Player Matchup

Chaac
Chaac
 
Chaac
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Buggah-Me
Ra
Level 145
God Stats
71W - 47L
1,559 SR
Queue Stats
427W - 437L
1,520 Elo+
Party 1
Fafnir
Fafnir
DeceptiveSide
Fafnir
Level 105
God Stats
7W - 8L
1,345 SR
Queue Stats
264W - 340L
1,404 Elo+
Party 1
Anhur
Anhur
Jetÿ
Anhur
Level 159
God Stats
32W - 21L
1,702 SR
Queue Stats
119W - 94L
1,547 Elo+
Party 1
Da Ji
Da Ji
Kingfish1535
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,510 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,496 Elo+

VS

Team Averages
Level 87
1,518 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Anti_Sober_
Ratatoskr
Level 120
God Stats
2W - 5L
1,187 SR
Queue Stats
604W - 549L
1,560 Elo+
Solo
Ravana
Ravana
Infernobob
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,494 Elo+
Party 2
Achilles
Achilles
Silvelagus
Achilles
Level 38
God Stats
1W - 6L
1,738 SR
Queue Stats
73W - 83L
1,508 Elo+
Party 2
Hachiman
Hachiman
Wymerr
Hachiman
Level 47
God Stats
53W - 36L
1,664 SR
Queue Stats
117W - 111L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,480
648
4,974
8,959
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 3
5,392
539
2,932
8,864
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,321
332
0
0
0
Anhur
Jetÿ
Anhur
11
2 / 1 / 3
6,009
601
4,005
7,510
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
10 / 0 / 0
6,714
671
9,497
9,770
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 0
6,204
620
3,740
3,578
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Anti_Sober_
Ratatoskr
10
0 / 3 / 1
5,217
522
3,920
9,300
5,092
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Infernobob
Ravana
9
1 / 4 / 1
4,934
493
3,947
8,358
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Achilles
Silvelagus
Achilles
9
1 / 3 / 0
5,639
564
2,467
7,632
5,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Wymerr
Hachiman
10
1 / 2 / 1
5,605
561
5,225
5,521
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
4
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Janus
 
Janus
1
1
0
1
L
Ratatoskr
Anti_Sober_
Ratatoskr
0
3
1
0.17
W
0
3
3
0.5
W
0
0
0
0
L
Ravana
Infernobob
Ravana
1
4
1
0.38
W
Anhur
Jetÿ
Anhur
2
1
3
3.5
W
10
0
0
10
L
Achilles
Silvelagus
Achilles
1
3
0
0.33
L
Hachiman
Wymerr
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
19,299
35,103
Taken
34,389
18,213
Mitigated
16,422
11,979
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,974
921
0
4,446
8,959
7,079
0
0
8,355
0
45,238
L
Janus
 
Janus
3,740
284
0
260
3,578
1,128
60
1,656
1,872
41,541
2,873
L
Ratatoskr
Anti_Sober_
Ratatoskr
3,920
957
0
2,976
9,300
5,092
0
0
9,300
0
33,579
W
2,932
94
912
3,768
8,864
3,982
225
2,397
6,171
38,352
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Infernobob
Ravana
3,947
1,771
0
3,144
8,358
2,872
0
1,226
7,132
0
30,375
W
Anhur
Jetÿ
Anhur
4,005
2,139
0
2,103
7,510
2,538
0
0
7,510
0
36,499
W
9,497
3,439
0
750
9,770
4,614
0
653
8,961
0
48,959
L
Achilles
Silvelagus
Achilles
2,467
550
0
1,043
7,632
5,928
0
0
7,632
0
16,859
L
Hachiman
Wymerr
Hachiman
5,225
3,234
0
1,394
5,521
1,402
200
0
5,521
0
40,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
27,599
285
Minions Killed
279
0
Camps Cleared
0
758,983
Distance Traveled
961,163
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,480
648
77
8
0
167,642
0
L
Janus
6,204
620
88
9
0
202,237
2
L
Ratatoskr
5,217
522
51
5
0
213,479
0
W
Ra
5,392
539
63
6
0
186,241
0
W
Fafnir
3,321
332
0
0
0
0
0
L
Ravana
4,934
493
50
5
0
181,117
0
W
Anhur
6,009
601
73
7
0
180,324
0
W
Da Ji
6,714
671
72
7
0
224,776
1
L
Achilles
5,639
564
22
2
0
174,208
2
L
Hachiman
5,605
561
68
7
0
190,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role