Player Matchup

Arachne
Arachne
TGCs_Fofo98
Arachne
Level 113
God Stats
7W - 5L
1,630 SR
Queue Stats
183W - 174L
1,518 Elo+
Party 1
Merlin
Merlin
XD_LiamAN
Merlin
Level 79
God Stats
2W - 2L
1,469 SR
Queue Stats
37W - 27L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
cogollano2804
Baron Samedi
Level 107
God Stats
17W - 11L
1,531 SR
Queue Stats
194W - 199L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
francoisstoki
Kumbhakarna
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 231L
1,238 Elo+
Party 2
Ullr
Ullr
lazer-_-123
Ullr
Level 42
God Stats
0W - 1L
1,370 SR
Queue Stats
33W - 36L
1,403 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,394 Elo+

VS

Team Averages
Level 93
1,465 SR
1,482 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LiteOCE
Fenrir
Level 147
God Stats
1W - 2L
1,304 SR
Queue Stats
167W - 177L
1,506 Elo+
Solo
Pele
Pele
RvLtN_WoLf
Pele
Level 89
God Stats
9W - 7L
1,482 SR
Queue Stats
108W - 95L
1,457 Elo+
Solo
Medusa
Medusa
Schichti89
Medusa
Level 107
God Stats
1W - 1L
1,260 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Atlas
Atlas
UwUz4lifez
Atlas
Level 38
God Stats
2W - 0L
1,778 SR
Queue Stats
18W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TGCs_Fofo98
Arachne
12
4 / 2 / 2
6,471
588
8,088
13,049
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
XD_LiamAN
Merlin
9
1 / 3 / 0
5,222
475
3,369
7,411
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
cogollano2804
Baron Samedi
10
1 / 2 / 1
5,610
510
2,979
7,108
4,139
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
francoisstoki
Kumbhakarna
10
0 / 1 / 1
5,311
483
3,114
10,050
8,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 0
4,384
399
1,385
10,063
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 3
6,287
572
6,044
6,006
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
LiteOCE
Fenrir
11
1 / 2 / 0
6,349
577
8,431
9,300
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 1
6,052
550
7,156
8,474
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
Schichti89
Medusa
10
3 / 2 / 0
5,835
530
6,200
6,331
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
10
1 / 1 / 3
6,370
579
4,385
7,576
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
10
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
W
Fenrir
LiteOCE
Fenrir
1
2
0
0.5
W
3
1
1
3.5
W
Medusa
Schichti89
Medusa
3
2
0
1.5
L
Arachne
TGCs_Fofo98
Arachne
4
2
2
2.5
W
Atlas
1
1
3
2.5
L
Merlin
XD_LiamAN
Merlin
1
3
0
0.33
L
Baron Samedi
cogollano2804
Baron Samedi
1
2
1
0.75
L
Kumbhakarna
francoisstoki
Kumbhakarna
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
32,216
47,681
Taken
37,687
22,837
Mitigated
18,904
10,915
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,044
596
0
1,246
6,006
2,033
240
2,770
3,236
35,380
2,953
W
Fenrir
LiteOCE
Fenrir
8,431
2,298
0
3,245
9,300
5,645
0
3,010
6,290
0
44,900
W
7,156
2,616
0
966
8,474
3,429
0
1,313
7,161
0
52,640
W
Medusa
Schichti89
Medusa
6,200
2,692
208
1,920
6,331
2,307
472
1,131
5,200
0
34,267
L
Arachne
TGCs_Fofo98
Arachne
8,088
6,473
0
4,979
13,049
5,041
0
1,124
11,835
0
49,518
W
Atlas
4,385
1,448
119
845
7,576
5,490
0
1,082
6,494
19,794
4,825
L
Merlin
XD_LiamAN
Merlin
3,369
313
0
1,112
7,411
2,088
0
4,859
2,552
28,668
0
L
Baron Samedi
cogollano2804
Baron Samedi
2,979
647
135
1,888
7,108
4,139
0
2,067
5,041
18,296
0
L
Kumbhakarna
francoisstoki
Kumbhakarna
3,114
508
0
2,444
10,050
8,216
0
0
9,401
24,759
1,386
L
1,385
310
0
357
10,063
3,353
0
2,104
7,959
0
19,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
30,893
243
Minions Killed
295
0
Camps Cleared
0
1,059,166
Distance Traveled
1,119,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,287
572
61
6
0
213,968
0
W
Fenrir
6,349
577
60
5
0
188,226
2
W
Pele
6,052
550
85
8
0
267,911
0
W
Medusa
5,835
530
54
5
0
218,550
0
L
Arachne
6,471
588
77
7
0
270,916
0
W
Atlas
6,370
579
35
3
0
231,293
4
L
Merlin
5,222
475
56
5
0
189,456
0
L
Baron Samedi
5,610
510
30
3
0
189,420
2
L
Kumbhakarna
5,311
483
47
4
0
200,613
1
L
Ullr
4,384
399
33
3
0
208,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role