Player Matchup

Danzaburou
Danzaburou
Bronze IV
Jenks1596
Danzaburou
Bronze IV
Level 49
God Stats
0W - 2L
1,622 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Merlin
Merlin
Bronze IV
SHRlMPLYPlBBLES
Merlin
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Ares
Ares
Bronze IV
mcrewt
Ares
Bronze IV
Level 36
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 51
1,536 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,548 SR
1,416 MMR
Persephone
Persephone
Gold IV
LongLiveYmir
Persephone
Gold IV
Level 123
God Stats
6W - 3L
1,624 SR
Queue Stats
274W - 304L
1,372 MMR
Solo
Medusa
Medusa
Gold V
PTKTRIBUTE55
Medusa
Gold V
Level 117
God Stats
15W - 8L
1,518 SR
Queue Stats
80W - 88L
1,307 MMR
Party 1
Charon
Charon
Gold V
ShinyJupiter
Charon
Gold V
Level 227
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jenks1596
Danzaburou
16
6 / 4 / 1
11,274
752
10,668
17,805
9,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 5 / 2
9,052
603
7,039
13,897
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
mcrewt
Ares
16
1 / 4 / 5
9,783
652
4,393
14,492
16,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ZeusThothVulcanIx ChelAtlas

VS

Bans
BacchusSkadiHachimanNeithArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LongLiveYmir
Persephone
17
3 / 2 / 8
12,294
820
12,427
7,673
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
7 / 3 / 4
11,986
799
11,218
13,535
7,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
16
3 / 3 / 7
10,887
726
16,793
18,473
20,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jenks1596
Danzaburou
6
4
1
1.63
W
Persephone
LongLiveYmir
Persephone
3
2
8
3.5
W
Medusa
7
3
4
3
L
0
5
2
0.2
W
Charon
3
3
7
2.17
L
Ares
mcrewt
Ares
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
40,438
46,194
Taken
39,681
31,895
Mitigated
31,299
3,293
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jenks1596
Danzaburou
10,668
3,564
0
2,714
17,805
9,099
0
9,028
8,215
0
51,179
W
Persephone
LongLiveYmir
Persephone
12,427
167
0
1,815
7,673
3,284
676
2,845
4,810
53,050
0
W
Medusa
11,218
3,762
0
4,502
13,535
7,195
1,927
2,552
10,972
0
69,688
L
7,039
68
0
239
13,897
6,029
0
8,656
4,668
35,746
789
W
Charon
16,793
1,947
0
2,647
18,473
20,820
761
5,176
13,253
26,635
3,567
L
Ares
mcrewt
Ares
4,393
354
0
340
14,492
16,767
0
8,380
5,547
8,850
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
35,167
125
Minions Killed
208
0
Camps Cleared
0
745,936
Distance Traveled
841,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,274
752
66
4
0
248,040
0
W
Persephone
12,294
820
100
7
0
282,463
0
W
Medusa
11,986
799
82
5
0
278,546
0
L
Merlin
9,052
603
49
3
0
248,695
0
W
Charon
10,887
726
26
2
0
280,309
0
L
Ares
9,783
652
10
1
0
249,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role