Player Matchup

Cthulhu
Cthulhu
Diamond I
Artiс
Cthulhu
Diamond I
Level 179
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 56L
2,431 MMR
Party 2
Atlas
Atlas
Diamond I
Bérox
Atlas
Diamond I
Level 129
God Stats
61W - 17L
1,827 SR
Queue Stats
315W - 147L
2,357 MMR
Party 2
Ullr
Ullr
Diamond I
Rεmαηε
Ullr
Diamond I
Level 115
God Stats
89W - 30L
1,840 SR
Queue Stats
409W - 205L
2,174 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,722 SR
2,321 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 88
1,394 SR
2,104 MMR
Kukulkan
Kukulkan
Masters
LiSao
Kukulkan
Masters
Level 147
God Stats
0W - 1L
1,182 SR
Queue Stats
234W - 199L
2,080 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Nadun
Hun Batz
Platinum I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
2,126 MMR
Party 1
Da Ji
Da Ji
Platinum I
Raterchous
Da Ji
Platinum I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 78L
2,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artiс
Cthulhu
18
5 / 0 / 8
11,706
780
15,728
18,825
24,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Bérox
Atlas
17
4 / 1 / 11
10,967
731
11,808
16,574
17,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
6 / 3 / 7
11,510
767
15,079
15,023
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
KuzenboOdinAresAchillesCharon

VS

Bans
GaneshaPersephoneGebAphroditeArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LiSao
Kukulkan
14
1 / 6 / 1
9,619
641
13,532
10,871
4,792
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Nadun
Hun Batz
16
2 / 4 / 2
9,876
658
12,592
21,346
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Da Ji
14
1 / 5 / 2
9,066
604
11,305
14,728
13,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Artiс
Cthulhu
5
0
8
9
W
Atlas
Bérox
Atlas
4
1
11
9.5
L
Kukulkan
LiSao
Kukulkan
1
6
1
0.25
L
Hun Batz
Nadun
Hun Batz
2
4
2
0.75
L
Da Ji
1
5
2
0.4
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
37,429
50,422
Taken
46,945
49,045
Mitigated
39,469
12,047
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Artiс
Cthulhu
15,728
1,133
550
5,006
18,825
24,040
444
5,796
12,162
55,053
6,016
W
Atlas
Bérox
Atlas
11,808
3,611
0
4,552
16,574
17,342
612
4,770
11,270
29,532
715
L
Kukulkan
LiSao
Kukulkan
13,532
1,312
0
549
10,871
4,792
0
6,519
3,732
57,412
0
L
Hun Batz
Nadun
Hun Batz
12,592
2,488
0
4,582
21,346
21,421
0
10,796
8,985
0
32,332
L
Da Ji
11,305
2,255
0
417
14,728
13,256
0
5,999
7,815
278
24,122
W
15,079
7,452
0
1,939
15,023
7,663
1,458
3,029
11,699
0
69,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
28,561
214
Minions Killed
180
0
Camps Cleared
0
928,373
Distance Traveled
845,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,706
780
81
5
0
327,750
0
W
Atlas
10,967
731
38
3
0
316,445
0
L
Kukulkan
9,619
641
99
7
0
247,500
1
L
Hun Batz
9,876
658
40
3
0
306,929
0
L
Da Ji
9,066
604
41
3
0
291,065
0
W
Ullr
11,510
767
95
6
0
284,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role