Player Matchup

Martichoras
Martichoras
Platinum I
DC Decray
Martichoras
Platinum I
Level 129
God Stats
9W - 14L
1,469 SR
Queue Stats
154W - 173L
1,990 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Repokushion
Sylvanus
Platinum II
Level 210
God Stats
1W - 1L
1,637 SR
Queue Stats
139W - 146L
1,814 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
iMystik KYT
Baron Samedi
Diamond IV
Level 154
God Stats
28W - 19L
1,704 SR
Queue Stats
708W - 581L
1,979 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,604 SR
1,928 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,620 SR
1,910 MMR
Medusa
Medusa
Platinum V
DrakFaster
Medusa
Platinum V
Level 170
God Stats
50W - 40L
1,480 SR
Queue Stats
229W - 217L
1,816 MMR
Party 2
Agni
Agni
Gold I
PeruCampeonCtm
Agni
Gold I
Level 66
God Stats
12W - 4L
1,672 SR
Queue Stats
82W - 55L
1,808 MMR
Party 2
Geb
Geb
Diamond V
VeraTwentyOne
Geb
Diamond V
Level 149
God Stats
6W - 8L
1,708 SR
Queue Stats
433W - 487L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DC Decray
Martichoras
18
1 / 1 / 5
11,710
732
14,936
14,611
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Repokushion
Sylvanus
17
2 / 2 / 4
10,816
676
10,257
22,737
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
iMystik KYT
Baron Samedi
17
3 / 1 / 3
11,578
724
13,605
15,891
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesThothNe ZhaKuzenbo

VS

Bans
Morgan Le FayCharonOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrakFaster
Medusa
17
1 / 1 / 2
10,687
668
15,750
12,949
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 1
10,581
661
15,307
13,796
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
9,564
598
13,335
18,907
18,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
DC Decray
Martichoras
1
1
5
3.5
L
Medusa
DrakFaster
Medusa
1
1
2
2
L
2
4
1
0.63
W
Sylvanus
Repokushion
Sylvanus
2
2
4
2
L
1
2
1
0.75
W
Baron Samedi
iMystik KYT
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,798
Damage
44,392
53,239
Taken
45,652
44,037
Mitigated
28,399
21,188
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
DC Decray
Martichoras
14,936
3,824
0
3,842
14,611
7,574
1,875
7,569
6,525
0
75,983
L
Medusa
DrakFaster
Medusa
15,750
5,498
0
1,493
12,949
5,514
0
5,638
6,897
0
65,793
L
15,307
927
108
1,650
13,796
4,711
0
7,383
5,790
53,276
0
W
Sylvanus
Repokushion
Sylvanus
10,257
877
2,564
8,848
22,737
26,220
346
10,058
11,834
19,065
3,422
L
13,335
633
0
5,295
18,907
18,174
0
8,061
10,068
26,260
595
W
Baron Samedi
iMystik KYT
Baron Samedi
13,605
690
1,259
4,675
15,891
10,243
522
9,699
5,997
61,706
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
30,832
239
Minions Killed
215
0
Camps Cleared
0
882,341
Distance Traveled
899,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,710
732
124
8
0
299,266
1
L
Medusa
10,687
668
98
6
0
318,306
0
L
Agni
10,581
661
93
6
0
291,621
0
W
Sylvanus
10,816
676
14
1
0
293,271
0
L
Geb
9,564
598
24
2
0
289,543
2
W
Baron Samedi
11,578
724
101
6
0
289,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role