Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
A1_GaMeR234
Charon
Level 107
God Stats
24W - 18L
1,601 SR
Queue Stats
197W - 198L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
stepbro_ShamSham
Nu Wa
Level 108
God Stats
2W - 1L
1,758 SR
Queue Stats
156W - 145L
1,462 Elo+
Party 1
Medusa
Medusa
valdehansen
Medusa
Level 98
God Stats
8W - 7L
1,551 SR
Queue Stats
155W - 145L
1,533 Elo+
Party 1
Bastet
Bastet
xQuikyChknx
Bastet
Level 85
God Stats
0W - 3L
1,179 SR
Queue Stats
40W - 49L
1,335 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,465 Elo+

VS

Team Averages
Level 101
1,549 SR
1,572 Elo+
Horus
Horus
Aleyhisselam
Horus
Level 69
God Stats
1W - 0L
1,767 SR
Queue Stats
32W - 28L
1,868 Elo+
Solo
Odin
Odin
Phasemangler
Odin
Level 67
God Stats
12W - 8L
1,444 SR
Queue Stats
140W - 128L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
WodkaTonic
Kumbhakarna
Level 109
God Stats
5W - 7L
1,599 SR
Queue Stats
79W - 57L
1,560 Elo+
Solo
Apollo
Apollo
tema611
Apollo
Level 103
God Stats
1W - 1L
1,309 SR
Queue Stats
76W - 72L
1,454 Elo+
Solo
Thoth
Thoth
xxPidge
Thoth
Level 158
God Stats
34W - 21L
1,627 SR
Queue Stats
79W - 72L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 0
6,900
531
4,958
9,361
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
11
0 / 0 / 1
6,910
532
3,142
4,919
3,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,728
518
1,586
7,475
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
13
2 / 0 / 0
7,533
579
5,470
5,558
2,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
9
0 / 4 / 0
5,282
406
4,834
8,575
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,855
527
3,716
10,101
7,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 2
7,754
596
5,953
5,281
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kumbhakarna
WodkaTonic
Kumbhakarna
10
0 / 0 / 4
5,972
459
2,429
8,380
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
tema611
Apollo
10
0 / 2 / 0
5,693
438
1,108
7,545
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
xxPidge
Thoth
14
3 / 0 / 5
8,095
623
6,789
4,413
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
Charon
0
0
1
0.5
W
1
0
1
1.5
W
6
0
2
7
W
Kumbhakarna
WodkaTonic
Kumbhakarna
0
0
4
2
L
0
4
0
0
W
Apollo
tema611
Apollo
0
2
0
0
L
Medusa
2
0
0
2
L
Bastet
0
4
0
0
W
Thoth
xxPidge
Thoth
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
19,995
35,888
Taken
35,720
14,089
Mitigated
19,655
8,637
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,958
1,689
0
2,651
9,361
3,463
0
1,976
7,385
0
52,494
L
Charon
3,142
426
0
1,547
4,919
3,486
403
1,065
3,854
27,868
850
W
3,716
2,271
510
2,015
10,101
7,773
0
856
9,197
0
43,720
W
5,953
1,306
0
3,965
5,281
2,333
1,035
190
5,065
0
65,838
W
Kumbhakarna
WodkaTonic
Kumbhakarna
2,429
257
0
2,060
8,380
5,370
0
1,495
6,837
16,599
0
L
1,586
94
0
911
7,475
1,925
723
1,964
5,511
49,130
1,401
W
Apollo
tema611
Apollo
1,108
390
67
2,157
7,545
2,546
0
834
6,663
0
25,912
L
Medusa
5,470
2,307
9
2,640
5,558
2,156
1,360
1,119
4,439
0
64,595
L
Bastet
4,834
1,410
0
879
8,575
3,059
0
2,879
5,696
0
29,072
W
Thoth
xxPidge
Thoth
6,789
231
0
875
4,413
1,633
0
802
3,461
72,518
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
34,369
374
Minions Killed
374
0
Camps Cleared
0
1,194,146
Distance Traveled
1,217,619
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,900
531
85
7
0
226,454
1
L
Charon
6,910
532
47
4
0
242,135
3
W
Horus
6,855
527
77
6
0
213,707
2
W
Odin
7,754
596
102
8
0
290,532
1
W
Kumbhakarna
5,972
459
16
1
0
248,923
1
L
Nu Wa
6,728
518
102
8
0
209,010
0
W
Apollo
5,693
438
39
3
0
186,186
0
L
Medusa
7,533
579
97
7
0
217,374
0
L
Bastet
5,282
406
43
3
0
299,173
0
W
Thoth
8,095
623
140
11
0
278,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role