Player Matchup

Charybdis
Charybdis
Ecostyle007
Charybdis
Level 61
God Stats
9W - 7L
1,636 SR
Queue Stats
146W - 138L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Explotacito
Morgan Le Fay
Level 60
God Stats
9W - 5L
1,216 SR
Queue Stats
343W - 319L
1,468 Elo+
Party 1
Surtr
Surtr
J0hnny_blaze0gGr
Surtr
Level 42
God Stats
13W - 23L
1,359 SR
Queue Stats
75W - 117L
1,317 Elo+
Solo
Geb
Geb
johnny_boy011
Geb
Level 63
God Stats
3W - 4L
1,137 SR
Queue Stats
42W - 53L
1,343 Elo+
Party 2
Bellona
Bellona
nek0_Thug69
Bellona
Level 126
God Stats
8W - 3L
1,680 SR
Queue Stats
104W - 97L
1,419 Elo+
Party 2
Team Averages
Level 70
1,405 SR
1,409 Elo+

VS

Team Averages
Level 47
1,536 SR
1,461 Elo+
Kukulkan
Kukulkan
DrAchilles66
Kukulkan
Level 27
God Stats
9W - 4L
1,706 SR
Queue Stats
110W - 96L
1,466 Elo+
Party 3
Bacchus
Bacchus
Dumbointhebr
Bacchus
Level 48
God Stats
53W - 59L
1,511 SR
Queue Stats
134W - 148L
1,416 Elo+
Solo
Charybdis
Charybdis
Eliiio
Charybdis
Level 47
God Stats
2W - 4L
1,432 SR
Queue Stats
64W - 87L
1,462 Elo+
Solo
Loki
Loki
Shadyeli
Loki
Level 88
God Stats
0W - 2L
1,504 SR
Queue Stats
112W - 88L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
zenith069067
Cthulhu
Level 23
God Stats
28W - 16L
1,525 SR
Queue Stats
61W - 47L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ecostyle007
Charybdis
17
4 / 2 / 7
10,772
567
12,439
14,253
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Explotacito
Morgan Le Fay
18
10 / 1 / 1
11,635
612
15,241
11,346
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 7 / 2
8,152
429
3,971
18,610
10,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 7
10,547
555
7,802
16,779
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
nek0_Thug69
Bellona
17
2 / 3 / 2
10,400
547
10,958
22,082
23,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrAchilles66
Kukulkan
15
2 / 5 / 4
9,187
484
10,987
11,693
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dumbointhebr
Bacchus
12
1 / 2 / 5
7,214
380
5,272
14,206
15,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
Eliiio
Charybdis
14
4 / 6 / 1
8,808
464
10,627
15,213
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
3 / 6 / 7
9,695
510
13,289
21,257
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
zenith069067
Cthulhu
17
4 / 1 / 1
10,660
561
12,601
16,068
22,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
14
15
Deaths
20
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrAchilles66
Kukulkan
2
5
4
0.8
L
Bacchus
Dumbointhebr
Bacchus
1
2
5
1.75
W
Charybdis
Ecostyle007
Charybdis
4
2
7
3.75
L
Charybdis
Eliiio
Charybdis
4
6
1
0.75
W
Morgan Le Fay
Explotacito
Morgan Le Fay
10
1
1
10.5
W
1
7
2
0.29
L
Loki
3
6
7
1.08
W
3
2
7
3.25
W
Bellona
nek0_Thug69
Bellona
2
3
2
1
L
Cthulhu
zenith069067
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
52,776
83,070
Taken
78,437
60,713
Mitigated
58,188
22,895
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrAchilles66
Kukulkan
10,987
849
0
250
11,693
4,882
0
6,587
4,462
70,570
0
L
Bacchus
Dumbointhebr
Bacchus
5,272
449
0
1,712
14,206
15,807
0
4,354
9,605
21,595
0
W
Charybdis
Ecostyle007
Charybdis
12,439
5,817
0
7,185
14,253
6,257
1,421
1,975
12,278
0
101,131
L
Charybdis
Eliiio
Charybdis
10,627
6,934
0
3,568
15,213
5,565
923
4,658
10,367
0
63,560
W
Morgan Le Fay
Explotacito
Morgan Le Fay
15,241
440
0
2,130
11,346
5,324
329
3,730
7,616
78,040
2,063
W
3,971
1,502
0
1,398
18,610
10,398
727
3,554
14,930
2,027
45,548
L
Loki
13,289
3,605
0
7,105
21,257
8,998
0
4,977
15,847
0
92,889
W
7,802
852
0
5,106
16,779
15,214
290
5,586
11,193
31,780
3,895
W
Bellona
nek0_Thug69
Bellona
10,958
2,922
0
7,076
22,082
23,520
308
11,838
8,896
0
81,343
L
Cthulhu
zenith069067
Cthulhu
12,601
1,345
54
1,950
16,068
22,936
385
471
14,462
73,647
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
45,564
506
Minions Killed
520
0
Camps Cleared
0
1,846,283
Distance Traveled
1,855,502
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,187
484
136
7
0
368,648
0
L
Bacchus
7,214
380
31
2
0
376,760
0
W
Charybdis
10,772
567
142
7
0
350,640
0
L
Charybdis
8,808
464
79
4
0
326,385
3
W
Morgan Le Fay
11,635
612
150
8
0
407,981
0
W
Surtr
8,152
429
55
3
0
384,681
0
L
Loki
9,695
510
127
7
0
419,864
0
W
Geb
10,547
555
39
2
0
373,601
0
W
Bellona
10,400
547
120
6
0
329,380
0
L
Cthulhu
10,660
561
147
8
0
363,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role