Player Matchup

Baron Samedi
Baron Samedi
Gochu2001
Baron Samedi
Level 54
God Stats
4W - 2L
1,684 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Gouven1
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 1
Skadi
Skadi
Masra
Skadi
Level 59
God Stats
5W - 4L
1,519 SR
Queue Stats
57W - 58L
1,492 Elo+
Solo
Team Averages
Level 59
1,568 SR
1,474 Elo+

VS

Team Averages
Level 29
1,280 SR
1,212 Elo+
Sol
Sol
EBLAN2281337
Sol
Level 27
God Stats
2W - 6L
1,342 SR
Queue Stats
3W - 10L
1,267 Elo+
Party 2
Fenrir
Fenrir
Gr1more
Fenrir
Level 33
God Stats
0W - 3L
1,293 SR
Queue Stats
11W - 27L
1,184 Elo+
Party 2
Ymir
Ymir
subaru10
Ymir
Level 27
God Stats
4W - 22L
1,206 SR
Queue Stats
11W - 27L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gochu2001
Baron Samedi
17
5 / 2 / 5
11,554
770
15,617
9,298
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Gouven1
Kuzenbo
17
3 / 1 / 7
10,862
724
9,142
15,864
21,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Masra
Skadi
17
2 / 2 / 7
10,820
721
15,270
9,421
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
10,391
693
14,154
14,474
5,501
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Gr1more
Fenrir
14
0 / 5 / 4
9,283
619
6,638
15,126
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
14
1 / 3 / 3
9,010
601
5,010
19,996
19,394
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
5
5
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Baron Samedi
Gochu2001
Baron Samedi
5
2
5
3.75
W
Kuzenbo
Gouven1
Kuzenbo
3
1
7
6.5
L
Fenrir
Gr1more
Fenrir
0
5
4
0.4
W
Skadi
Masra
Skadi
2
2
7
2.75
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
25,802
34,583
Taken
49,596
31,948
Mitigated
32,006
8,367
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,154
4,293
0
6,296
14,474
5,501
309
8,634
5,808
60,008
2,742
W
Baron Samedi
Gochu2001
Baron Samedi
15,617
947
3,120
3,261
9,298
5,817
462
3,929
5,369
54,439
0
W
Kuzenbo
Gouven1
Kuzenbo
9,142
3,392
0
620
15,864
21,986
58
10,465
5,398
14,576
1,402
L
Fenrir
Gr1more
Fenrir
6,638
2,308
0
2,013
15,126
7,111
0
6,950
8,080
0
36,294
W
Skadi
Masra
Skadi
15,270
5,625
0
1,366
9,421
4,145
1,898
4,009
5,410
0
73,127
L
Ymir
5,010
1,016
131
2,372
19,996
19,394
0
8,186
11,717
9,873
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
28,684
190
Minions Killed
149
0
Camps Cleared
0
841,172
Distance Traveled
811,878
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,391
693
80
5
0
265,564
0
W
Baron Samedi
11,554
770
68
5
0
257,289
0
W
Kuzenbo
10,862
724
10
1
0
309,311
0
L
Fenrir
9,283
619
55
4
0
291,309
0
W
Skadi
10,820
721
112
7
0
274,572
0
L
Ymir
9,010
601
14
1
0
255,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role