Player Matchup

Neith
Neith
JaMaeRealness
Neith
Level 125
God Stats
15W - 16L
1,525 SR
Queue Stats
162W - 158L
1,452 Elo+
Solo
Atlas
Atlas
KIRA-QUEN
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,761 Elo+
Party 3
Gilgamesh
Gilgamesh
Oblizador
Gilgamesh
Level 116
God Stats
7W - 6L
1,544 SR
Queue Stats
39W - 28L
1,581 Elo+
Party 1
Janus
Janus
Scanddline
Janus
Level 140
God Stats
3W - 3L
1,511 SR
Queue Stats
28W - 24L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
Zet323
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,691 Elo+
Party 3
Team Averages
Level 90
1,516 SR
1,602 Elo+

VS

Team Averages
Level 89
1,424 SR
1,410 Elo+
Neith
Neith
KEVEEN17
Neith
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 143L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Rookie 9292
Cthulhu
Level 99
God Stats
12W - 5L
1,547 SR
Queue Stats
34W - 29L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
WipeoutSLK5001
Jormungandr
Level 84
God Stats
1W - 2L
1,297 SR
Queue Stats
51W - 53L
1,425 Elo+
Party 2
Ra
Ra
efopf
Ra
Level 109
God Stats
4W - 1L
1,274 SR
Queue Stats
85W - 95L
1,463 Elo+
Solo
Thor
Thor
rbk23
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 55L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,299
430
5,265
6,182
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
KIRA-QUEN
Atlas
8
0 / 2 / 0
4,764
476
4,155
8,180
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Oblizador
Gilgamesh
11
5 / 1 / 1
6,123
612
5,547
11,686
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
10
1 / 3 / 2
5,475
548
2,357
4,844
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Zet323
Cliodhna
6
0 / 6 / 0
4,007
401
1,910
7,539
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KEVEEN17
Neith
9
3 / 0 / 1
5,638
564
4,626
5,670
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rookie 9292
Cthulhu
9
1 / 0 / 4
5,710
571
4,620
8,203
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WipeoutSLK5001
Jormungandr
11
3 / 4 / 1
6,744
674
7,344
8,909
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
12
3 / 0 / 0
6,743
674
3,002
2,232
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
rbk23
Thor
9
3 / 2 / 2
5,445
545
3,952
7,348
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
13
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Neith
KEVEEN17
Neith
3
0
1
3.5
L
Atlas
KIRA-QUEN
Atlas
0
2
0
0
L
Gilgamesh
Oblizador
Gilgamesh
5
1
1
5.5
W
Cthulhu
Rookie 9292
Cthulhu
1
0
4
3
L
Janus
1
3
2
0.67
W
Jormungandr
WipeoutSLK5001
Jormungandr
3
4
1
0.88
L
Cliodhna
Zet323
Cliodhna
0
6
0
0
W
Ra
3
0
0
3
W
Thor
rbk23
Thor
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
23,544
38,431
Taken
32,362
20,788
Mitigated
18,319
8,912
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
1,605
0
2,219
6,182
1,975
0
1,893
4,289
0
28,019
W
Neith
KEVEEN17
Neith
4,626
2,184
0
2,130
5,670
2,232
0
1,021
4,649
0
37,636
L
Atlas
KIRA-QUEN
Atlas
4,155
1,792
40
2,560
8,180
5,593
0
1,618
6,562
18,537
0
L
Gilgamesh
Oblizador
Gilgamesh
5,547
1,695
0
3,040
11,686
9,412
0
6,559
5,011
0
38,403
W
Cthulhu
Rookie 9292
Cthulhu
4,620
207
192
3,165
8,203
6,362
0
2,772
5,431
22,341
1,947
L
Janus
2,357
305
0
250
4,844
1,632
0
1,767
2,851
35,850
401
W
Jormungandr
WipeoutSLK5001
Jormungandr
7,344
3,707
0
470
8,909
6,140
60
835
7,405
42,676
1,328
L
Cliodhna
Zet323
Cliodhna
1,910
208
0
803
7,539
2,176
0
2,014
5,481
0
11,567
W
Ra
3,002
320
252
647
2,232
905
0
0
2,142
46,622
0
W
Thor
rbk23
Thor
3,952
1,411
0
2,045
7,348
2,680
0
1,584
5,572
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
30,280
212
Minions Killed
305
0
Camps Cleared
0
916,042
Distance Traveled
939,632
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,299
430
39
4
0
182,012
0
W
Neith
5,638
564
78
8
0
169,240
2
L
Atlas
4,764
476
20
2
0
167,072
0
L
Gilgamesh
6,123
612
61
6
0
190,919
0
W
Cthulhu
5,710
571
24
2
0
202,525
4
L
Janus
5,475
548
70
7
0
178,014
0
W
Jormungandr
6,744
674
64
6
0
142,543
1
L
Cliodhna
4,007
401
22
2
0
198,025
0
W
Ra
6,743
674
92
9
0
223,853
2
W
Thor
5,445
545
47
5
0
201,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role