Player Matchup

Horus
Horus
Gold V
Protomies
Horus
Gold V
Level 129
God Stats
44W - 46L
1,463 SR
Queue Stats
92W - 106L
1,430 MMR
Party 1
Discordia
Discordia
Gold IV
sonicemonk
Discordia
Gold IV
Level 88
God Stats
23W - 35L
1,512 SR
Queue Stats
278W - 355L
1,411 MMR
Solo
Nemesis
Nemesis
Gold IV
tjarri
Nemesis
Gold IV
Level 111
God Stats
84W - 89L
1,466 SR
Queue Stats
89W - 98L
1,485 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,480 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,620 SR
1,551 MMR
Tyr
Tyr
Diamond II
Akurseru
Tyr
Diamond II
Level 114
God Stats
0W - 2L
1,709 SR
Queue Stats
115W - 117L
2,039 MMR
Solo
Agni
Agni
Bronze III
L30T1A0
Agni
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 MMR
Solo
Cthulhu
Cthulhu
Silver I
MaverickDB22
Cthulhu
Silver I
Level 121
God Stats
61W - 40L
1,650 SR
Queue Stats
186W - 208L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Protomies
Horus
12
1 / 0 / 5
7,128
713
3,415
6,218
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
sonicemonk
Discordia
13
2 / 1 / 5
7,906
791
9,157
4,500
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
tjarri
Nemesis
12
4 / 0 / 3
7,627
763
5,376
5,557
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KuzenboAchillesVulcanOdinNe Zha

VS

Bans
HerculesNeithIx ChelHou YiCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,584
658
3,982
7,998
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
L30T1A0
Agni
9
0 / 5 / 1
6,069
607
1,831
5,655
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
MaverickDB22
Cthulhu
11
1 / 1 / 0
6,570
657
4,799
6,921
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Agni
L30T1A0
Agni
0
5
1
0.1
L
Cthulhu
MaverickDB22
Cthulhu
1
1
0
1
W
Horus
Protomies
Horus
1
0
5
3.5
W
Discordia
sonicemonk
Discordia
2
1
5
4.5
W
Nemesis
tjarri
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
10,612
16,275
Taken
20,574
9,838
Mitigated
11,523
4,124
Healing
1,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
296
0
1,136
7,998
6,434
0
3,399
4,415
0
19,592
L
Agni
L30T1A0
Agni
1,831
153
0
66
5,655
1,715
0
2,159
3,418
13,623
323
L
Cthulhu
MaverickDB22
Cthulhu
4,799
323
0
20
6,921
3,374
0
3,586
3,185
22,615
0
W
Horus
Protomies
Horus
3,415
1,224
320
2,026
6,218
5,639
245
3,107
3,088
0
9,081
W
Discordia
sonicemonk
Discordia
9,157
706
0
952
4,500
1,617
400
2,174
2,326
42,191
588
W
Nemesis
tjarri
Nemesis
5,376
1,277
0
826
5,557
2,582
376
1,335
4,209
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
19,223
127
Minions Killed
101
0
Camps Cleared
0
593,280
Distance Traveled
474,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,584
658
36
4
0
186,117
2
L
Agni
6,069
607
27
3
0
135,551
0
L
Cthulhu
6,570
657
38
4
0
152,342
0
W
Horus
7,128
713
13
1
0
183,135
0
W
Discordia
7,906
791
80
8
0
190,252
0
W
Nemesis
7,627
763
34
3
0
219,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role