Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Gold V
Slayer6666705
Fenrir
Gold V
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,259 MMR
Party 3
Xing Tian
Xing Tian
Silver I
ggtrchucknorris2
Xing Tian
Silver I
Level 147
God Stats
3W - 3L
1,803 SR
Queue Stats
151W - 158L
1,166 MMR
Solo
Shiva
Shiva
Silver III
smitechamp0
Shiva
Silver III
Level 65
God Stats
3W - 6L
1,394 SR
Queue Stats
42W - 61L
1,022 MMR
Party 3
Neith
Neith
Gold V
xCL12
Neith
Gold V
Level 111
God Stats
16W - 14L
1,483 SR
Queue Stats
54W - 58L
1,247 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,536 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,515 SR
1,163 MMR
Ymir
Ymir
Silver I
CastArtifact582
Ymir
Silver I
Level 136
God Stats
7W - 4L
1,760 SR
Queue Stats
42W - 51L
1,245 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
DOVA-Black
Zhong Kui
Silver I
Level 105
God Stats
4W - 5L
1,453 SR
Queue Stats
90W - 100L
1,189 MMR
Solo
Thor
Thor
Silver II
Hugopf04
Thor
Silver II
Level 105
God Stats
6W - 14L
1,168 SR
Queue Stats
94W - 108L
1,045 MMR
Party 1
Apollo
Apollo
Silver II
OgrNinja1337
Apollo
Silver II
Level 146
God Stats
1W - 2L
1,585 SR
Queue Stats
43W - 52L
1,143 MMR
Party 2
Kukulkan
Kukulkan
Gold V
xNoe___
Kukulkan
Gold V
Level 128
God Stats
17W - 14L
1,608 SR
Queue Stats
130W - 128L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 4
8,720
623
7,942
6,810
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
8 / 3 / 4
8,753
625
9,753
13,264
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
13
1 / 0 / 8
7,343
525
6,516
11,282
10,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 6
8,688
621
13,236
15,757
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
xCL12
Neith
16
5 / 0 / 4
9,734
695
7,931
8,730
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusAthenaSusano

VS

Bans
AgniMercuryTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,768
483
4,745
14,674
10,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DOVA-Black
Zhong Kui
13
2 / 7 / 1
7,762
554
10,490
18,703
17,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
13
2 / 3 / 1
7,012
501
5,052
13,366
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
0 / 4 / 2
7,434
531
5,809
11,696
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
xNoe___
Kukulkan
13
1 / 2 / 0
7,105
508
4,321
6,102
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
5
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
L
0
2
0
0
L
Zhong Kui
DOVA-Black
Zhong Kui
2
7
1
0.36
L
Thor
2
3
1
0.83
L
Apollo
0
4
2
0.25
W
8
3
4
3.33
W
Xing Tian
1
0
8
5
W
1
1
6
4
W
Neith
xCL12
Neith
5
0
4
7
L
Kukulkan
xNoe___
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
30,417
55,843
Taken
64,541
38,681
Mitigated
41,111
16,828
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,942
183
244
2,040
6,810
3,810
14
3,244
3,566
58,215
1,753
L
4,745
1,096
0
3,051
14,674
10,464
0
5,884
8,695
35,132
0
L
Zhong Kui
DOVA-Black
Zhong Kui
10,490
882
0
8,219
18,703
17,477
0
1,308
16,053
56,544
1,337
L
Thor
5,052
1,167
0
1,722
13,366
5,257
0
3,513
9,775
0
54,431
L
Apollo
5,809
3,681
0
3,579
11,696
4,622
0
1,364
10,332
0
72,933
W
9,753
3,068
0
4,905
13,264
6,011
382
2,844
10,420
0
64,410
W
Xing Tian
6,516
505
0
2,212
11,282
10,217
108
3,774
7,508
30,833
2,229
W
13,236
1,611
70
3,396
15,757
14,948
180
8,443
7,314
0
66,034
W
Neith
xCL12
Neith
7,931
3,254
0
3,961
8,730
3,695
19
1,485
7,245
0
81,783
L
Kukulkan
xNoe___
Kukulkan
4,321
835
0
740
6,102
3,291
0
2,062
4,040
54,390
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
36,081
461
Minions Killed
446
0
Camps Cleared
0
1,359,387
Distance Traveled
1,308,514
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,720
623
106
8
0
240,466
0
L
Ymir
6,768
483
43
3
0
289,753
0
L
Zhong Kui
7,762
554
86
6
0
225,403
2
L
Thor
7,012
501
81
6
0
270,008
0
L
Apollo
7,434
531
127
9
0
281,758
0
W
Fenrir
8,753
625
85
6
0
283,318
2
W
Xing Tian
7,343
525
38
3
0
289,515
0
W
Shiva
8,688
621
95
7
0
268,322
1
W
Neith
9,734
695
137
10
0
277,766
6
L
Kukulkan
7,105
508
109
8
0
241,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role