Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AVECESMUERO
Thor
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 89L
1,232 Elo+
Solo
Ratatoskr
Ratatoskr
My Little Lando
Ratatoskr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 215L
1,573 Elo+
Solo
Olorun
Olorun
Nightmare_Ifrit
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,575 Elo+
Solo
Izanami
Izanami
System7808
Izanami
Level 66
God Stats
3W - 6L
1,151 SR
Queue Stats
283W - 302L
1,520 Elo+
Solo
Team Averages
Level 113
1,430 SR
1,480 Elo+

VS

Team Averages
Level 130
1,435 SR
1,518 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Deathsupdown
Da Ji
Level 154
God Stats
4W - 3L
1,513 SR
Queue Stats
109W - 105L
1,469 Elo+
Solo
Eset
Eset
Miniabbotts
Eset
Level 109
God Stats
3W - 2L
1,265 SR
Queue Stats
233W - 215L
1,525 Elo+
Solo
Ganesha
Ganesha
Sinistersaint02
Ganesha
Level 137
God Stats
1W - 2L
1,280 SR
Queue Stats
33W - 30L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
pgmon
Tsukuyomi
Level 129
God Stats
12W - 8L
1,615 SR
Queue Stats
392W - 362L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 2
4,972
994
3,992
4,126
3,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
1,216
243
0
0
0
Ratatoskr
My Little Lando
Ratatoskr
9
0 / 2 / 1
4,661
932
2,520
5,277
2,942
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
4,964
993
2,105
3,550
1,279
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
System7808
Izanami
11
1 / 2 / 1
5,105
1,021
4,080
4,394
1,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 0 / 1
6,131
1,226
2,642
3,156
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 5
5,029
1,006
3,227
2,450
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 1 / 4
5,190
1,038
2,342
2,511
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 6
5,781
1,156
1,719
4,263
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
pgmon
Tsukuyomi
10
1 / 1 / 4
5,542
1,108
5,141
4,057
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
6
6
Deaths
2
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
2
1
W
Ullr
 
Ullr
4
0
1
4.5
L
0
0
0
0
W
0
0
5
2.5
W
1
1
4
3
L
Ratatoskr
My Little Lando
Ratatoskr
0
2
1
0.25
L
1
1
1
1.5
W
0
0
6
3
L
Izanami
System7808
Izanami
1
2
1
0.75
W
Tsukuyomi
pgmon
Tsukuyomi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
15,071
17,347
Taken
16,437
9,801
Mitigated
9,481
6,705
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,992
49
279
1,294
4,126
3,624
0
514
3,520
9,685
0
W
Ullr
 
Ullr
2,642
1,160
149
943
3,156
1,413
82
1,584
1,492
0
11,788
L
0
0
0
0
0
0
0
0
0
0
0
W
3,227
517
792
845
2,450
1,897
0
575
1,787
0
4,848
W
2,342
376
626
393
2,511
941
0
804
1,588
5,415
660
L
Ratatoskr
My Little Lando
Ratatoskr
2,520
142
540
1,607
5,277
2,942
0
727
4,499
0
5,373
L
2,105
606
964
957
3,550
1,279
0
1,301
2,205
5,738
0
W
1,719
50
332
1,258
4,263
3,720
0
1,351
2,578
6,640
0
L
Izanami
System7808
Izanami
4,080
2,542
187
877
4,394
1,956
0
1,160
3,144
0
10,336
W
Tsukuyomi
pgmon
Tsukuyomi
5,141
1,649
118
199
4,057
1,510
0
1,149
2,617
0
8,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,918
Gold Earned
27,673
43
Minions Killed
57
0
Camps Cleared
0
303,517
Distance Traveled
482,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,972
994
13
3
0
83,999
0
W
Ullr
6,131
1,226
25
5
0
105,722
0
L
Thor
1,216
243
0
0
0
0
0
W
Da Ji
5,029
1,006
2
0
0
78,676
0
W
Eset
5,190
1,038
15
3
0
81,088
0
L
Ratatoskr
4,661
932
6
1
0
73,376
0
L
Olorun
4,964
993
3
1
0
76,508
0
W
Ganesha
5,781
1,156
0
0
0
106,594
0
L
Izanami
5,105
1,021
21
4
0
69,634
0
W
Tsukuyomi
5,542
1,108
15
3
0
110,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role