Player Matchup

Thanatos
Thanatos
JorgiitoGod
Thanatos
Level 123
God Stats
6W - 12L
1,660 SR
Queue Stats
163W - 221L
1,476 Elo+
Party 2
Vamana
Vamana
NatanaelOroo-_-
Vamana
Level 69
God Stats
22W - 18L
1,527 SR
Queue Stats
136W - 180L
1,449 Elo+
Party 2
Sol
Sol
UrfaelSFC
Sol
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 34L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
ZePPeLIn2200
Ao Kuang
Level 112
God Stats
21W - 17L
1,622 SR
Queue Stats
374W - 355L
1,533 Elo+
Solo
Apollo
Apollo
libertad1249
Apollo
Level 109
God Stats
4W - 3L
1,544 SR
Queue Stats
24W - 28L
1,469 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,482 Elo+

VS

Team Averages
Level 131
1,367 SR
1,520 Elo+
Thor
Thor
ElEze62
Thor
Level 158
God Stats
7W - 6L
1,647 SR
Queue Stats
173W - 166L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
LeoXplay
Ah Puch
Level 156
God Stats
0W - 4L
1,126 SR
Queue Stats
121W - 108L
1,554 Elo+
Party 1
Artemis
Artemis
NelsonSantos94
Artemis
Level 158
God Stats
22W - 27L
1,459 SR
Queue Stats
149W - 157L
1,538 Elo+
Solo
Achilles
Achilles
hydekel
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 215L
1,424 Elo+
Solo
He Bo
He Bo
xlGREENlx
He Bo
Level 52
God Stats
0W - 3L
1,101 SR
Queue Stats
304W - 307L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JorgiitoGod
Thanatos
16
6 / 3 / 6
9,640
567
10,408
17,009
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 1
9,802
577
9,843
10,719
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 2
9,448
556
9,864
11,022
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
ZePPeLIn2200
Ao Kuang
13
1 / 2 / 8
8,195
482
6,351
18,138
13,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
16
1 / 5 / 1
9,492
558
5,929
13,051
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElEze62
Thor
16
5 / 3 / 3
9,198
541
10,568
16,218
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
LeoXplay
Ah Puch
13
3 / 2 / 4
8,071
475
13,766
12,289
10,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 3
9,405
553
9,908
10,659
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
hydekel
Achilles
13
0 / 3 / 1
7,678
452
5,427
16,333
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
xlGREENlx
He Bo
12
1 / 7 / 3
7,375
434
5,158
11,005
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
14
14
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
ElEze62
Thor
5
3
3
2.17
W
Thanatos
JorgiitoGod
Thanatos
6
3
6
3
L
Ah Puch
LeoXplay
Ah Puch
3
2
4
2.5
W
4
0
1
4.5
L
5
2
3
3.25
W
5
4
2
1.5
W
Ao Kuang
ZePPeLIn2200
Ao Kuang
1
2
8
2.5
L
Achilles
hydekel
Achilles
0
3
1
0.17
W
Apollo
1
5
1
0.3
L
He Bo
xlGREENlx
He Bo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
44,827
69,939
Taken
66,504
43,762
Mitigated
39,882
25,894
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ElEze62
Thor
10,568
2,580
0
4,976
16,218
6,659
0
3,282
12,795
0
74,218
W
Thanatos
JorgiitoGod
Thanatos
10,408
2,263
0
11,508
17,009
8,340
0
2,903
14,104
0
76,480
L
Ah Puch
LeoXplay
Ah Puch
13,766
1,134
0
4,276
12,289
10,924
163
4,641
7,648
57,159
215
W
9,843
4,721
0
2,787
10,719
11,837
118
569
9,299
0
67,959
L
9,908
5,532
0
4,171
10,659
3,803
1,830
2,379
8,280
0
66,339
W
9,864
4,035
0
3,414
11,022
4,334
673
5,598
5,424
55,273
13,398
W
Ao Kuang
ZePPeLIn2200
Ao Kuang
6,351
1,327
0
5,103
18,138
13,424
112
7,926
10,212
31,851
2,331
L
Achilles
hydekel
Achilles
5,427
2,270
0
4,676
16,333
14,861
0
513
14,910
0
51,955
W
Apollo
5,929
3,852
0
3,082
13,051
5,827
633
1,711
11,340
0
75,445
L
He Bo
xlGREENlx
He Bo
5,158
401
0
436
11,005
3,635
0
4,591
6,373
44,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
41,727
480
Minions Killed
450
0
Camps Cleared
0
1,665,937
Distance Traveled
1,451,410
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,198
541
110
6
0
346,909
0
W
Thanatos
9,640
567
98
6
0
409,982
1
L
Ah Puch
8,071
475
75
4
0
303,114
2
W
Vamana
9,802
577
99
6
0
296,187
6
L
Artemis
9,405
553
107
6
0
265,358
5
W
Sol
9,448
556
116
7
0
292,226
6
W
Ao Kuang
8,195
482
49
3
0
358,242
0
L
Achilles
7,678
452
84
5
0
276,281
0
W
Apollo
9,492
558
118
7
0
309,300
1
L
He Bo
7,375
434
74
4
0
259,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role