Player Matchup

Neith
Neith
Dariuzbd
Neith
Level 157
God Stats
38W - 39L
1,558 SR
Queue Stats
251W - 252L
1,519 Elo+
Party 1
Ra
Ra
Leghions
Ra
Level 187
God Stats
18W - 15L
1,246 SR
Queue Stats
259W - 245L
1,536 Elo+
Party 1
Chronos
Chronos
MUG3NSC
Chronos
Level 199
God Stats
2W - 3L
1,287 SR
Queue Stats
307W - 310L
1,521 Elo+
Party 1
Sobek
Sobek
Marshirovat
Sobek
Level 104
God Stats
6W - 7L
1,424 SR
Queue Stats
55W - 47L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
PinchEnvelope50
Gilgamesh
Level 88
God Stats
12W - 4L
1,753 SR
Queue Stats
57W - 55L
1,517 Elo+
Party 3
Team Averages
Level 147
1,454 SR
1,524 Elo+

VS

Team Averages
Level 136
1,508 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Antenor1971
Sol
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,498 Elo+
Solo
Hercules
Hercules
TKRSlyce
Hercules
Level 94
God Stats
29W - 32L
1,540 SR
Queue Stats
310W - 305L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dariuzbd
Neith
9
2 / 0 / 2
5,231
523
4,642
6,956
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
6,045
605
3,476
3,979
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
MUG3NSC
Chronos
12
0 / 0 / 2
5,659
566
3,181
8,770
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 1 / 2
5,322
532
2,230
8,100
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
PinchEnvelope50
Gilgamesh
10
2 / 2 / 1
5,925
593
6,291
10,371
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 0
6,231
623
2,591
5,300
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
 
Da Ji
11
2 / 2 / 0
6,167
617
5,457
10,140
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
 
Ravana
8
0 / 2 / 1
4,805
481
4,481
6,864
4,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,605
561
8,188
6,287
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
TKRSlyce
Hercules
6
0 / 0 / 0
4,107
411
835
3,867
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Da Ji
 
Da Ji
2
2
0
1
L
Ravana
 
Ravana
0
2
1
0.25
L
1
2
0
0.5
W
Neith
Dariuzbd
Neith
2
0
2
3
W
1
0
0
1
W
Chronos
MUG3NSC
Chronos
0
0
2
1
W
2
1
2
3
W
Gilgamesh
PinchEnvelope50
Gilgamesh
2
2
1
1.25
L
Hercules
TKRSlyce
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
21,552
38,176
Taken
32,458
24,237
Mitigated
17,212
14,699
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,591
696
0
982
5,300
2,177
0
2,747
2,416
0
58,750
L
Da Ji
 
Da Ji
5,457
1,283
0
2,293
10,140
6,784
0
1,054
8,347
0
37,454
L
Ravana
 
Ravana
4,481
750
0
2,028
6,864
4,694
0
3,066
3,798
0
24,182
L
8,188
3,748
0
2,707
6,287
1,990
0
1,397
4,890
38,881
8,199
W
Neith
Dariuzbd
Neith
4,642
1,896
0
3,485
6,956
2,474
88
3,020
3,936
0
35,496
W
3,476
80
282
1,993
3,979
1,611
273
0
3,979
49,929
808
W
Chronos
MUG3NSC
Chronos
3,181
1,257
0
3,045
8,770
3,655
0
1,969
6,801
50,626
3,430
W
2,230
255
0
3,700
8,100
6,683
0
2,576
5,524
10,882
0
W
Gilgamesh
PinchEnvelope50
Gilgamesh
6,291
2,196
0
2,194
10,371
9,814
0
0
10,371
0
37,445
L
Hercules
TKRSlyce
Hercules
835
181
0
760
3,867
1,567
0
435
3,432
0
15,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
26,915
334
Minions Killed
332
0
Camps Cleared
0
1,052,335
Distance Traveled
924,461
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,231
623
118
12
0
200,519
0
L
Da Ji
6,167
617
74
7
0
165,988
4
L
Ravana
4,805
481
29
3
0
219,834
5
L
Sol
5,605
561
87
9
0
192,292
1
W
Neith
5,231
523
43
4
0
194,330
0
W
Ra
6,045
605
110
11
0
211,257
7
W
Chronos
5,659
566
85
9
0
235,026
0
W
Sobek
5,322
532
24
2
0
208,945
2
W
Gilgamesh
5,925
593
72
7
0
202,777
0
L
Hercules
4,107
411
24
2
0
145,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role