Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ProJunebug
Rama
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Nut
Nut
RootedBear64757
Nut
Level 125
God Stats
3W - 2L
1,764 SR
Queue Stats
88W - 84L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
SmashFade
Gilgamesh
Level 132
God Stats
7W - 5L
1,664 SR
Queue Stats
32W - 34L
1,497 Elo+
Solo
Bacchus
Bacchus
Suki_9008
Bacchus
Level 107
God Stats
7W - 6L
1,705 SR
Queue Stats
67W - 70L
1,570 Elo+
Solo
Team Averages
Level 122
1,627 SR
1,568 Elo+

VS

Team Averages
Level 113
1,515 SR
1,456 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BouncingSushi
Cernunnos
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 86L
1,387 Elo+
Solo
Horus
Horus
Thedaggles
Horus
Level 64
God Stats
1W - 3L
1,454 SR
Queue Stats
23W - 39L
1,411 Elo+
Party 1
Ravana
Ravana
hendrixf55
Ravana
Level 117
God Stats
2W - 5L
1,448 SR
Queue Stats
138W - 129L
1,510 Elo+
Solo
Agni
Agni
jesuszelda18
Agni
Level 123
God Stats
4W - 4L
1,673 SR
Queue Stats
42W - 49L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 1 / 0
3,406
681
958
3,132
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 1 / 1
3,656
731
3,855
2,825
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
3,893
779
902
2,121
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
SmashFade
Gilgamesh
7
0 / 0 / 0
3,428
686
504
3,976
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Suki_9008
Bacchus
5
1 / 2 / 1
3,589
718
1,780
3,493
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 0 / 0
4,560
912
1,575
3,872
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
BouncingSushi
Cernunnos
5
1 / 1 / 0
3,353
671
2,037
3,431
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
6
1 / 1 / 2
3,910
782
1,216
4,813
3,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
hendrixf55
Ravana
3
0 / 0 / 0
2,925
585
406
1,020
273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
4,017
803
1,261
2,354
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
0
0
L
Mulan
 
Mulan
1
0
0
1
L
Cernunnos
BouncingSushi
Cernunnos
1
1
0
1
W
1
1
1
1.5
W
0
0
0
0
W
Gilgamesh
SmashFade
Gilgamesh
0
0
0
0
W
Bacchus
Suki_9008
Bacchus
1
2
1
0.75
L
Horus
1
1
2
2
L
Ravana
hendrixf55
Ravana
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,999
Damage
6,495
15,547
Taken
15,490
7,313
Mitigated
6,413
4,459
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
958
172
0
580
3,132
1,655
0
0
3,132
10,922
0
L
Mulan
 
Mulan
1,575
228
0
1,527
3,872
1,439
0
780
2,914
0
24,851
L
Cernunnos
BouncingSushi
Cernunnos
2,037
1,307
0
1,510
3,431
1,081
0
566
2,865
0
16,141
W
3,855
3,515
0
695
2,825
831
0
557
2,268
0
20,573
W
902
476
0
770
2,121
658
0
407
1,714
0
24,588
W
Gilgamesh
SmashFade
Gilgamesh
504
88
0
1,738
3,976
1,454
0
0
3,976
0
22,184
W
Bacchus
Suki_9008
Bacchus
1,780
676
0
676
3,493
2,715
0
297
3,196
6,569
0
L
Horus
1,216
678
431
2,513
4,813
3,019
0
1,214
3,599
0
4,160
L
Ravana
hendrixf55
Ravana
406
144
0
804
1,020
273
0
0
1,020
0
5,860
L
1,261
166
0
750
2,354
601
0
0
2,354
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,972
Gold Earned
18,765
164
Minions Killed
153
0
Camps Cleared
0
550,074
Distance Traveled
489,551
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,406
681
28
6
0
95,087
0
L
Mulan
4,560
912
52
10
0
101,347
1
L
Cernunnos
3,353
671
33
7
0
67,777
1
W
Rama
3,656
731
40
8
0
99,263
0
W
Nut
3,893
779
55
11
0
110,891
0
W
Gilgamesh
3,428
686
37
7
0
127,203
0
W
Bacchus
3,589
718
4
1
0
117,630
0
L
Horus
3,910
782
6
1
0
123,562
0
L
Ravana
2,925
585
13
3
0
52,941
0
L
Agni
4,017
803
49
10
0
143,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role