Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
Art is wherever
Da Ji
Silver I
Level 142
God Stats
17W - 19L
1,558 SR
Queue Stats
433W - 454L
1,209 MMR
Solo
Sol
Sol
Silver I
Duck Daddy69973
Sol
Silver I
Level 127
God Stats
20W - 19L
1,714 SR
Queue Stats
263W - 275L
1,231 MMR
Party 1
Poseidon
Poseidon
Gold III
OnyxV0id454_
Poseidon
Gold III
Level 168
God Stats
7W - 6L
1,699 SR
Queue Stats
89W - 94L
1,452 MMR
Solo
Nike
Nike
Silver I
XrAyPrO35
Nike
Silver I
Level 128
God Stats
65W - 36L
1,661 SR
Queue Stats
255W - 262L
1,231 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,626 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,576 SR
1,290 MMR
Danzaburou
Danzaburou
Gold IV
BzOnLife
Danzaburou
Gold IV
Level 118
God Stats
16W - 15L
1,564 SR
Queue Stats
28W - 34L
1,274 MMR
Solo
Chaac
Chaac
Silver I
Deadmen25
Chaac
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 283L
1,229 MMR
Solo
Ymir
Ymir
Silver II
PheonixRunner
Ymir
Silver II
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 125L
1,240 MMR
Solo
Fenrir
Fenrir
Silver I
Weeschnaw
Fenrir
Silver I
Level 123
God Stats
2W - 1L
1,813 SR
Queue Stats
107W - 109L
1,238 MMR
Solo
Raijin
Raijin
Gold IV
juvase11
Raijin
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 6
6,430
643
5,714
7,159
5,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,487
549
3,544
8,403
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 4
6,553
655
8,544
5,612
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
OnyxV0id454_
Poseidon
13
5 / 1 / 3
7,178
718
5,187
5,203
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
12
2 / 0 / 3
7,116
712
10,588
6,244
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaThanatosAgniAthenaTsukuyomi

VS

Bans
Bake KujiraCharonMartichorasKukulkanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BzOnLife
Danzaburou
9
0 / 3 / 1
5,224
522
3,426
7,178
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Deadmen25
Chaac
8
0 / 2 / 0
5,027
503
3,726
13,705
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 3
4,717
472
3,854
12,286
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Weeschnaw
Fenrir
10
2 / 2 / 0
5,350
535
3,667
9,393
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
juvase11
Raijin
12
1 / 2 / 0
6,016
602
1,585
5,371
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
3
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
6
5
W
1
1
1
1.5
L
Danzaburou
BzOnLife
Danzaburou
0
3
1
0.17
L
Chaac
Deadmen25
Chaac
0
2
0
0
W
4
0
4
6
W
Poseidon
OnyxV0id454_
Poseidon
5
1
3
6.5
L
0
5
3
0.3
L
Fenrir
Weeschnaw
Fenrir
2
2
0
1
W
Nike
2
0
3
3.5
L
Raijin
juvase11
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
16,258
32,621
Taken
47,933
15,650
Mitigated
23,228
11,635
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,714
842
156
1,504
7,159
5,417
0
896
6,221
21,038
0
W
3,544
1,074
0
2,030
8,403
3,242
0
1,188
7,215
0
40,235
L
Danzaburou
BzOnLife
Danzaburou
3,426
1,521
0
1,910
7,178
2,865
0
4,564
2,614
0
38,140
L
Chaac
Deadmen25
Chaac
3,726
713
0
6,587
13,705
6,845
0
1,378
11,628
0
31,114
W
8,544
3,183
0
3,812
5,612
1,861
1,215
1,633
3,979
38,671
8,482
W
Poseidon
OnyxV0id454_
Poseidon
5,187
917
0
1,355
5,203
1,784
792
1,441
3,762
62,493
0
L
3,854
2,112
0
1,712
12,286
7,148
0
8,118
4,120
11,826
1,158
L
Fenrir
Weeschnaw
Fenrir
3,667
1,246
0
2,690
9,393
4,056
0
1,608
7,701
0
29,818
W
Nike
10,588
1,906
0
2,778
6,244
3,346
314
0
5,786
0
53,520
L
Raijin
juvase11
Raijin
1,585
187
0
250
5,371
2,314
0
3,353
2,018
46,709
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
26,334
375
Minions Killed
295
0
Camps Cleared
0
1,050,657
Distance Traveled
958,601
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,430
643
23
2
0
212,937
5
W
Da Ji
5,487
549
64
6
0
224,563
2
L
Danzaburou
5,224
522
62
6
0
201,922
2
L
Chaac
5,027
503
57
6
0
166,737
0
W
Sol
6,553
655
81
8
0
201,313
0
W
Poseidon
7,178
718
109
11
0
208,145
0
L
Ymir
4,717
472
23
2
0
185,815
0
L
Fenrir
5,350
535
47
5
0
225,322
3
W
Nike
7,116
712
98
10
0
203,699
2
L
Raijin
6,016
602
106
11
0
178,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role