Player Matchup

Kali
Kali
Alezuskull
Kali
Level 158
God Stats
6W - 7L
1,356 SR
Queue Stats
128W - 111L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
Arrow1oo
Ao Kuang
Level 127
God Stats
6W - 4L
1,770 SR
Queue Stats
229W - 249L
1,547 Elo+
Party 2
Olorun
Olorun
BreadSliced
Olorun
Level 123
God Stats
7W - 4L
1,275 SR
Queue Stats
251W - 302L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
amadou1117
Gilgamesh
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 355L
1,588 Elo+
Party 2
Skadi
Skadi
resurgent1oo
Skadi
Level 125
God Stats
10W - 6L
1,701 SR
Queue Stats
108W - 124L
1,523 Elo+
Party 2
Team Averages
Level 132
1,520 SR
1,547 Elo+

VS

Team Averages
Level 120
1,588 SR
1,561 Elo+
Cernunnos
Cernunnos
FatGurlFan
Cernunnos
Level 148
God Stats
0W - 2L
1,277 SR
Queue Stats
82W - 76L
1,550 Elo+
Party 1
Fafnir
Fafnir
MyGirlTrans
Fafnir
Level 132
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 44L
1,618 Elo+
Party 1
Chang'e
Chang'e
USMRSyndicate
Chang'e
Level 98
God Stats
13W - 15L
1,537 SR
Queue Stats
144W - 136L
1,527 Elo+
Party 1
Thor
Thor
chadwick72395
Thor
Level 106
God Stats
16W - 8L
1,706 SR
Queue Stats
95W - 85L
1,561 Elo+
Party 3
Mulan
Mulan
poyler3
Mulan
Level 116
God Stats
4W - 4L
1,707 SR
Queue Stats
84W - 78L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,727
594
3,808
11,767
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Arrow1oo
Ao Kuang
15
7 / 0 / 2
9,070
698
9,818
10,688
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
1 / 3 / 7
7,238
557
4,851
7,724
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
amadou1117
Gilgamesh
12
4 / 0 / 5
7,020
540
6,184
10,643
9,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 3
7,283
560
5,612
8,506
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FatGurlFan
Cernunnos
13
1 / 3 / 1
7,372
567
6,216
9,604
3,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
1 / 1 / 1
7,153
550
4,759
9,926
10,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
13
3 / 2 / 0
7,302
562
7,178
7,638
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 2
6,314
486
5,500
12,596
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
poyler3
Mulan
8
0 / 5 / 0
5,586
430
3,389
8,778
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Ao Kuang
Arrow1oo
Ao Kuang
7
0
2
8
W
Olorun
1
3
7
1.5
L
Cernunnos
FatGurlFan
Cernunnos
1
3
1
0.5
L
Fafnir
1
1
1
1.5
L
Chang'e
3
2
0
1.5
W
Gilgamesh
amadou1117
Gilgamesh
4
0
5
6.5
L
0
6
2
0.17
L
Mulan
poyler3
Mulan
0
5
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
27,042
49,328
Taken
48,542
26,027
Mitigated
26,482
14,460
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,808
1,718
0
2,770
11,767
5,295
0
2,477
9,290
0
64,012
W
Ao Kuang
Arrow1oo
Ao Kuang
9,818
2,450
0
6,049
10,688
5,685
2,785
1,358
9,330
58,703
8,409
W
Olorun
4,851
1,966
240
2,099
7,724
2,928
375
3,181
4,543
52,124
8,456
L
Cernunnos
FatGurlFan
Cernunnos
6,216
2,219
0
3,486
9,604
3,724
566
0
9,604
0
68,010
L
Fafnir
4,759
1,327
0
4,178
9,926
10,243
138
981
8,897
21,369
1,341
L
Chang'e
7,178
341
735
2,830
7,638
3,176
0
2,979
4,659
60,749
2,050
W
Gilgamesh
amadou1117
Gilgamesh
6,184
1,953
0
2,356
10,643
9,191
0
2,641
8,002
0
26,891
L
5,500
1,812
0
516
12,596
5,547
0
4,189
8,265
0
50,208
L
Mulan
poyler3
Mulan
3,389
922
0
1,088
8,778
3,792
0
5,364
3,005
0
26,897
W
5,612
796
0
946
8,506
2,928
58
1,938
6,568
0
64,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
33,727
426
Minions Killed
397
0
Camps Cleared
0
1,341,129
Distance Traveled
1,218,735
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,727
594
100
8
0
309,005
0
W
Ao Kuang
9,070
698
103
8
0
238,950
1
W
Olorun
7,238
557
88
7
0
248,936
2
L
Cernunnos
7,372
567
128
10
0
254,441
0
L
Fafnir
7,153
550
30
2
0
277,663
0
L
Chang'e
7,302
562
120
9
0
265,314
0
W
Gilgamesh
7,020
540
37
3
0
284,623
8
L
Thor
6,314
486
73
6
0
261,593
0
L
Mulan
5,586
430
46
4
0
159,724
0
W
Skadi
7,283
560
98
8
0
259,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role