Player Matchup

Cernunnos
Cernunnos
COLOMBO_253
Cernunnos
Level 87
God Stats
6W - 13L
1,208 SR
Queue Stats
236W - 248L
1,314 Elo+
Solo
Cthulhu
Cthulhu
DEM0N DAM0N
Cthulhu
Level 6
God Stats
26W - 22L
1,748 SR
Queue Stats
28W - 26L
1,551 Elo+
Party 2
Baba Yaga
Baba Yaga
Kary_20192020
Baba Yaga
Level 35
God Stats
7W - 17L
1,482 SR
Queue Stats
206W - 217L
1,389 Elo+
Solo
Awilix
Awilix
QuasarTwin
Awilix
Level 66
God Stats
11W - 18L
1,350 SR
Queue Stats
192W - 187L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 59
God Stats
142W - 152L
1,430 SR
Queue Stats
231W - 280L
1,348 Elo+
Party 2
Team Averages
Level 51
1,443 SR
1,406 Elo+

VS

Team Averages
Level 77
1,549 SR
1,417 Elo+
Chaac
Chaac
BradWVU0032
Chaac
Level 126
God Stats
5W - 7L
1,223 SR
Queue Stats
68W - 64L
1,492 Elo+
Solo
Nox
Nox
James_OMK
Nox
Level 63
God Stats
4W - 2L
1,755 SR
Queue Stats
417W - 433L
1,407 Elo+
Party 1
Ravana
Ravana
William_Fliper
Ravana
Level 45
God Stats
2W - 4L
1,695 SR
Queue Stats
112W - 140L
1,383 Elo+
Party 1
Nut
Nut
cM BackFire
Nut
Level 107
God Stats
30W - 27L
1,571 SR
Queue Stats
215W - 192L
1,446 Elo+
Solo
Sol
Sol
turdsammich69
Sol
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 74L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COLOMBO_253
Cernunnos
8
1 / 2 / 0
4,909
491
2,683
6,991
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DEM0N DAM0N
Cthulhu
7
0 / 3 / 1
5,012
501
3,667
8,791
5,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Kary_20192020
Baba Yaga
10
0 / 1 / 1
5,310
531
1,858
4,894
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
QuasarTwin
Awilix
9
0 / 2 / 1
5,009
501
2,931
8,062
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
10
0 / 0 / 0
5,067
507
5,167
7,140
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,844
584
3,745
8,170
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 5
5,675
568
2,450
4,573
3,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
6,054
605
4,341
5,654
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
6,315
632
7,976
7,180
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 2
6,764
676
3,785
4,339
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cernunnos
COLOMBO_253
Cernunnos
1
2
0
0.5
L
Cthulhu
DEM0N DAM0N
Cthulhu
0
3
1
0.17
W
0
0
5
2.5
L
Baba Yaga
Kary_20192020
Baba Yaga
0
1
1
0.5
L
Awilix
QuasarTwin
Awilix
0
2
1
0.25
W
3
1
1
3.5
W
4
1
1
4.5
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
22,297
35,878
Taken
29,916
15,272
Mitigated
14,622
9,107
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,745
272
0
3,479
8,170
4,585
0
0
8,170
0
34,938
L
Cernunnos
COLOMBO_253
Cernunnos
2,683
1,164
0
1,729
6,991
2,624
0
1,188
5,803
0
34,216
L
Cthulhu
DEM0N DAM0N
Cthulhu
3,667
620
1,084
1,429
8,791
5,563
0
1,262
7,529
12,322
0
W
2,450
338
0
1,407
4,573
3,418
0
1,364
3,209
13,998
0
L
Baba Yaga
Kary_20192020
Baba Yaga
1,858
86
0
592
4,894
1,857
0
3,012
1,449
25,893
1,161
L
Awilix
QuasarTwin
Awilix
2,931
1,626
0
3,064
8,062
2,720
0
294
7,722
0
35,286
W
4,341
1,753
0
2,491
5,654
2,500
0
245
5,409
0
44,464
W
7,976
3,729
0
4,491
7,180
2,666
756
2,275
4,905
0
51,455
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
5,167
1,020
0
1,209
7,140
2,508
0
0
7,140
0
32,308
W
3,785
644
0
3,033
4,339
1,453
186
1,641
2,698
41,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
30,652
217
Minions Killed
336
0
Camps Cleared
0
1,033,786
Distance Traveled
981,288
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,844
584
75
8
0
215,531
0
L
Cernunnos
4,909
491
54
5
0
185,788
0
L
Cthulhu
5,012
501
17
2
0
216,433
0
W
Nox
5,675
568
19
2
0
183,201
0
L
Baba Yaga
5,310
531
46
5
0
196,033
0
L
Awilix
5,009
501
61
6
0
219,542
0
W
Ravana
6,054
605
68
7
0
192,933
0
W
Nut
6,315
632
82
8
0
175,932
3
L
Ah Muzen Cab
5,067
507
39
4
0
215,990
0
W
Sol
6,764
676
92
9
0
213,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role