Player Matchup

Ao Kuang
Ao Kuang
Fried Xanny
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,677 Elo+
Party 1
Ishtar
Ishtar
HereComesStanky
Ishtar
Level 128
God Stats
6W - 4L
1,576 SR
Queue Stats
85W - 73L
1,544 Elo+
Solo
Horus
Horus
Southparkmex883
Horus
Level 123
God Stats
4W - 4L
1,564 SR
Queue Stats
190W - 291L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
Throwingames69
Kukulkan
Level 7
God Stats
2W - 1L
1,771 SR
Queue Stats
11W - 11L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
playerhone
Gilgamesh
Level 81
God Stats
1W - 3L
1,304 SR
Queue Stats
187W - 242L
1,470 Elo+
Party 3
Team Averages
Level 77
1,543 SR
1,544 Elo+

VS

Team Averages
Level 81
1,526 SR
1,513 Elo+
Xing Tian
Xing Tian
GzSigma
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 228L
1,490 Elo+
Party 2
Odin
Odin
Minety
Odin
Level 20
God Stats
20W - 19L
1,527 SR
Queue Stats
71W - 65L
1,490 Elo+
Party 2
Artemis
Artemis
SDG Golden
Artemis
Level 79
God Stats
6W - 9L
1,496 SR
Queue Stats
237W - 219L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
ShiadowRzl
Ao Kuang
Level 128
God Stats
6W - 6L
1,594 SR
Queue Stats
283W - 236L
1,520 Elo+
Solo
King Arthur
King Arthur
cece0926
King Arthur
Level 116
God Stats
13W - 7L
1,512 SR
Queue Stats
44W - 33L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fried Xanny
Ao Kuang
16
7 / 2 / 0
9,261
545
10,508
17,104
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 7 / 0
6,909
406
8,199
16,014
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
7,216
424
4,285
19,050
14,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
16
1 / 3 / 4
9,111
536
13,642
9,513
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
playerhone
Gilgamesh
14
0 / 1 / 0
7,721
454
2,793
13,680
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GzSigma
Xing Tian
13
2 / 2 / 6
7,501
441
9,112
16,161
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
Minety
Odin
15
1 / 1 / 4
8,428
496
8,309
12,439
8,265
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
SDG Golden
Artemis
16
7 / 2 / 1
9,467
557
17,972
12,094
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ShiadowRzl
Ao Kuang
13
2 / 3 / 1
7,738
455
9,358
12,911
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
cece0926
King Arthur
17
2 / 0 / 1
10,848
638
8,717
12,480
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fried Xanny
Ao Kuang
7
2
0
3.5
W
Xing Tian
GzSigma
Xing Tian
2
2
6
2.5
L
0
7
0
0
W
Odin
Minety
Odin
1
1
4
3
W
Artemis
SDG Golden
Artemis
7
2
1
3.75
W
Ao Kuang
ShiadowRzl
Ao Kuang
2
3
1
0.83
L
0
1
1
0.5
L
Kukulkan
1
3
4
1
W
King Arthur
cece0926
King Arthur
2
0
1
2.5
L
Gilgamesh
playerhone
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
53,468
75,361
Taken
66,085
45,154
Mitigated
42,106
23,755
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fried Xanny
Ao Kuang
10,508
1,958
0
7,998
17,104
7,146
44
2,769
14,162
75,671
2,226
W
Xing Tian
GzSigma
Xing Tian
9,112
1,160
0
2,065
16,161
16,080
96
3,709
12,452
25,241
1,515
L
8,199
5,476
0
2,730
16,014
5,841
0
2,412
13,265
0
52,819
W
Odin
Minety
Odin
8,309
1,585
0
1,920
12,439
8,265
0
7,119
5,320
805
80,310
W
Artemis
SDG Golden
Artemis
17,972
9,065
0
5,106
12,094
4,936
895
3,462
8,632
0
94,418
W
Ao Kuang
ShiadowRzl
Ao Kuang
9,358
2,295
0
2,678
12,911
4,694
0
7,168
5,699
44,234
0
L
4,285
2,331
1,979
8,082
19,050
14,845
0
5,408
12,850
0
21,361
L
Kukulkan
13,642
617
0
1,016
9,513
4,356
0
6,065
3,448
80,624
0
W
King Arthur
cece0926
King Arthur
8,717
605
0
5,230
12,480
8,131
0
2,625
9,312
0
96,477
L
Gilgamesh
playerhone
Gilgamesh
2,793
43
0
1,950
13,680
12,966
0
795
12,885
0
50,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
43,982
456
Minions Killed
531
0
Camps Cleared
0
1,591,366
Distance Traveled
1,663,210
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,261
545
111
7
0
370,466
4
W
Xing Tian
7,501
441
26
2
0
333,927
2
L
Ishtar
6,909
406
87
5
0
263,370
0
W
Odin
8,428
496
119
7
0
380,626
1
W
Artemis
9,467
557
150
9
0
288,400
4
W
Ao Kuang
7,738
455
69
4
0
339,265
0
L
Horus
7,216
424
25
1
0
351,436
0
L
Kukulkan
9,111
536
133
8
0
296,926
2
W
King Arthur
10,848
638
167
10
0
320,992
0
L
Gilgamesh
7,721
454
100
6
0
309,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role