Player Matchup

Cernunnos
Cernunnos
BRFC88Viper
Cernunnos
Level 69
God Stats
3W - 1L
1,684 SR
Queue Stats
64W - 50L
1,521 Elo+
Party 2
Pele
Pele
Boldeagle221
Pele
Level 47
God Stats
42W - 47L
1,574 SR
Queue Stats
279W - 281L
1,420 Elo+
Party 2
Janus
Janus
KoichiShikishima
Janus
Level 104
God Stats
3W - 1L
1,587 SR
Queue Stats
42W - 26L
1,647 Elo+
Solo
Loki
Loki
ReVoRioTs
Loki
Level 95
God Stats
7W - 6L
1,580 SR
Queue Stats
150W - 131L
1,516 Elo+
Party 2
Horus
Horus
Spykoko69
Horus
Level 140
God Stats
9W - 5L
1,164 SR
Queue Stats
114W - 96L
1,482 Elo+
Solo
Team Averages
Level 91
1,518 SR
1,517 Elo+

VS

Team Averages
Level 77
1,467 SR
1,526 Elo+
Cthulhu
Cthulhu
Helen05
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Bakasura
Bakasura
gbreil52
Bakasura
Level 127
God Stats
10W - 8L
1,593 SR
Queue Stats
31W - 40L
1,426 Elo+
Solo
Thanatos
Thanatos
pauet22
Thanatos
Level 121
God Stats
1W - 2L
1,736 SR
Queue Stats
141W - 156L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
tuskadeamonkilla
Cernunnos
Level 87
God Stats
1W - 4L
1,260 SR
Queue Stats
75W - 67L
1,539 Elo+
Solo
Raijin
Raijin
zWalterz
Raijin
Level 45
God Stats
2W - 6L
1,245 SR
Queue Stats
98W - 86L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BRFC88Viper
Cernunnos
15
8 / 0 / 4
9,109
701
13,209
8,442
3,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 2
7,850
604
4,280
6,908
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 0 / 3
8,271
636
8,993
5,419
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
11
0 / 2 / 0
6,828
525
4,192
8,787
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Spykoko69
Horus
12
2 / 0 / 10
7,954
612
6,320
7,198
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Helen05
Cthulhu
6
0 / 10 / 0
5,082
391
1,595
13,871
6,397
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bakasura
gbreil52
Bakasura
11
1 / 2 / 1
6,472
498
4,103
9,075
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
pauet22
Thanatos
9
1 / 6 / 0
5,669
436
3,989
14,728
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
12
0 / 1 / 0
6,317
486
3,558
7,103
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
zWalterz
Raijin
11
0 / 1 / 0
6,022
463
2,303
8,456
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
2
2
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BRFC88Viper
Cernunnos
8
0
4
10
W
6
0
2
7
L
Cthulhu
Helen05
Cthulhu
0
10
0
0
W
4
0
3
5.5
W
Loki
0
2
0
0
W
Horus
Spykoko69
Horus
2
0
10
7
L
Bakasura
gbreil52
Bakasura
1
2
1
0.75
L
Thanatos
pauet22
Thanatos
1
6
0
0.17
L
Cernunnos
0
1
0
0
L
Raijin
zWalterz
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
15,548
36,754
Taken
53,233
16,207
Mitigated
24,059
14,232
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BRFC88Viper
Cernunnos
13,209
8,468
0
5,609
8,442
3,828
79
1,063
7,379
0
80,185
W
4,280
874
0
1,468
6,908
2,769
184
588
6,151
0
59,953
L
Cthulhu
Helen05
Cthulhu
1,595
275
427
210
13,871
6,397
0
304
13,537
8,948
0
W
8,993
569
0
500
5,419
1,898
0
1,209
4,084
65,865
311
W
Loki
4,192
1,570
0
2,298
8,787
2,598
184
338
7,252
0
43,486
W
Horus
Spykoko69
Horus
6,320
2,993
560
3,797
7,198
5,114
9
772
6,259
0
20,699
L
Bakasura
gbreil52
Bakasura
4,103
2,641
0
3,258
9,075
7,880
0
0
9,075
0
19,759
L
Thanatos
pauet22
Thanatos
3,989
611
0
8,197
14,728
4,798
0
2,372
12,136
0
35,240
L
Cernunnos
3,558
1,717
0
2,120
7,103
2,416
0
756
6,309
0
47,696
L
Raijin
zWalterz
Raijin
2,303
289
0
500
8,456
2,568
0
4,705
3,215
34,939
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
29,562
423
Minions Killed
289
0
Camps Cleared
0
1,405,744
Distance Traveled
1,176,799
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,109
701
124
10
0
242,088
0
W
Pele
7,850
604
103
8
0
305,816
0
L
Cthulhu
5,082
391
14
1
0
245,397
0
W
Janus
8,271
636
115
9
0
293,193
6
W
Loki
6,828
525
67
5
0
283,057
0
W
Horus
7,954
612
14
1
0
281,590
0
L
Bakasura
6,472
498
66
5
0
177,712
0
L
Thanatos
5,669
436
64
5
0
279,069
0
L
Cernunnos
6,317
486
81
6
0
228,291
0
L
Raijin
6,022
463
64
5
0
246,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role