Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold II
Diamonds15k
Da Ji
Gold II
Level 178
God Stats
29W - 22L
1,533 SR
Queue Stats
147W - 146L
1,300 MMR
Solo
Izanami
Izanami
Silver I
ScaryTerry602
Izanami
Silver I
Level 140
God Stats
2W - 3L
1,338 SR
Queue Stats
144W - 166L
1,298 MMR
Solo
Chang'e
Chang'e
Silver I
Yung_Inazuma-_-
Chang'e
Silver I
Level 140
God Stats
5W - 1L
1,824 SR
Queue Stats
257W - 268L
1,230 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
quieteye8
Sylvanus
Gold IV
Level 108
God Stats
3W - 2L
1,492 SR
Queue Stats
110W - 117L
1,290 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,537 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,388 SR
1,279 MMR
Ratatoskr
Ratatoskr
Gold IV
ChaChaChaa
Ratatoskr
Gold IV
Level 177
God Stats
3W - 10L
1,263 SR
Queue Stats
254W - 251L
1,297 MMR
Solo
Neith
Neith
Silver V
SouthernSoot
Neith
Silver V
Level 138
God Stats
0W - 2L
1,251 SR
Queue Stats
8W - 13L
1,232 MMR
Solo
Mulan
Mulan
Silver I
TravZilla843
Mulan
Silver I
Level 159
God Stats
28W - 38L
1,477 SR
Queue Stats
51W - 57L
1,297 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
YoungMetro7680
Baron Samedi
Silver V
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,293 MMR
Solo
Rama
Rama
Silver I
dontscylla
Rama
Silver I
Level 84
God Stats
0W - 2L
1,448 SR
Queue Stats
41W - 65L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 2 / 2
8,781
517
8,275
12,040
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 0 / 3
10,341
608
11,194
11,009
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
19
3 / 0 / 6
11,407
671
8,883
9,546
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 2 / 4
8,443
497
6,871
15,748
15,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
quieteye8
Sylvanus
14
4 / 1 / 9
8,496
500
7,435
13,533
13,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
NutThorKukulkanZeus

VS

Bans
AthenaGilgameshLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChaChaChaa
Ratatoskr
15
1 / 3 / 1
8,158
480
6,289
15,020
6,904
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 3
9,024
531
8,250
7,787
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 4 / 2
9,437
555
12,140
18,379
13,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YoungMetro7680
Baron Samedi
13
2 / 5 / 0
7,784
458
4,817
8,986
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,862
404
4,026
11,227
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
5
5
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
2
1
L
Ratatoskr
ChaChaChaa
Ratatoskr
1
3
1
0.5
W
11
0
3
12.5
W
Izanami
3
0
6
6
L
0
2
3
0.75
L
1
4
2
0.5
L
Baron Samedi
YoungMetro7680
Baron Samedi
2
5
0
0.4
W
0
2
4
1
L
1
5
0
0.2
W
Sylvanus
quieteye8
Sylvanus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
35,522
61,876
Taken
61,399
44,087
Mitigated
31,009
31,116
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,275
3,417
0
2,727
12,040
5,178
1,200
662
11,332
71,911
2,177
L
Ratatoskr
ChaChaChaa
Ratatoskr
6,289
1,236
0
1,546
15,020
6,904
0
3,633
11,349
0
88,849
W
11,194
3,784
0
4,980
11,009
5,555
1,383
71
10,932
0
84,847
W
Izanami
8,883
5,819
0
4,750
9,546
4,413
714
1,175
8,180
0
124,359
L
8,250
1,648
0
2,029
7,787
3,261
0
4,033
3,754
0
83,133
L
12,140
725
0
6,299
18,379
13,390
0
8,083
9,096
0
89,644
L
Baron Samedi
YoungMetro7680
Baron Samedi
4,817
562
147
1,028
8,986
4,160
0
2,884
6,102
30,335
0
W
6,871
390
1,045
7,438
15,748
15,409
808
670
15,036
47,389
0
L
4,026
2,937
0
2,124
11,227
3,294
0
2,395
8,832
0
36,690
W
Sylvanus
quieteye8
Sylvanus
7,435
1,826
3,989
6,187
13,533
13,532
1,003
1,998
11,199
26,444
2,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
41,265
539
Minions Killed
531
0
Camps Cleared
0
1,657,114
Distance Traveled
1,477,428
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,781
517
105
6
0
329,129
2
L
Ratatoskr
8,158
480
115
7
0
384,608
1
W
Da Ji
10,341
608
114
7
0
393,021
0
W
Izanami
11,407
671
195
11
0
327,025
2
L
Neith
9,024
531
153
9
0
304,769
4
L
Mulan
9,437
555
132
8
0
310,163
0
L
Baron Samedi
7,784
458
67
4
0
257,194
3
W
Chang'e
8,443
497
83
5
0
307,456
2
L
Rama
6,862
404
64
4
0
220,694
0
W
Sylvanus
8,496
500
42
2
0
300,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role