Player Matchup

Anubis
Anubis
Platinum III
GachimuchiGod
Anubis
Platinum III
Level 100
God Stats
12W - 4L
1,774 SR
Queue Stats
99W - 86L
1,725 MMR
Party 1
Camazotz
Camazotz
Platinum III
Voxsa
Camazotz
Platinum III
Level 140
God Stats
2W - 1L
1,575 SR
Queue Stats
95W - 82L
1,698 MMR
Party 1
Jormungandr
Jormungandr
Gold III
shimkaze90
Jormungandr
Gold III
Level 94
God Stats
12W - 5L
1,741 SR
Queue Stats
87W - 78L
1,430 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,697 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,683 SR
1,574 MMR
Sobek
Sobek
Gold IV
HotGirlWithBalls
Sobek
Gold IV
Level 159
God Stats
2W - 2L
1,622 SR
Queue Stats
21W - 29L
1,575 MMR
Solo
Tiamat
Tiamat
Gold III
SultryAbbath
Tiamat
Gold III
Level 142
God Stats
14W - 13L
1,691 SR
Queue Stats
477W - 558L
1,518 MMR
Solo
Da Ji
Da Ji
Gold II
XACUTIONER
Da Ji
Gold II
Level 145
God Stats
5W - 5L
1,738 SR
Queue Stats
400W - 451L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,600
844
5,444
5,465
2,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Voxsa
Camazotz
13
7 / 0 / 2
8,257
917
6,336
4,762
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
shimkaze90
Jormungandr
12
0 / 0 / 9
7,441
827
6,284
7,040
4,993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesThothNe ZhaKuzenboAthena

VS

Bans
NutKukulkanAtlasMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,840
649
4,096
11,435
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
10
0 / 2 / 1
6,008
668
1,872
5,228
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
10
1 / 4 / 0
6,220
691
3,500
7,879
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
3
1
0.17
L
Tiamat
0
2
1
0.25
W
Camazotz
Voxsa
Camazotz
7
0
2
8
L
Da Ji
1
4
0
0.25
W
Jormungandr
shimkaze90
Jormungandr
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
9,468
17,267
Taken
24,542
9,672
Mitigated
14,982
7,776
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
149
0
3,340
5,465
2,839
574
2,356
2,858
35,703
535
L
4,096
155
0
2,394
11,435
9,811
0
5,812
5,083
13,705
0
L
Tiamat
1,872
167
0
1,114
5,228
2,000
0
2,277
2,816
16,108
0
W
Camazotz
Voxsa
Camazotz
6,336
1,624
0
2,363
4,762
1,840
521
971
3,791
0
27,976
L
Da Ji
3,500
541
0
1,279
7,879
3,171
0
2,510
5,030
0
14,143
W
Jormungandr
shimkaze90
Jormungandr
6,284
943
0
2,073
7,040
4,993
443
2,217
4,630
21,251
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
18,068
136
Minions Killed
74
0
Camps Cleared
0
574,594
Distance Traveled
447,114
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,600
844
64
7
0
181,272
2
L
Sobek
5,840
649
17
2
0
171,269
0
L
Tiamat
6,008
668
36
4
0
133,314
1
W
Camazotz
8,257
917
31
3
0
199,778
0
L
Da Ji
6,220
691
21
2
0
142,531
0
W
Jormungandr
7,441
827
41
5
0
193,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role