Player Matchup

Chaac
Chaac
Cxrps
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Odin
Odin
Iv navyy vI
Odin
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 41L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
Killer__Clown31
Ratatoskr
Level 105
God Stats
3W - 5L
1,817 SR
Queue Stats
83W - 97L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Red Priest 00
Kukulkan
Level 121
God Stats
13W - 17L
1,390 SR
Queue Stats
216W - 225L
1,386 Elo+
Solo
Rama
Rama
Swampstalker50
Rama
Level 146
God Stats
6W - 10L
1,507 SR
Queue Stats
323W - 316L
1,455 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,434 Elo+

VS

Team Averages
Level 56
1,447 SR
1,300 Elo+
Tiamat
Tiamat
Griffin701
Tiamat
Level 50
God Stats
3W - 2L
1,714 SR
Queue Stats
104W - 117L
1,333 Elo+
Party 1
Sobek
Sobek
NOSOYVEGETTA
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,391 Elo+
Solo
Ravana
Ravana
Quinzel6269
Ravana
Level 68
God Stats
3W - 1L
1,717 SR
Queue Stats
119W - 122L
1,381 Elo+
Solo
Awilix
Awilix
Rushstarr37
Awilix
Level 40
God Stats
4W - 3L
1,180 SR
Queue Stats
47W - 46L
1,345 Elo+
Party 1
Neith
Neith
xSenpaiSnatcher
Neith
Level 21
God Stats
6W - 3L
1,123 SR
Queue Stats
17W - 19L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cxrps
Chaac
9
0 / 0 / 1
5,863
451
3,933
9,835
7,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 1
6,324
486
2,101
8,024
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Killer__Clown31
Ratatoskr
12
1 / 1 / 0
6,133
472
3,595
9,787
3,725
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Red Priest 00
Kukulkan
11
1 / 4 / 2
6,511
501
5,698
8,293
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,634
433
7,670
5,786
1,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Griffin701
Tiamat
11
1 / 2 / 2
6,780
522
5,357
8,598
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 3
6,289
484
7,202
12,042
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
0 / 0 / 0
7,355
566
5,034
3,914
2,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
3 / 0 / 0
6,535
503
4,595
8,662
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,977
460
2,517
7,122
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
6
6
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cxrps
Chaac
0
0
1
0.5
W
Tiamat
Griffin701
Tiamat
1
2
2
1
L
0
0
1
0.5
L
Ratatoskr
Killer__Clown31
Ratatoskr
1
1
0
1
W
1
0
3
2.5
W
Ravana
0
0
0
0
L
Kukulkan
Red Priest 00
Kukulkan
1
4
2
0.5
W
Awilix
3
0
0
3
L
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
24,705
41,725
Taken
40,338
23,705
Mitigated
24,258
15,554
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cxrps
Chaac
3,933
659
290
4,956
9,835
7,441
0
4,829
5,006
0
21,467
W
Tiamat
Griffin701
Tiamat
5,357
527
0
2,799
8,598
5,528
340
3,817
4,781
40,307
3,377
L
2,101
186
0
2,884
8,024
7,673
0
562
7,462
0
37,317
L
Ratatoskr
Killer__Clown31
Ratatoskr
3,595
427
0
5,276
9,787
3,725
0
825
8,962
0
50,069
W
7,202
569
0
5,764
12,042
10,090
0
426
11,616
22,827
0
W
Ravana
5,034
676
0
1,841
3,914
2,280
0
0
3,538
5,829
45,226
L
Kukulkan
Red Priest 00
Kukulkan
5,698
304
0
980
8,293
2,968
0
4,584
3,709
46,873
0
W
Awilix
4,595
1,649
0
1,805
8,662
3,680
141
309
8,311
0
39,289
L
7,670
5,951
0
1,168
5,786
1,898
0
2,134
3,652
0
31,145
W
2,517
1,612
0
1,232
7,122
2,680
0
1,146
5,976
0
29,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
32,936
313
Minions Killed
303
0
Camps Cleared
0
1,211,321
Distance Traveled
1,277,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,863
451
32
2
0
229,053
0
W
Tiamat
6,780
522
74
6
0
233,975
0
L
Odin
6,324
486
73
6
0
221,879
0
L
Ratatoskr
6,133
472
82
6
0
296,582
0
W
Sobek
6,289
484
20
2
0
267,179
0
W
Ravana
7,355
566
88
7
0
226,620
0
L
Kukulkan
6,511
501
70
5
0
239,044
0
W
Awilix
6,535
503
60
5
0
330,310
0
L
Rama
5,634
433
56
4
0
224,763
0
W
Neith
5,977
460
61
5
0
219,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role