Player Matchup

Susano
Susano
Bronze III
JMCkilla420
Susano
Bronze III
Level 141
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 4L
1,455 MMR
Party 1
Hera
Hera
Silver II
McZillyBam
Hera
Silver II
Level 159
God Stats
2W - 5L
1,853 SR
Queue Stats
116W - 128L
1,318 MMR
Solo
Hachiman
Hachiman
Silver I
RADIANT_704
Hachiman
Silver I
Level 149
God Stats
6W - 4L
1,492 SR
Queue Stats
47W - 49L
1,220 MMR
Party 1
Ares
Ares
Gold V
Tio7331
Ares
Gold V
Level 137
God Stats
7W - 5L
1,352 SR
Queue Stats
142W - 140L
1,288 MMR
Solo
Achilles
Achilles
Silver I
WraP_DuTrava1lle
Achilles
Silver I
Level 135
God Stats
1W - 3L
1,364 SR
Queue Stats
83W - 90L
1,298 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,520 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,536 SR
1,318 MMR
Cthulhu
Cthulhu
Gold V
Grimm_Gambit
Cthulhu
Gold V
Level 166
God Stats
9W - 8L
1,370 SR
Queue Stats
276W - 293L
1,276 MMR
Solo
Apollo
Apollo
Silver II
NoDiddy
Apollo
Silver II
Level 39
God Stats
2W - 1L
1,777 SR
Queue Stats
72W - 67L
1,309 MMR
Solo
Bellona
Bellona
Silver I
OnePunchLuffy-
Bellona
Silver I
Level 155
God Stats
5W - 5L
1,600 SR
Queue Stats
32W - 33L
1,325 MMR
Solo
Neith
Neith
Gold V
ShaquifaLaquifa
Neith
Gold V
Level 132
God Stats
9W - 10L
1,377 SR
Queue Stats
96W - 106L
1,238 MMR
Party 2
Thoth
Thoth
Gold IV
iKannabyss
Thoth
Gold IV
Level 122
God Stats
38W - 27L
1,558 SR
Queue Stats
67W - 70L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 1 / 0
3,733
533
162
5,540
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
3,701
529
1,343
4,792
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
RADIANT_704
Hachiman
7
0 / 1 / 0
3,808
544
1,965
2,983
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Tio7331
Ares
6
0 / 0 / 0
3,981
569
1,390
3,867
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
4,343
620
2,687
6,180
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosNutBake Kujira

VS

Bans
ArachneOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimm_Gambit
Cthulhu
9
2 / 1 / 0
5,031
719
2,808
5,230
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
NoDiddy
Apollo
8
0 / 0 / 1
4,293
613
887
4,943
1,949
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 2
4,960
709
2,426
3,824
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 0
4,175
596
3,174
2,236
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
9
2 / 0 / 3
5,201
743
3,132
1,982
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Grimm_Gambit
Cthulhu
2
1
0
2
L
Susano
0
1
0
0
L
0
5
0
0
W
Apollo
NoDiddy
Apollo
0
0
1
0.5
W
4
0
2
5
L
Hachiman
RADIANT_704
Hachiman
0
1
0
0
W
1
0
0
1
L
Ares
Tio7331
Ares
0
0
0
0
L
1
2
0
0.5
W
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,547
Damage
12,427
23,362
Taken
18,215
8,340
Mitigated
8,462
8,526
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Grimm_Gambit
Cthulhu
2,808
134
0
1,250
5,230
2,883
0
0
4,934
24,024
1,321
L
Susano
162
0
0
2,887
5,540
1,819
0
0
5,540
0
18,445
L
1,343
482
0
330
4,792
969
0
2,797
1,675
19,875
0
W
Apollo
NoDiddy
Apollo
887
538
0
1,816
4,943
1,949
0
480
4,463
0
10,666
W
2,426
1,373
0
1,198
3,824
2,302
0
227
3,597
0
29,213
L
Hachiman
RADIANT_704
Hachiman
1,965
1,266
0
1,089
2,983
804
0
0
2,983
0
26,947
W
3,174
885
0
836
2,236
642
0
674
1,562
0
34,398
L
Ares
Tio7331
Ares
1,390
59
0
1,886
3,867
1,902
0
0
3,867
9,184
2,122
L
2,687
449
0
2,334
6,180
2,846
0
2,202
3,498
0
25,708
W
Thoth
3,132
241
0
750
1,982
686
0
1,249
733
27,483
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
23,660
187
Minions Killed
265
0
Camps Cleared
0
674,917
Distance Traveled
703,439
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,031
719
64
9
0
127,959
0
L
Susano
3,733
533
37
5
0
137,759
0
L
Hera
3,701
529
40
6
0
123,485
0
W
Apollo
4,293
613
23
3
0
129,814
3
W
Bellona
4,960
709
54
8
0
167,382
0
L
Hachiman
3,808
544
54
8
0
125,912
0
W
Neith
4,175
596
65
9
0
134,211
0
L
Ares
3,981
569
15
2
0
146,240
3
L
Achilles
4,343
620
41
6
0
141,521
2
W
Thoth
5,201
743
59
8
0
144,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role