Player Matchup

Zeus
Zeus
Dante62497
Zeus
Level 65
God Stats
4W - 1L
1,803 SR
Queue Stats
4W - 2L
1,570 Elo+
Solo
Thanatos
Thanatos
IceColdMagic
Thanatos
Level 72
God Stats
42W - 30L
1,552 SR
Queue Stats
138W - 130L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
vVBwGn-
Gilgamesh
Level 178
God Stats
2W - 4L
1,364 SR
Queue Stats
496W - 496L
1,506 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,528 Elo+

VS

Team Averages
Level 155
1,473 SR
1,511 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
YyY_LuiS_YyY
Anhur
Level 149
God Stats
22W - 29L
1,476 SR
Queue Stats
177W - 189L
1,531 Elo+
Solo
Agni
Agni
СтарыйНоПолезный
Agni
Level 157
God Stats
26W - 30L
1,442 SR
Queue Stats
280W - 299L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,330
833
8,084
6,405
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
IceColdMagic
Thanatos
13
8 / 3 / 4
8,446
845
7,602
7,293
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
vVBwGn-
Gilgamesh
13
3 / 0 / 11
7,867
787
9,614
9,824
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 5 / 3
6,914
691
4,977
12,668
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 2
6,074
607
2,214
7,540
2,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 6 / 0
7,582
758
9,101
8,554
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
5
0
9
9.5
W
Thanatos
IceColdMagic
Thanatos
8
3
4
3.33
L
0
5
2
0.2
W
Gilgamesh
vVBwGn-
Gilgamesh
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
16,292
23,522
Taken
28,762
12,874
Mitigated
13,672
6,242
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,977
996
0
2,184
12,668
8,818
0
4,288
8,052
0
17,123
W
8,084
1,679
0
1,760
6,405
2,452
817
2,518
3,473
29,930
0
W
Thanatos
IceColdMagic
Thanatos
7,602
1,849
0
2,960
7,293
3,043
0
2,688
4,018
0
24,448
L
2,214
897
0
620
7,540
2,015
0
1,258
5,967
0
12,319
W
Gilgamesh
vVBwGn-
Gilgamesh
9,614
2,470
0
1,522
9,824
7,379
366
2,833
6,248
0
25,348
L
9,101
887
0
1,733
8,554
2,839
0
2,579
5,727
23,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
20,570
125
Minions Killed
93
0
Camps Cleared
0
574,978
Distance Traveled
515,664
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,914
691
37
4
0
197,252
0
W
Zeus
8,330
833
55
6
0
183,932
0
W
Thanatos
8,446
845
37
4
0
189,170
1
L
Anhur
6,074
607
16
2
0
153,632
0
W
Gilgamesh
7,867
787
33
3
0
201,876
0
L
Agni
7,582
758
40
4
0
164,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role