Player Matchup

Ao Kuang
Ao Kuang
Gangyyyy
Ao Kuang
Level 45
God Stats
7W - 2L
1,754 SR
Queue Stats
77W - 66L
1,457 Elo+
Solo
Maui
Maui
Geist Grace
Maui
Level 156
God Stats
2W - 0L
1,730 SR
Queue Stats
20W - 23L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeoSec2001
Tsukuyomi
Level 101
God Stats
44W - 35L
1,524 SR
Queue Stats
186W - 190L
1,448 Elo+
Solo
Neith
Neith
SCOOTER ld
Neith
Level 59
God Stats
181W - 163L
1,503 SR
Queue Stats
207W - 214L
1,439 Elo+
Solo
Artemis
Artemis
SpeedyRusher639
Artemis
Level 68
God Stats
2W - 5L
1,355 SR
Queue Stats
18W - 19L
1,397 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,454 Elo+

VS

Team Averages
Level 70
1,597 SR
1,451 Elo+
Hun Batz
Hun Batz
OLDDEUSS999
Hun Batz
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 22L
1,430 Elo+
Party 1
Achilles
Achilles
antsupreme88
Achilles
Level 127
God Stats
28W - 28L
1,570 SR
Queue Stats
263W - 262L
1,477 Elo+
Solo
Nu Wa
Nu Wa
knpianowoman
Nu Wa
Level 68
God Stats
142W - 143L
1,546 SR
Queue Stats
182W - 190L
1,489 Elo+
Solo
Cupid
Cupid
xXxLillithxXx
Cupid
Level 38
God Stats
14W - 6L
1,637 SR
Queue Stats
280W - 298L
1,454 Elo+
Solo
Yemoja
Yemoja
xlzsem
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gangyyyy
Ao Kuang
17
8 / 1 / 14
11,660
1,166
15,582
15,039
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 0 / 21
11,260
1,126
8,811
5,396
7,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
LeoSec2001
Tsukuyomi
17
5 / 0 / 19
11,487
1,149
14,436
8,386
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
2 / 0 / 14
10,362
1,036
10,745
3,841
2,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
8 / 0 / 16
12,460
1,246
21,038
6,994
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

343

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OLDDEUSS999
Hun Batz
15
1 / 9 / 0
10,181
1,018
12,357
24,531
14,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
antsupreme88
Achilles
14
0 / 0 / 0
8,740
874
0
0
0
15
0 / 9 / 0
9,420
942
10,308
18,390
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 1
9,474
947
4,680
13,139
5,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
xlzsem
Yemoja
15
0 / 5 / 1
9,438
944
5,340
20,099
24,600
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
3
29
Kills
1
1
Deaths
29
84
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Gangyyyy
Ao Kuang
8
1
14
15
W
6
0
21
16.5
W
Tsukuyomi
LeoSec2001
Tsukuyomi
5
0
19
14.5
L
Hun Batz
OLDDEUSS999
Hun Batz
1
9
0
0.11
W
Neith
2
0
14
9
W
8
0
16
16
L
Achilles
antsupreme88
Achilles
0
0
0
0
L
0
9
0
0
L
0
6
1
0.08
L
Yemoja
xlzsem
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,612
Damage
32,685
39,656
Taken
76,159
26,879
Mitigated
51,867
16,609
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Gangyyyy
Ao Kuang
15,582
3,942
170
7,261
15,039
8,559
0
4,693
10,346
27,009
1,897
W
8,811
1,133
0
0
5,396
7,911
0
1,694
3,702
12,922
5,166
W
Tsukuyomi
LeoSec2001
Tsukuyomi
14,436
2,197
0
2,923
8,386
4,620
0
4,062
4,324
0
44,891
L
Hun Batz
OLDDEUSS999
Hun Batz
12,357
4,355
0
0
24,531
14,288
0
8,195
16,336
0
33,053
W
Neith
10,745
3,859
0
2,835
3,841
2,316
0
1,891
1,950
0
27,707
W
21,038
14,044
0
3,420
6,994
3,473
0
3,308
3,686
0
55,746
L
Achilles
antsupreme88
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
10,308
3,776
0
0
18,390
7,303
0
4,379
14,011
26,143
0
L
4,680
2,393
619
1,185
13,139
5,676
0
5,526
7,613
0
21,648
L
Yemoja
xlzsem
Yemoja
5,340
664
809
160
20,099
24,600
0
5,302
14,797
18,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,229
Gold Earned
47,253
243
Minions Killed
138
7
Camps Cleared
5
979,926
Distance Traveled
703,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,660
1,166
35
4
2
202,975
0
W
Maui
11,260
1,126
17
2
1
192,405
0
W
Tsukuyomi
11,487
1,149
74
7
0
221,785
0
L
Hun Batz
10,181
1,018
50
5
4
202,954
0
W
Neith
10,362
1,036
31
3
0
181,822
0
W
Artemis
12,460
1,246
86
9
4
180,939
0
L
Achilles
8,740
874
0
0
0
124
0
L
Nu Wa
9,420
942
30
3
0
155,557
0
L
Cupid
9,474
947
30
3
1
168,225
0
L
Yemoja
9,438
944
28
3
0
176,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role