Player Matchup

Baron Samedi
Baron Samedi
Aqua_Lucas
Baron Samedi
Level 81
God Stats
4W - 3L
1,333 SR
Queue Stats
133W - 127L
1,437 Elo+
Solo
Thanatos
Thanatos
Boendal_321
Thanatos
Level 24
God Stats
10W - 16L
1,403 SR
Queue Stats
37W - 52L
1,294 Elo+
Party 1
Ymir
Ymir
Caphalor_321
Ymir
Level 122
God Stats
32W - 16L
1,657 SR
Queue Stats
75W - 83L
1,404 Elo+
Party 1
Team Averages
Level 76
1,464 SR
1,378 Elo+

VS

Team Averages
Level 64
1,432 SR
1,361 Elo+
Cerberus
Cerberus
Tipi28469
Cerberus
Level 56
God Stats
24W - 21L
1,534 SR
Queue Stats
32W - 38L
1,365 Elo+
Party 2
Ishtar
Ishtar
WisdomStrike
Ishtar
Level 69
God Stats
15W - 20L
1,487 SR
Queue Stats
203W - 197L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
diogord12
Erlang Shen
Level 68
God Stats
1W - 2L
1,277 SR
Queue Stats
39W - 46L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aqua_Lucas
Baron Samedi
16
3 / 1 / 3
10,425
745
15,511
9,457
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Boendal_321
Thanatos
15
1 / 4 / 4
9,239
660
3,542
8,192
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
8,824
630
5,282
5,398
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tipi28469
Cerberus
16
3 / 1 / 1
9,977
713
5,197
11,601
11,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
15
0 / 2 / 3
9,844
703
8,397
10,404
4,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
diogord12
Erlang Shen
15
2 / 3 / 3
10,231
731
5,675
18,605
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
5
5
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aqua_Lucas
Baron Samedi
3
1
3
4.5
L
Thanatos
Boendal_321
Thanatos
1
4
4
0.75
L
2
0
2
3
W
Cerberus
Tipi28469
Cerberus
3
1
1
3.5
W
Ishtar
0
2
3
0.75
W
Erlang Shen
diogord12
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
19,269
23,047
Taken
40,610
12,792
Mitigated
29,723
6,395
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aqua_Lucas
Baron Samedi
15,511
1,909
733
2,302
9,457
4,934
0
1,527
7,905
64,217
578
L
Thanatos
Boendal_321
Thanatos
3,542
695
0
1,908
8,192
3,243
0
1,730
6,425
0
10,432
L
5,282
479
0
1,452
5,398
4,615
0
1,641
3,752
9,653
0
W
Cerberus
Tipi28469
Cerberus
5,197
159
0
1,875
11,601
11,746
0
6,953
4,482
14,530
1,933
W
Ishtar
8,397
4,779
0
3,469
10,404
4,551
1,347
5,026
5,215
0
62,646
W
Erlang Shen
diogord12
Erlang Shen
5,675
2,795
0
4,768
18,605
13,426
0
8,428
10,004
0
50,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
30,052
139
Minions Killed
194
0
Camps Cleared
0
581,381
Distance Traveled
706,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,425
745
108
8
0
224,023
2
L
Thanatos
9,239
660
16
1
0
182,677
0
L
Ymir
8,824
630
15
1
0
174,681
2
W
Cerberus
9,977
713
23
2
0
235,516
0
W
Ishtar
9,844
703
105
8
0
233,930
1
W
Erlang Shen
10,231
731
66
5
0
237,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role