Player Matchup

Arachne
Arachne
Blut_Fluch
Arachne
Level 118
God Stats
6W - 3L
1,741 SR
Queue Stats
182W - 185L
1,452 Elo+
Party 2
Ymir
Ymir
KYHOOT
Ymir
Level 9
God Stats
2W - 6L
1,815 SR
Queue Stats
15W - 22L
1,791 Elo+
Party 2
Zhong Kui
Zhong Kui
MDall_fq
Zhong Kui
Level 131
God Stats
14W - 14L
1,499 SR
Queue Stats
124W - 130L
1,445 Elo+
Solo
Team Averages
Level 86
1,685 SR
1,563 Elo+

VS

Team Averages
Level 112
1,431 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Graste
Bastet
Level 158
God Stats
38W - 37L
1,477 SR
Queue Stats
58W - 55L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
Level 61
God Stats
20W - 22L
1,317 SR
Queue Stats
70W - 77L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blut_Fluch
Arachne
14
2 / 4 / 0
8,865
682
3,978
16,450
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
KYHOOT
Ymir
13
1 / 2 / 1
8,157
627
2,835
12,895
10,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MDall_fq
Zhong Kui
11
0 / 5 / 1
7,844
603
4,780
10,257
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 1 / 7
10,186
784
10,476
6,232
2,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
Graste
Bastet
16
5 / 0 / 6
10,365
797
10,810
6,073
2,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
15
3 / 2 / 7
9,783
753
10,960
5,645
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
7
6.5
L
Arachne
Blut_Fluch
Arachne
2
4
0
0.5
W
Bastet
Graste
Bastet
5
0
6
8
L
Ymir
KYHOOT
Ymir
1
2
1
0.75
L
Zhong Kui
MDall_fq
Zhong Kui
0
5
1
0.1
W
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
32,246
39,602
Taken
17,950
27,587
Mitigated
8,322
6,137
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,476
3,051
0
779
6,232
2,734
1,300
1,490
4,742
0
41,569
L
Arachne
Blut_Fluch
Arachne
3,978
2,469
0
3,774
16,450
8,887
0
4,817
11,559
0
26,814
W
Bastet
Graste
Bastet
10,810
2,915
256
1,549
6,073
2,884
836
2,518
3,555
0
31,070
L
Ymir
KYHOOT
Ymir
2,835
474
0
0
12,895
10,980
0
3,347
9,448
9,412
0
L
Zhong Kui
MDall_fq
Zhong Kui
4,780
242
122
2,241
10,257
7,720
0
2,811
7,435
20,878
1,868
W
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
10,960
690
0
450
5,645
2,704
489
3,290
2,355
35,786
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
30,334
115
Minions Killed
173
0
Camps Cleared
0
551,995
Distance Traveled
759,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,186
784
71
5
0
238,232
0
L
Arachne
8,865
682
66
5
0
240,191
0
W
Bastet
10,365
797
52
4
0
293,575
0
L
Ymir
8,157
627
13
1
0
172,005
0
L
Zhong Kui
7,844
603
36
3
0
139,799
0
W
Morgan Le Fay
9,783
753
50
4
0
227,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role