Player Matchup

Rama
Rama
Platinum III
I Nolasco I
Rama
Platinum III
Level 153
God Stats
3W - 1L
1,720 SR
Queue Stats
115W - 112L
1,757 MMR
Solo
Ganesha
Ganesha
Gold III
MooseNinja
Ganesha
Gold III
Level 205
God Stats
4W - 5L
1,436 SR
Queue Stats
26W - 21L
1,749 MMR
Solo
Pele
Pele
Gold II
ZombieChomper21
Pele
Gold II
Level 157
God Stats
9W - 4L
1,698 SR
Queue Stats
124W - 117L
1,658 MMR
Solo
Thoth
Thoth
Diamond V
sIeepyjoe
Thoth
Diamond V
Level 73
God Stats
10W - 14L
1,438 SR
Queue Stats
105W - 89L
2,032 MMR
Solo
Odin
Odin
Diamond II
Ÿhwach
Odin
Diamond II
Level 145
God Stats
31W - 26L
1,660 SR
Queue Stats
261W - 241L
2,049 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,590 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,556 SR
1,857 MMR
Kuzenbo
Kuzenbo
Gold III
Cachinnor
Kuzenbo
Gold III
Level 149
God Stats
1W - 2L
1,404 SR
Queue Stats
56W - 56L
1,633 MMR
Party 1
Discordia
Discordia
Diamond III
IGxxMitchkill
Discordia
Diamond III
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
2,114 MMR
Solo
Anhur
Anhur
Diamond II
MR3O5
Anhur
Diamond II
Level 139
God Stats
47W - 33L
1,699 SR
Queue Stats
180W - 156L
2,209 MMR
Solo
Awilix
Awilix
Platinum V
Papafourteen
Awilix
Platinum V
Level 159
God Stats
20W - 16L
1,675 SR
Queue Stats
177W - 187L
1,738 MMR
Solo
Lancelot
Lancelot
Gold II
Rykita
Lancelot
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,257
558
2,929
6,515
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
MooseNinja
Ganesha
11
0 / 1 / 3
6,688
514
3,317
8,860
5,759
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,094
546
4,081
8,486
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
sIeepyjoe
Thoth
15
3 / 1 / 3
8,512
655
8,141
5,464
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Ÿhwach
Odin
14
4 / 0 / 4
8,807
677
10,061
9,901
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SusanoCharonAthena

VS

Bans
ThanatosThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cachinnor
Kuzenbo
9
0 / 1 / 1
5,915
455
4,635
8,558
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
IGxxMitchkill
Discordia
13
1 / 3 / 1
6,930
533
4,734
7,661
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MR3O5
Anhur
15
0 / 0 / 0
7,795
600
4,461
5,660
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
12
1 / 1 / 2
6,346
488
4,054
10,254
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Rykita
Lancelot
11
1 / 6 / 0
6,236
480
7,033
12,828
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cachinnor
Kuzenbo
0
1
1
0.5
W
0
0
0
0
L
Discordia
IGxxMitchkill
Discordia
1
3
1
0.5
L
Anhur
MR3O5
Anhur
0
0
0
0
W
Ganesha
MooseNinja
Ganesha
0
1
3
1.5
L
Awilix
1
1
2
2
L
Lancelot
Rykita
Lancelot
1
6
0
0.17
W
4
1
1
4.5
W
Thoth
sIeepyjoe
Thoth
3
1
3
4.5
W
Odin
Ÿhwach
Odin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
24,917
39,226
Taken
44,961
22,303
Mitigated
24,442
14,720
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cachinnor
Kuzenbo
4,635
1,910
0
2,162
8,558
7,899
0
2,503
5,882
17,055
0
W
2,929
2,068
0
2,872
6,515
2,356
0
1,146
5,369
0
73,833
L
Discordia
IGxxMitchkill
Discordia
4,734
392
0
1,000
7,661
2,297
0
3,021
4,426
56,141
0
L
Anhur
MR3O5
Anhur
4,461
2,384
0
4,123
5,660
2,252
0
607
5,053
0
92,863
W
Ganesha
MooseNinja
Ganesha
3,317
436
1,824
2,187
8,860
5,759
0
3,030
5,688
19,450
1,133
L
Awilix
4,054
1,811
0
4,446
10,254
3,642
0
3,370
6,646
0
50,310
L
Lancelot
Rykita
Lancelot
7,033
1,832
0
2,725
12,828
8,352
0
1,133
11,663
0
41,063
W
4,081
893
0
4,544
8,486
2,646
0
805
7,628
0
51,780
W
Thoth
sIeepyjoe
Thoth
8,141
78
0
937
5,464
2,010
0
3,250
1,758
66,626
1,378
W
Odin
Ÿhwach
Odin
10,061
2,681
0
2,356
9,901
9,532
0
508
8,971
0
73,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
33,222
520
Minions Killed
470
0
Camps Cleared
0
1,375,960
Distance Traveled
1,334,915
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,915
455
26
2
0
286,807
8
W
Rama
7,257
558
153
12
0
225,787
0
L
Discordia
6,930
533
123
9
0
240,116
0
L
Anhur
7,795
600
158
12
0
214,500
1
W
Ganesha
6,688
514
2
0
0
291,342
4
L
Awilix
6,346
488
87
7
0
327,937
2
L
Lancelot
6,236
480
76
6
0
265,555
4
W
Pele
7,094
546
80
6
0
325,962
0
W
Thoth
8,512
655
167
13
0
288,792
3
W
Odin
8,807
677
118
9
0
244,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role