Player Matchup

Ishtar
Ishtar
ChiefSauce--
Ishtar
Level 139
God Stats
0W - 2L
1,266 SR
Queue Stats
65W - 55L
1,513 Elo+
Party 2
Horus
Horus
LordyHam
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 267L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
fatboiity
Zhong Kui
Level 68
God Stats
0W - 2L
1,270 SR
Queue Stats
122W - 120L
1,509 Elo+
Party 2
Team Averages
Level 103
1,345 SR
1,498 Elo+

VS

Team Averages
Level 128
1,610 SR
1,463 Elo+
Guan Yu
Guan Yu
PanzerWookie
Guan Yu
Level 126
God Stats
2W - 1L
1,625 SR
Queue Stats
61W - 66L
1,481 Elo+
Party 1
Ra
Ra
Supersayian2234
Ra
Level 133
God Stats
5W - 5L
1,375 SR
Queue Stats
128W - 139L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
xEPIMPx
Cernunnos
Level 125
God Stats
10W - 6L
1,829 SR
Queue Stats
64W - 69L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 4 / 2
8,133
626
9,660
12,702
4,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
LordyHam
Horus
12
0 / 5 / 3
7,421
571
3,708
15,147
15,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
fatboiity
Zhong Kui
14
3 / 1 / 1
8,506
654
9,431
10,160
8,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PanzerWookie
Guan Yu
15
1 / 0 / 8
9,184
706
7,647
12,341
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 4 / 4
9,687
745
10,988
10,957
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
xEPIMPx
Cernunnos
15
5 / 0 / 5
9,991
769
13,020
10,840
5,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
2
0.5
L
Horus
LordyHam
Horus
0
5
3
0.3
W
Guan Yu
PanzerWookie
Guan Yu
1
0
8
5
W
4
4
4
1.5
L
Zhong Kui
fatboiity
Zhong Kui
3
1
1
3.5
W
Cernunnos
xEPIMPx
Cernunnos
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
31,655
38,009
Taken
34,138
27,621
Mitigated
26,391
4,184
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,660
5,256
0
793
12,702
4,080
0
4,023
7,985
0
39,705
L
Horus
LordyHam
Horus
3,708
1,400
562
1,727
15,147
15,133
0
3,992
9,972
0
13,675
W
Guan Yu
PanzerWookie
Guan Yu
7,647
973
2,048
4,653
12,341
15,374
120
2,538
9,787
1,866
17,056
W
10,988
687
2,048
2,988
10,957
5,402
560
4,368
6,493
32,779
654
L
Zhong Kui
fatboiity
Zhong Kui
9,431
540
0
1,102
10,160
8,408
0
2,392
7,298
25,825
0
W
Cernunnos
xEPIMPx
Cernunnos
13,020
6,338
0
2,997
10,840
5,615
1,757
3,053
7,707
0
57,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
28,862
113
Minions Killed
149
0
Camps Cleared
0
648,578
Distance Traveled
684,688
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,133
626
62
5
0
197,610
3
L
Horus
7,421
571
18
1
0
226,661
0
W
Guan Yu
9,184
706
19
1
0
268,465
0
W
Ra
9,687
745
54
4
0
208,165
0
L
Zhong Kui
8,506
654
33
3
0
224,307
2
W
Cernunnos
9,991
769
76
6
0
208,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role