Player Matchup

Yemoja
Yemoja
HEALTANK
Yemoja
Level 157
God Stats
198W - 197L
1,544 SR
Queue Stats
508W - 497L
1,533 Elo+
Solo
Mulan
Mulan
TheKolateral
Mulan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 1
Medusa
Medusa
WolfTheOg
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,293 Elo+
Party 1
Da Ji
Da Ji
not kin
Da Ji
Level 108
God Stats
26W - 28L
1,580 SR
Queue Stats
745W - 774L
1,559 Elo+
Solo
Discordia
Discordia
致命游戏
Discordia
Level 158
God Stats
170W - 111L
1,687 SR
Queue Stats
1,100W - 1,115L
1,562 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,448 Elo+

VS

Team Averages
Level 118
1,544 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ExplodingVEVO
Cu Chulainn
Level 136
God Stats
8W - 2L
1,609 SR
Queue Stats
27W - 21L
1,654 Elo+
Solo
Ares
Ares
Gammell
Ares
Level 91
God Stats
4W - 2L
1,610 SR
Queue Stats
52W - 41L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HEALTANK
Yemoja
11
1 / 0 / 7
6,378
1,276
5,781
2,530
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,347
1,269
3,965
5,628
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
WolfTheOg
Medusa
11
1 / 0 / 7
6,469
1,294
4,555
4,280
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
not kin
Da Ji
12
3 / 1 / 5
6,636
1,327
6,820
5,319
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
致命游戏
Discordia
12
2 / 0 / 7
7,002
1,400
6,952
3,412
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

394

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 1
5,989
1,198
5,676
2,907
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
10
1 / 1 / 0
5,932
1,186
2,567
2,135
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sol
 
Sol
10
0 / 3 / 0
5,681
1,136
3,702
6,427
2,153
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ExplodingVEVO
Cu Chulainn
10
0 / 2 / 0
6,230
1,246
3,876
8,797
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ares
Gammell
Ares
10
0 / 3 / 0
5,936
1,187
2,725
9,366
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
9
Kills
1
1
Deaths
9
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Medusa
 
Medusa
1
1
0
1
L
Sol
 
Sol
0
3
0
0
L
Cu Chulainn
ExplodingVEVO
Cu Chulainn
0
2
0
0
L
Ares
Gammell
Ares
0
3
0
0
W
Yemoja
HEALTANK
Yemoja
1
0
7
4.5
W
2
0
2
3
W
Medusa
WolfTheOg
Medusa
1
0
7
4.5
W
Da Ji
not kin
Da Ji
3
1
5
5.5
W
Discordia
致命游戏
Discordia
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
18,546
21,169
Taken
29,632
10,849
Mitigated
17,995
3,100
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,676
0
0
0
2,907
1,011
0
2,415
358
17,411
690
L
Medusa
 
Medusa
2,567
687
0
235
2,135
714
0
1,275
844
0
12,339
L
Sol
 
Sol
3,702
1,280
0
815
6,427
2,153
0
2,672
3,465
13,129
0
L
Cu Chulainn
ExplodingVEVO
Cu Chulainn
3,876
272
0
382
8,797
7,241
0
2,798
5,570
0
12,275
L
Ares
Gammell
Ares
2,725
52
0
1,709
9,366
6,876
0
2,770
6,198
3,705
0
W
Yemoja
HEALTANK
Yemoja
5,781
290
1,710
240
2,530
1,171
0
1,825
705
11,307
0
W
3,965
569
0
584
5,628
3,697
0
3,222
2,406
0
8,140
W
Medusa
WolfTheOg
Medusa
4,555
2,051
0
336
4,280
1,797
0
3,496
784
0
14,940
W
Da Ji
not kin
Da Ji
6,820
1,801
0
0
5,319
2,926
0
2,342
2,977
0
13,956
W
Discordia
致命游戏
Discordia
6,952
52
0
230
3,412
1,258
0
1,218
2,194
21,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
29,768
104
Minions Killed
95
6
Camps Cleared
3
570,459
Distance Traveled
508,289
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,989
1,198
34
7
0
122,158
0
L
Medusa
5,932
1,186
18
4
2
52,575
0
L
Sol
5,681
1,136
23
5
1
104,364
0
L
Cu Chulainn
6,230
1,246
16
3
0
127,529
3
L
Ares
5,936
1,187
4
1
0
101,663
0
W
Yemoja
6,378
1,276
23
5
1
101,012
0
W
Mulan
6,347
1,269
15
3
0
106,388
0
W
Medusa
6,469
1,294
23
5
1
112,862
0
W
Da Ji
6,636
1,327
13
3
2
113,880
0
W
Discordia
7,002
1,400
30
6
2
136,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role