Player Matchup

Hercules
Hercules
Full_Metal_Floof
Hercules
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
110W - 107L
1,426 Elo+
Party 2
Thanatos
Thanatos
M0NK3YMAN199
Thanatos
Level 59
God Stats
6W - 3L
1,523 SR
Queue Stats
51W - 61L
1,425 Elo+
Party 2
He Bo
He Bo
gotthmog88
He Bo
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 79L
1,399 Elo+
Solo
Atlas
Atlas
oSmokeee
Atlas
Level 67
God Stats
14W - 21L
1,546 SR
Queue Stats
93W - 123L
1,447 Elo+
Solo
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 123
God Stats
169W - 135L
1,560 SR
Queue Stats
307W - 296L
1,460 Elo+
Party 2
Team Averages
Level 94
1,482 SR
1,432 Elo+

VS

Team Averages
Level 57
1,417 SR
1,468 Elo+
Guan Yu
Guan Yu
FD_GODZ49_TTV
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WarriorAaron123
Jing Wei
Level 38
God Stats
0W - 3L
1,290 SR
Queue Stats
13W - 19L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WilliamFiappin
Morgan Le Fay
Level 124
God Stats
30W - 30L
1,296 SR
Queue Stats
869W - 847L
1,541 Elo+
Solo
Sobek
Sobek
lXCat_OverlordXl
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,404 Elo+
Party 1
Bakasura
Bakasura
xIam_Choco
Bakasura
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 64L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,668
593
6,184
11,551
14,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
M0NK3YMAN199
Thanatos
15
1 / 1 / 4
8,181
455
4,823
12,274
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
15
4 / 1 / 5
8,956
498
7,016
8,719
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
oSmokeee
Atlas
14
3 / 1 / 9
9,416
523
6,336
15,038
16,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
sincer789
Danzaburou
17
8 / 0 / 7
10,592
588
15,956
13,187
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 4 / 0
6,741
375
1,351
11,019
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
11
0 / 5 / 1
6,858
381
2,486
13,462
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WilliamFiappin
Morgan Le Fay
15
2 / 3 / 0
8,943
497
10,641
10,132
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,956
386
5,608
14,413
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
xIam_Choco
Bakasura
13
2 / 6 / 1
7,821
435
5,893
16,531
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
22
Kills
4
4
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
4
0
0
W
6
1
2
7
W
Thanatos
M0NK3YMAN199
Thanatos
1
1
4
3
L
Jing Wei
0
5
1
0.1
L
Morgan Le Fay
WilliamFiappin
Morgan Le Fay
2
3
0
0.67
W
He Bo
4
1
5
6.5
L
0
4
0
0
W
Atlas
oSmokeee
Atlas
3
1
9
7.5
W
Danzaburou
sincer789
Danzaburou
8
0
7
11.5
L
Bakasura
xIam_Choco
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
25,979
60,769
Taken
65,557
46,815
Mitigated
38,048
24,425
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,351
315
0
2,504
11,019
9,002
0
351
10,668
0
28,665
W
6,184
2,625
0
6,906
11,551
14,102
643
1,301
9,835
0
69,454
W
Thanatos
M0NK3YMAN199
Thanatos
4,823
695
0
8,136
12,274
5,868
912
3,380
8,579
0
67,562
L
Jing Wei
2,486
2,124
0
2,300
13,462
4,676
414
2,694
10,768
0
33,038
L
Morgan Le Fay
WilliamFiappin
Morgan Le Fay
10,641
1,172
0
1,699
10,132
4,590
342
3,050
7,082
77,230
445
W
He Bo
7,016
147
0
1,988
8,719
3,316
890
3,667
4,766
56,272
937
L
5,608
484
0
4,324
14,413
12,649
81
4,094
10,319
19,904
1,425
W
Atlas
oSmokeee
Atlas
6,336
2,106
0
3,306
15,038
16,113
112
4,554
9,832
28,238
0
W
Danzaburou
sincer789
Danzaburou
15,956
4,552
0
4,089
13,187
7,416
1,881
3,212
9,858
0
95,823
L
Bakasura
xIam_Choco
Bakasura
5,893
3,282
0
5,523
16,531
7,131
0
3,010
13,521
0
54,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
37,319
443
Minions Killed
351
0
Camps Cleared
0
1,863,421
Distance Traveled
1,683,565
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,741
375
41
2
0
322,168
0
W
Hercules
10,668
593
117
7
0
334,177
1
W
Thanatos
8,181
455
91
5
0
389,684
1
L
Jing Wei
6,858
381
55
3
0
379,250
4
L
Morgan Le Fay
8,943
497
121
7
0
322,354
3
W
He Bo
8,956
498
75
4
0
396,898
7
L
Sobek
6,956
386
30
2
0
332,702
0
W
Atlas
9,416
523
25
1
0
362,659
5
W
Danzaburou
10,592
588
135
8
0
380,003
4
L
Bakasura
7,821
435
104
6
0
327,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role