Player Matchup

Bastet
Bastet
Cipher21451
Bastet
Level 55
God Stats
111W - 70L
1,537 SR
Queue Stats
487W - 504L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
LordVhardo
Nu Wa
Level 58
God Stats
34W - 30L
1,580 SR
Queue Stats
446W - 425L
1,533 Elo+
Solo
Medusa
Medusa
VeteranCard6934
Medusa
Level 257
God Stats
43W - 61L
1,387 SR
Queue Stats
354W - 358L
1,506 Elo+
Solo
Cthulhu
Cthulhu
ZachLAZackur
Cthulhu
Level 89
God Stats
4W - 3L
1,746 SR
Queue Stats
56W - 49L
1,448 Elo+
Solo
Bellona
Bellona
xYouthnRevoltx
Bellona
Level 87
God Stats
3W - 2L
1,599 SR
Queue Stats
104W - 110L
1,470 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,485 Elo+

VS

Team Averages
Level 79
1,613 SR
1,484 Elo+
Apollo
Apollo
Ginks88
Apollo
Level 85
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Bastet
Bastet
Spantastic
Bastet
Level 58
God Stats
34W - 35L
1,630 SR
Queue Stats
332W - 292L
1,539 Elo+
Solo
Neith
Neith
TauterChip1
Neith
Level 49
God Stats
67W - 44L
1,599 SR
Queue Stats
184W - 180L
1,495 Elo+
Solo
Merlin
Merlin
exsandooos
Merlin
Level 143
God Stats
1W - 0L
1,740 SR
Queue Stats
96W - 86L
1,463 Elo+
Solo
Tyr
Tyr
rcpenia
Tyr
Level 61
God Stats
6W - 6L
1,566 SR
Queue Stats
511W - 483L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 2 / 2
8,947
526
8,985
13,636
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
12
0 / 4 / 1
7,627
449
10,181
9,129
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
7,184
423
8,441
12,874
4,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ZachLAZackur
Cthulhu
10
0 / 0 / 3
6,971
410
3,230
8,333
4,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 2
7,921
466
9,615
19,233
20,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ginks88
Apollo
16
0 / 1 / 2
8,582
505
5,457
11,861
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Spantastic
Bastet
16
4 / 2 / 2
9,088
535
6,800
16,350
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 0
9,796
576
10,336
13,284
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
exsandooos
Merlin
14
0 / 0 / 2
8,027
472
7,622
8,351
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
0 / 2 / 1
8,981
528
9,839
15,111
15,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
8
9
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
2
2
3.5
W
Apollo
Ginks88
Apollo
0
1
2
1
L
Nu Wa
0
4
1
0.13
W
Bastet
Spantastic
Bastet
4
2
2
2.5
W
4
3
0
1.33
L
2
2
1
1.25
L
Cthulhu
ZachLAZackur
Cthulhu
0
0
3
1.5
W
Merlin
exsandooos
Merlin
0
0
2
1
W
Tyr
0
2
1
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
40,054
63,205
Taken
64,957
38,649
Mitigated
33,867
19,426
Healing
22,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,985
1,348
0
5,513
13,636
5,620
7
1,084
12,552
0
76,050
W
Apollo
Ginks88
Apollo
5,457
3,961
0
5,026
11,861
4,940
1,638
2,683
9,092
0
75,689
L
Nu Wa
10,181
2,311
0
1,183
9,129
2,960
0
0
9,129
48,467
1,038
W
Bastet
Spantastic
Bastet
6,800
2,309
0
5,336
16,350
7,082
0
1,662
14,538
0
78,511
W
10,336
2,915
0
5,271
13,284
3,644
2,353
6,971
5,769
0
80,897
L
8,441
2,754
0
3,216
12,874
4,901
0
3,605
9,269
0
42,195
L
Cthulhu
ZachLAZackur
Cthulhu
3,230
32
1,370
2,647
8,333
4,252
0
1,341
6,992
32,235
0
W
Merlin
exsandooos
Merlin
7,622
264
0
1,846
8,351
2,864
553
912
7,369
53,729
302
W
Tyr
9,839
1,580
55
4,626
15,111
15,337
942
730
14,311
0
70,753
L
9,615
3,372
0
5,497
19,233
20,916
0
1,366
17,867
922
63,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
44,474
420
Minions Killed
570
0
Camps Cleared
0
1,562,985
Distance Traveled
1,611,477
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,947
526
102
6
0
369,975
2
W
Apollo
8,582
505
116
7
0
329,196
0
L
Nu Wa
7,627
449
105
6
0
271,443
2
W
Bastet
9,088
535
107
6
0
366,238
4
W
Neith
9,796
576
140
8
0
252,848
0
L
Medusa
7,184
423
60
4
0
322,386
0
L
Cthulhu
6,971
410
46
3
0
251,045
0
W
Merlin
8,027
472
85
5
0
337,235
0
W
Tyr
8,981
528
122
7
0
325,960
0
L
Bellona
7,921
466
107
6
0
348,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role