Player Matchup

Bastet
Bastet
Black-Cat__FR
Bastet
Level 120
God Stats
19W - 7L
1,813 SR
Queue Stats
336W - 304L
1,477 Elo+
Party 1
Bake Kujira
Bake Kujira
Heilmann4991
Bake Kujira
Level 109
God Stats
12W - 14L
1,428 SR
Queue Stats
65W - 71L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Hugo-Skye
Cernunnos
Level 149
God Stats
3W - 1L
1,245 SR
Queue Stats
414W - 383L
1,494 Elo+
Party 1
Hercules
Hercules
Valchabalou
Hercules
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
116W - 109L
1,462 Elo+
Party 1
Ra
Ra
hades36
Ra
Level 134
God Stats
6W - 4L
1,549 SR
Queue Stats
79W - 85L
1,456 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,461 Elo+

VS

Team Averages
Level 89
1,462 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
MadSnacks
Nut
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,479 Elo+
Solo
Pele
Pele
bambugitano
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,474 Elo+
Party 2
Anubis
Anubis
sztanganabanie
Anubis
Level 79
God Stats
16W - 8L
1,308 SR
Queue Stats
481W - 440L
1,458 Elo+
Solo
Guan Yu
Guan Yu
whatevsilike
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,256
617
9,497
10,785
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Heilmann4991
Bake Kujira
14
2 / 1 / 5
7,990
533
10,429
11,157
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Hugo-Skye
Cernunnos
16
1 / 0 / 2
9,292
619
5,976
6,290
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Valchabalou
Hercules
14
6 / 1 / 4
8,861
591
7,106
12,501
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 6
9,085
606
5,079
5,495
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 8 / 0
7,172
478
8,084
16,828
11,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 3 / 0
5,083
339
1,764
7,519
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 3 / 0
6,253
417
3,128
13,944
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 0
6,060
404
4,844
5,438
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
whatevsilike
Guan Yu
12
0 / 2 / 1
6,948
463
3,318
16,473
12,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
3
3
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
8
0
0.25
W
8
1
3
9.5
W
Bake Kujira
Heilmann4991
Bake Kujira
2
1
5
4.5
W
Cernunnos
Hugo-Skye
Cernunnos
1
0
2
2
L
0
3
0
0
W
Hercules
Valchabalou
Hercules
6
1
4
8
L
0
3
0
0
W
0
0
6
3
L
1
2
0
0.5
L
Guan Yu
whatevsilike
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
21,138
46,228
Taken
60,202
32,951
Mitigated
34,435
23,360
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,084
1,269
0
2,960
16,828
11,831
4
1,041
14,990
0
48,641
W
9,497
2,872
0
6,725
10,785
3,990
0
430
10,355
0
70,681
W
Bake Kujira
Heilmann4991
Bake Kujira
10,429
4,870
145
2,982
11,157
10,583
1,894
1,792
9,365
52,973
1,900
W
Cernunnos
Hugo-Skye
Cernunnos
5,976
3,097
0
4,459
6,290
2,694
3,194
0
6,290
0
88,382
L
1,764
981
0
2,072
7,519
2,366
0
2,865
4,431
0
18,703
W
Hercules
Valchabalou
Hercules
7,106
1,636
0
4,666
12,501
13,751
305
0
12,501
0
49,967
L
3,128
951
0
1,604
13,944
5,933
0
2,397
11,331
0
45,527
W
5,079
84
1,477
2,906
5,495
1,933
631
2,519
2,976
73,375
606
L
4,844
149
0
1,705
5,438
2,073
0
1,627
3,707
40,060
2,310
L
Guan Yu
whatevsilike
Guan Yu
3,318
934
620
5,409
16,473
12,232
0
6,096
9,879
0
32,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
31,516
527
Minions Killed
294
0
Camps Cleared
0
1,463,655
Distance Traveled
1,156,086
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,172
478
69
5
0
283,359
0
W
Bastet
9,256
617
96
6
0
352,972
0
W
Bake Kujira
7,990
533
87
6
0
271,126
5
W
Cernunnos
9,292
619
140
9
0
264,148
0
L
Nut
5,083
339
28
2
0
127,625
0
W
Hercules
8,861
591
70
5
0
265,710
0
L
Pele
6,253
417
75
5
0
279,044
0
W
Ra
9,085
606
134
9
0
309,699
0
L
Anubis
6,060
404
66
4
0
176,042
0
L
Guan Yu
6,948
463
56
4
0
290,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role