Player Matchup

Thoth
Thoth
Gold V
JeffStrongman
Thoth
Gold V
Level 129
God Stats
57W - 52L
1,645 SR
Queue Stats
325W - 342L
1,409 MMR
Solo
Awilix
Awilix
Gold IV
Sammdunster
Awilix
Gold IV
Level 125
God Stats
4W - 2L
1,709 SR
Queue Stats
71W - 59L
1,406 MMR
Solo
Vamana
Vamana
Bronze III
TheCrowsShadow
Vamana
Bronze III
Level 129
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 30L
1,411 MMR
Solo
Bacchus
Bacchus
Bronze III
V-a-N__G-o-G
Bacchus
Bronze III
Level 32
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 34L
1,400 MMR
Solo
Cupid
Cupid
Silver II
ZaИaX
Cupid
Silver II
Level 112
God Stats
6W - 7L
1,500 SR
Queue Stats
177W - 182L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,573 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,622 SR
1,393 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
KAYSLIMEK
Neith
Gold V
Level 159
God Stats
54W - 57L
1,535 SR
Queue Stats
403W - 429L
1,359 MMR
Party 1
Ganesha
Ganesha
Silver III
MortixITA
Ganesha
Silver III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 57L
1,388 MMR
Solo
Thor
Thor
Silver II
OneSweatyyHobo
Thor
Silver II
Level 125
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 8L
1,488 MMR
Party 2
King Arthur
King Arthur
Silver II
Soby
King Arthur
Silver II
Level 127
God Stats
0W - 1L
1,829 SR
Queue Stats
4W - 14L
1,229 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,890
607
5,943
2,837
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
15
6 / 0 / 5
8,140
626
8,398
8,633
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 1
8,505
654
9,135
11,153
12,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
V-a-N__G-o-G
Bacchus
12
4 / 1 / 6
7,769
598
4,474
10,717
10,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
ZaИaX
Cupid
14
3 / 1 / 6
8,190
630
8,628
9,451
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraHachimanAo KuangAgni

VS

Bans
ThanatosAthenaSusanoKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 1
5,944
457
5,782
8,835
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
KAYSLIMEK
Neith
11
2 / 5 / 0
6,605
508
5,878
10,694
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
MortixITA
Ganesha
11
0 / 2 / 1
6,431
495
1,722
9,167
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 2
6,528
502
3,009
13,044
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Soby
King Arthur
12
1 / 1 / 0
7,293
561
6,792
13,555
13,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
2
0
2
3
L
Neith
KAYSLIMEK
Neith
2
5
0
0.4
L
Ganesha
MortixITA
Ganesha
0
2
1
0.25
L
0
4
2
0.25
W
Awilix
6
0
5
8.5
L
King Arthur
Soby
King Arthur
1
1
0
1
W
1
1
1
1.5
W
Bacchus
V-a-N__G-o-G
Bacchus
4
1
6
7
W
Cupid
ZaИaX
Cupid
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
23,183
42,791
Taken
55,295
31,906
Mitigated
33,429
14,406
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,782
2,220
0
1,978
8,835
2,356
0
4,862
3,669
43,886
0
W
5,943
50
0
605
2,837
850
0
1,893
944
59,668
1,042
L
Neith
KAYSLIMEK
Neith
5,878
1,633
0
2,837
10,694
3,769
0
1,242
9,452
0
48,089
L
Ganesha
MortixITA
Ganesha
1,722
184
0
1,267
9,167
6,835
0
2,403
6,500
20,686
1,674
L
3,009
568
0
5,436
13,044
7,125
0
1,050
11,850
0
63,923
W
Awilix
8,398
3,149
0
1,174
8,633
4,212
0
1,632
7,001
0
81,102
L
King Arthur
Soby
King Arthur
6,792
737
0
2,474
13,555
13,344
0
0
12,421
211
63,302
W
9,135
3,657
0
3,321
11,153
12,936
0
512
10,641
0
76,434
W
Bacchus
V-a-N__G-o-G
Bacchus
4,474
575
0
3,259
10,717
10,227
0
2,897
7,820
18,031
1,028
W
Cupid
ZaИaX
Cupid
8,628
5,844
29
6,018
9,451
3,681
471
1,042
8,409
0
67,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
32,801
498
Minions Killed
408
0
Camps Cleared
0
1,403,944
Distance Traveled
1,293,686
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,944
457
81
6
0
246,453
6
W
Thoth
7,890
607
124
10
0
277,220
3
L
Neith
6,605
508
84
6
0
225,714
1
L
Ganesha
6,431
495
15
1
0
261,464
5
L
Thor
6,528
502
109
8
0
279,109
0
W
Awilix
8,140
626
112
9
0
342,192
0
L
King Arthur
7,293
561
119
9
0
280,946
1
W
Vamana
8,505
654
134
10
0
232,506
3
W
Bacchus
7,769
598
19
1
0
300,043
3
W
Cupid
8,190
630
109
8
0
251,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role