Player Matchup

Awilix
Awilix
 
Awilix
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mannnnersss
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 184L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
PEDRO85647475
Baron Samedi
Level 104
God Stats
2W - 1L
1,644 SR
Queue Stats
85W - 92L
1,477 Elo+
Party 2
Achilles
Achilles
R1NS1
Achilles
Level 26
God Stats
1W - 4L
1,274 SR
Queue Stats
18W - 31L
1,368 Elo+
Party 2
Artemis
Artemis
Манзур
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,663 Elo+
Party 2
Team Averages
Level 53
1,483 SR
1,503 Elo+

VS

Team Averages
Level 72
1,578 SR
1,558 Elo+
Janus
Janus
ChetosPower
Janus
Level 63
God Stats
11W - 4L
1,846 SR
Queue Stats
110W - 83L
1,572 Elo+
Party 1
Serqet
Serqet
Darsharok
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 69L
1,568 Elo+
Party 1
Medusa
Medusa
Lemiodius
Medusa
Level 62
God Stats
2W - 3L
1,527 SR
Queue Stats
27W - 26L
1,492 Elo+
Solo
Hercules
Hercules
m0reda
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
vetbek8
Ao Kuang
Level 99
God Stats
16W - 13L
1,518 SR
Queue Stats
40W - 33L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 9 / 0
6,086
435
7,497
16,795
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Mannnnersss
Sylvanus
10
0 / 4 / 0
6,153
440
3,116
12,863
8,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
PEDRO85647475
Baron Samedi
11
0 / 6 / 2
6,533
467
6,553
11,588
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
R1NS1
Achilles
8
0 / 7 / 0
5,601
400
3,866
12,427
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Манзур
Artemis
7
0 / 5 / 0
4,933
352
3,009
8,584
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,756
625
6,860
7,294
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Darsharok
Serqet
13
5 / 0 / 7
7,449
532
6,136
9,909
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
Lemiodius
Medusa
15
7 / 0 / 5
9,086
649
12,869
11,508
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
m0reda
Hercules
14
6 / 0 / 2
8,968
641
8,711
8,821
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
vetbek8
Ao Kuang
16
9 / 1 / 6
9,209
658
10,837
11,174
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
31
31
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
9
0
0.22
W
4
1
5
6.5
W
Serqet
Darsharok
Serqet
5
0
7
8.5
W
Medusa
Lemiodius
Medusa
7
0
5
9.5
L
Sylvanus
Mannnnersss
Sylvanus
0
4
0
0
L
Baron Samedi
PEDRO85647475
Baron Samedi
0
6
2
0.17
L
Achilles
R1NS1
Achilles
0
7
0
0
W
Hercules
m0reda
Hercules
6
0
2
7
W
Ao Kuang
vetbek8
Ao Kuang
9
1
6
12
L
Artemis
Манзур
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
45,413
62,257
Taken
48,706
29,465
Mitigated
26,339
8,842
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,497
2,721
0
3,266
16,795
5,311
0
7,032
8,917
0
33,383
W
6,860
553
0
1,890
7,294
2,873
0
3,390
3,904
62,472
1,831
W
Serqet
Darsharok
Serqet
6,136
1,214
0
876
9,909
6,637
204
1,804
8,105
0
40,257
W
Medusa
Lemiodius
Medusa
12,869
5,921
0
3,631
11,508
4,741
576
2,137
9,371
0
62,206
L
Sylvanus
Mannnnersss
Sylvanus
3,116
1,245
688
1,475
12,863
8,287
60
777
12,026
33,465
4,064
L
Baron Samedi
PEDRO85647475
Baron Samedi
6,553
42
130
2,405
11,588
5,006
0
7,742
3,518
40,857
0
L
Achilles
R1NS1
Achilles
3,866
1,585
0
574
12,427
8,249
0
435
11,302
0
26,213
W
Hercules
m0reda
Hercules
8,711
3,250
0
4,244
8,821
7,481
616
0
8,821
0
57,476
W
Ao Kuang
vetbek8
Ao Kuang
10,837
2,250
0
6,088
11,174
4,607
0
2,146
9,028
78,533
1,445
L
Artemis
Манзур
Artemis
3,009
1,390
0
304
8,584
2,612
136
666
7,918
0
20,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
43,468
219
Minions Killed
479
0
Camps Cleared
0
1,084,857
Distance Traveled
1,471,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,086
435
46
3
0
291,956
0
W
Janus
8,756
625
112
8
0
293,731
0
W
Serqet
7,449
532
64
5
0
302,552
0
W
Medusa
9,086
649
92
7
0
243,292
0
L
Sylvanus
6,153
440
42
3
0
179,468
0
L
Baron Samedi
6,533
467
69
5
0
243,111
0
L
Achilles
5,601
400
37
3
0
205,716
0
W
Hercules
8,968
641
97
7
0
281,236
0
W
Ao Kuang
9,209
658
114
8
0
351,104
0
L
Artemis
4,933
352
25
2
0
164,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role