Player Matchup

Thanatos
Thanatos
HOOD PRODUCT
Thanatos
Level 80
God Stats
34W - 47L
1,341 SR
Queue Stats
369W - 368L
1,473 Elo+
Solo
Chiron
Chiron
PnC-SHOTTAS
Chiron
Level 69
God Stats
7W - 7L
1,587 SR
Queue Stats
51W - 70L
1,290 Elo+
Party 1
Janus
Janus
TWITCH_2DAKOTAZ
Janus
Level 69
God Stats
10W - 7L
1,470 SR
Queue Stats
168W - 177L
1,425 Elo+
Solo
Nu Wa
Nu Wa
The Phatso
Nu Wa
Level 181
God Stats
22W - 14L
1,621 SR
Queue Stats
93W - 84L
1,443 Elo+
Solo
Hercules
Hercules
Zephyrspk
Hercules
Level 17
God Stats
15W - 18L
1,401 SR
Queue Stats
36W - 53L
1,332 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,393 Elo+

VS

Team Averages
Level 41
1,482 SR
1,381 Elo+
Tsukuyomi
Tsukuyomi
I_qFlxy
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,421 Elo+
Party 2
Izanami
Izanami
Onkelbabbo
Izanami
Level 21
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 6L
1,039 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PancakesAreTasty
Morgan Le Fay
Level 66
God Stats
2W - 2L
1,713 SR
Queue Stats
259W - 281L
1,381 Elo+
Solo
Atlas
Atlas
XxOCT4NExX2518
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Solo
Cthulhu
Cthulhu
gunterbert58
Cthulhu
Level 46
God Stats
3W - 3L
1,580 SR
Queue Stats
35W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HOOD PRODUCT
Thanatos
15
5 / 3 / 1
8,450
497
8,739
14,253
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
3 / 0 / 5
8,070
475
8,309
8,838
3,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 3
9,185
540
7,284
7,960
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
15
2 / 3 / 0
9,449
556
14,504
10,650
4,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Zephyrspk
Hercules
14
4 / 2 / 3
8,148
479
12,434
20,876
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I_qFlxy
Tsukuyomi
13
1 / 2 / 0
7,180
422
4,628
13,206
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Onkelbabbo
Izanami
12
0 / 6 / 2
6,662
392
6,447
12,053
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
PancakesAreTasty
Morgan Le Fay
13
1 / 4 / 0
7,442
438
4,763
11,564
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
7,328
431
6,693
18,207
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
gunterbert58
Cthulhu
15
4 / 2 / 1
9,061
533
8,795
15,082
10,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
8
8
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HOOD PRODUCT
Thanatos
5
3
1
1.83
L
Tsukuyomi
I_qFlxy
Tsukuyomi
1
2
0
0.5
L
Izanami
Onkelbabbo
Izanami
0
6
2
0.17
L
Morgan Le Fay
PancakesAreTasty
Morgan Le Fay
1
4
0
0.25
W
Chiron
3
0
5
5.5
W
3
0
3
4.5
W
Nu Wa
2
3
0
0.67
L
2
3
0
0.67
W
Hercules
Zephyrspk
Hercules
4
2
3
2.75
L
Cthulhu
gunterbert58
Cthulhu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
31,326
62,577
Taken
70,112
34,045
Mitigated
41,051
26,299
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HOOD PRODUCT
Thanatos
8,739
2,458
0
8,676
14,253
6,778
385
4,220
10,033
0
60,397
L
Tsukuyomi
I_qFlxy
Tsukuyomi
4,628
847
0
5,670
13,206
4,977
0
3,104
9,897
0
58,685
L
Izanami
Onkelbabbo
Izanami
6,447
3,539
0
1,233
12,053
4,683
0
1,344
10,234
0
43,904
L
Morgan Le Fay
PancakesAreTasty
Morgan Le Fay
4,763
1,029
147
1,051
11,564
4,258
0
5,112
6,084
56,594
0
W
Chiron
8,309
3,246
737
4,041
8,838
3,456
506
2,615
6,223
0
47,218
W
7,284
251
0
750
7,960
3,356
376
2,807
5,153
79,515
1,903
W
Nu Wa
14,504
7,503
0
3,082
10,650
4,519
1,498
6,356
4,294
81,862
2,500
L
6,693
2,584
60
4,369
18,207
16,953
0
2,370
15,310
27,930
0
W
Hercules
Zephyrspk
Hercules
12,434
3,424
0
9,013
20,876
15,936
280
3,474
17,402
1,966
45,964
L
Cthulhu
gunterbert58
Cthulhu
8,795
588
0
2,974
15,082
10,180
0
9,790
5,292
75,773
5,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
37,673
482
Minions Killed
395
0
Camps Cleared
0
1,578,825
Distance Traveled
1,564,029
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,450
497
72
4
0
327,546
0
L
Tsukuyomi
7,180
422
79
5
0
365,238
0
L
Izanami
6,662
392
72
4
0
291,438
0
L
Morgan Le Fay
7,442
438
96
6
0
254,538
1
W
Chiron
8,070
475
66
4
0
306,355
0
W
Janus
9,185
540
142
8
0
356,712
0
W
Nu Wa
9,449
556
140
8
0
274,909
0
L
Atlas
7,328
431
18
1
0
338,556
0
W
Hercules
8,148
479
62
4
0
313,303
0
L
Cthulhu
9,061
533
130
8
0
314,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role