Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
Callum539
Bastet
Platinum V
Level 129
God Stats
4W - 1L
1,758 SR
Queue Stats
59W - 57L
1,734 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
E3llipt
Kuzenbo
Platinum V
Level 156
God Stats
9W - 5L
1,590 SR
Queue Stats
81W - 78L
1,767 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Knirviing
Ah Muzen Cab
Platinum V
Level 157
God Stats
5W - 0L
1,696 SR
Queue Stats
109W - 95L
1,794 MMR
Solo
Cthulhu
Cthulhu
Platinum III
xX ErCabEe Xx
Cthulhu
Platinum III
Level 164
God Stats
5W - 0L
1,959 SR
Queue Stats
299W - 305L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,701 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,536 SR
1,668 MMR
Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
 
Freya
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
dHyperion
Hun Batz
Platinum IV
Level 158
God Stats
4W - 8L
1,315 SR
Queue Stats
448W - 435L
1,803 MMR
Party 2
Chang'e
Chang'e
Platinum IV
reivax14
Chang'e
Platinum IV
Level 141
God Stats
2W - 4L
1,754 SR
Queue Stats
68W - 66L
1,810 MMR
Party 2
Sobek
Sobek
Gold I
subless
Sobek
Gold I
Level 167
God Stats
19W - 24L
1,609 SR
Queue Stats
183W - 178L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 0
5,336
593
3,442
4,333
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
Callum539
Bastet
10
3 / 0 / 3
5,779
642
4,118
7,976
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
E3llipt
Kuzenbo
8
1 / 1 / 2
4,920
547
2,881
6,694
5,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Knirviing
Ah Muzen Cab
12
3 / 0 / 2
6,499
722
5,894
5,191
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
10
0 / 3 / 2
5,897
655
3,970
6,687
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
NutBellonaThanatosAchilles

VS

Bans
ThothSusanoAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 2 / 0
6,441
716
6,929
9,783
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
 
Freya
10
0 / 0 / 0
5,144
572
2,429
3,684
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
dHyperion
Hun Batz
9
1 / 2 / 0
4,612
512
3,083
7,386
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
reivax14
Chang'e
9
0 / 2 / 0
4,864
540
3,419
6,689
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
subless
Sobek
8
0 / 2 / 1
4,842
538
3,174
9,804
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
4
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Bakasura
 
Bakasura
3
2
0
1.5
L
Freya
 
Freya
0
0
0
0
W
Bastet
Callum539
Bastet
3
0
3
4.5
W
Kuzenbo
E3llipt
Kuzenbo
1
1
2
2
W
Ah Muzen Cab
Knirviing
Ah Muzen Cab
3
0
2
4
L
Hun Batz
dHyperion
Hun Batz
1
2
0
0.5
L
Chang'e
reivax14
Chang'e
0
2
0
0
L
Sobek
subless
Sobek
0
2
1
0.25
W
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
19,034
30,881
Taken
37,346
16,220
Mitigated
17,924
10,425
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,442
1,477
0
2,826
4,333
1,447
0
2,220
1,771
0
40,219
L
Bakasura
 
Bakasura
6,929
3,744
0
4,926
9,783
5,017
3
3,259
5,914
0
40,860
L
Freya
 
Freya
2,429
567
0
1,777
3,684
1,309
0
679
3,005
30,161
1,241
W
Bastet
Callum539
Bastet
4,118
1,077
0
4,212
7,976
2,648
0
736
6,696
0
37,489
W
Kuzenbo
E3llipt
Kuzenbo
2,881
1,551
0
1,352
6,694
5,599
0
3,011
3,377
12,717
0
W
Ah Muzen Cab
Knirviing
Ah Muzen Cab
5,894
2,243
0
644
5,191
2,153
0
2,445
2,746
0
55,336
L
Hun Batz
dHyperion
Hun Batz
3,083
976
0
3,191
7,386
2,266
0
246
7,140
0
29,679
L
Chang'e
reivax14
Chang'e
3,419
96
459
2,534
6,689
2,241
0
570
6,119
35,917
0
L
Sobek
subless
Sobek
3,174
268
0
4,161
9,804
7,091
0
1,386
8,418
18,194
0
W
Cthulhu
3,970
641
0
1,391
6,687
4,373
0
0
5,294
37,970
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
25,903
336
Minions Killed
348
0
Camps Cleared
0
997,491
Distance Traveled
943,167
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,336
593
73
8
0
182,115
3
L
Bakasura
6,441
716
99
11
0
198,281
0
L
Freya
5,144
572
93
10
0
171,504
0
W
Bastet
5,779
642
65
7
0
227,543
0
W
Kuzenbo
4,920
547
13
1
0
203,464
4
W
Ah Muzen Cab
6,499
722
104
12
0
190,462
1
L
Hun Batz
4,612
512
60
7
0
186,608
0
L
Chang'e
4,864
540
72
8
0
194,631
0
L
Sobek
4,842
538
24
3
0
192,143
4
W
Cthulhu
5,897
655
81
9
0
193,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role