Player Matchup

Sylvanus
Sylvanus
Alabisi27
Sylvanus
Level 154
God Stats
1W - 6L
1,845 SR
Queue Stats
165W - 161L
1,497 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 141
God Stats
100W - 107L
1,536 SR
Queue Stats
306W - 282L
1,527 Elo+
Solo
Odin
Odin
ezahh
Odin
Level 144
God Stats
1W - 1L
1,794 SR
Queue Stats
56W - 51L
1,624 Elo+
Solo
Cthulhu
Cthulhu
iTz iRoNMaN XD
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,437 Elo+
Solo
Anhur
Anhur
narutosasuke92
Anhur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,473 Elo+
Solo
Team Averages
Level 137
1,635 SR
1,512 Elo+

VS

Team Averages
Level 160
1,552 SR
1,514 Elo+
Anhur
Anhur
AGS730
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 166L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
GraniteGamer
Gilgamesh
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 22L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oberraman
Morgan Le Fay
Level 157
God Stats
9W - 8L
1,483 SR
Queue Stats
318W - 299L
1,498 Elo+
Solo
Ix Chel
Ix Chel
jaluvisi
Ix Chel
Level 203
God Stats
3W - 4L
1,753 SR
Queue Stats
324W - 322L
1,405 Elo+
Solo
Fafnir
Fafnir
paranoid-man-93
Fafnir
Level 156
God Stats
3W - 1L
1,524 SR
Queue Stats
112W - 93L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alabisi27
Sylvanus
11
1 / 2 / 1
5,800
527
3,673
8,916
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
Fred10frL
Anubis
10
1 / 3 / 0
5,292
481
4,225
6,980
3,112
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
ezahh
Odin
12
0 / 1 / 1
6,499
591
1,968
6,783
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 0
5,924
539
6,351
9,665
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 1 / 1
5,436
494
3,023
5,651
1,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AGS730
Anhur
12
3 / 1 / 2
6,872
625
4,488
8,178
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GraniteGamer
Gilgamesh
13
5 / 1 / 2
7,466
679
5,002
8,020
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Oberraman
Morgan Le Fay
13
1 / 0 / 4
6,529
594
5,836
5,119
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
jaluvisi
Ix Chel
12
2 / 1 / 3
6,749
614
4,892
8,487
4,045
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 0 / 4
6,760
615
2,543
7,895
8,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
AGS730
Anhur
3
1
2
4
L
Sylvanus
Alabisi27
Sylvanus
1
2
1
0.75
L
Anubis
Fred10frL
Anubis
1
3
0
0.33
W
Gilgamesh
GraniteGamer
Gilgamesh
5
1
2
6
W
Morgan Le Fay
Oberraman
Morgan Le Fay
1
0
4
3
L
Odin
ezahh
Odin
0
1
1
0.5
L
1
5
0
0.2
W
Ix Chel
jaluvisi
Ix Chel
2
1
3
3.5
L
0
1
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
22,761
37,995
Taken
37,699
18,012
Mitigated
20,062
9,258
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AGS730
Anhur
4,488
2,496
0
2,453
8,178
2,592
639
3,437
4,741
0
65,280
L
Sylvanus
Alabisi27
Sylvanus
3,673
1,097
240
3,980
8,916
3,904
0
2,848
5,884
26,042
10,949
L
Anubis
Fred10frL
Anubis
4,225
162
0
2,007
6,980
3,112
0
1,854
4,994
34,849
391
W
Gilgamesh
GraniteGamer
Gilgamesh
5,002
2,195
0
3,514
8,020
3,286
0
1,457
6,563
0
55,614
W
Morgan Le Fay
Oberraman
Morgan Le Fay
5,836
680
0
308
5,119
2,054
0
890
4,229
48,784
0
L
Odin
ezahh
Odin
1,968
199
0
670
6,783
4,421
0
2,305
4,152
0
48,576
L
6,351
361
0
750
9,665
4,954
0
3,828
5,837
35,007
0
W
Ix Chel
jaluvisi
Ix Chel
4,892
787
161
5,415
8,487
4,045
682
6,715
1,772
41,325
1,215
L
3,023
1,070
0
1,611
5,651
1,621
0
1,302
4,259
0
37,206
W
2,543
946
0
2,066
7,895
8,085
56
1,508
6,387
15,190
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
34,376
331
Minions Killed
396
0
Camps Cleared
0
1,063,861
Distance Traveled
1,167,500
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,872
625
114
10
0
214,507
1
L
Sylvanus
5,800
527
63
6
0
226,268
0
L
Anubis
5,292
481
52
5
0
207,816
2
W
Gilgamesh
7,466
679
112
10
0
283,161
3
W
Morgan Le Fay
6,529
594
85
8
0
233,292
5
L
Odin
6,499
591
103
9
0
233,345
0
L
Cthulhu
5,924
539
58
5
0
177,102
0
W
Ix Chel
6,749
614
67
6
0
191,878
0
L
Anhur
5,436
494
55
5
0
219,330
0
W
Fafnir
6,760
615
18
2
0
244,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role