Player Matchup

Ao Kuang
Ao Kuang
AuditoreGameplay
Ao Kuang
Level 40
God Stats
5W - 7L
1,136 SR
Queue Stats
28W - 47L
1,300 Elo+
Solo
Horus
Horus
CapTommy43
Horus
Level 167
God Stats
2W - 2L
1,267 SR
Queue Stats
59W - 62L
1,529 Elo+
Party 1
Bacchus
Bacchus
Kuruk_24
Bacchus
Level 127
God Stats
2W - 1L
1,403 SR
Queue Stats
4W - 4L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
Level 159
God Stats
2W - 7L
1,239 SR
Queue Stats
68W - 69L
1,493 Elo+
Solo
Hou Yi
Hou Yi
hussen34
Hou Yi
Level 45
God Stats
5W - 0L
1,652 SR
Queue Stats
58W - 62L
1,455 Elo+
Solo
Team Averages
Level 108
1,339 SR
1,449 Elo+

VS

Team Averages
Level 136
1,557 SR
1,399 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AkunaaMatata
Izanami
Level 134
God Stats
20W - 26L
1,470 SR
Queue Stats
34W - 45L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
BejeweledRain
Tsukuyomi
Level 78
God Stats
0W - 1L
1,298 SR
Queue Stats
121W - 102L
1,473 Elo+
Solo
Charon
Charon
Ravens7900
Charon
Level 188
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 10L
1,139 Elo+
Solo
Merlin
Merlin
monszy
Merlin
Level 159
God Stats
2W - 2L
1,800 SR
Queue Stats
321W - 313L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,911
559
2,023
4,042
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
4 / 0 / 0
5,628
804
5,057
6,452
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Kuruk_24
Bacchus
7
1 / 0 / 3
4,581
654
2,407
4,120
2,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MalawagMeester57
Morgan Le Fay
9
1 / 0 / 0
4,836
691
1,783
2,442
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
hussen34
Hou Yi
7
2 / 1 / 2
4,313
616
2,086
3,964
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 1 / 1
4,000
571
2,328
6,253
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
AkunaaMatata
Izanami
6
0 / 3 / 0
3,804
543
2,211
4,775
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
BejeweledRain
Tsukuyomi
5
0 / 3 / 0
3,284
469
2,085
5,091
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
Ravens7900
Charon
6
1 / 1 / 0
4,158
594
2,136
4,640
2,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
monszy
Merlin
8
0 / 2 / 0
3,995
571
861
3,655
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
1
0.5
L
Izanami
AkunaaMatata
Izanami
0
3
0
0
W
1
0
0
1
L
Tsukuyomi
BejeweledRain
Tsukuyomi
0
3
0
0
W
Horus
4
0
0
4
W
Bacchus
Kuruk_24
Bacchus
1
0
3
2.5
W
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
1
0
0
1
L
Charon
Ravens7900
Charon
1
1
0
1
W
Hou Yi
hussen34
Hou Yi
2
1
2
3
L
Merlin
monszy
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
9,621
21,020
Taken
24,414
9,031
Mitigated
9,087
8,022
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,328
375
0
2,707
6,253
2,104
0
1,579
4,674
19,782
0
L
Izanami
AkunaaMatata
Izanami
2,211
1,589
0
335
4,775
1,526
0
2,486
2,289
0
23,190
W
2,023
693
0
1,751
4,042
1,241
0
459
3,583
16,110
7,376
L
Tsukuyomi
BejeweledRain
Tsukuyomi
2,085
658
0
1,028
5,091
1,694
0
0
5,091
0
10,343
W
Horus
5,057
1,966
0
1,938
6,452
2,850
0
993
5,178
0
37,621
W
Bacchus
Kuruk_24
Bacchus
2,407
214
0
1,421
4,120
2,878
0
802
3,318
10,807
2,302
W
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
1,783
229
0
1,229
2,442
776
0
810
1,632
29,132
0
L
Charon
Ravens7900
Charon
2,136
428
0
1,519
4,640
2,851
0
379
4,261
13,052
0
W
Hou Yi
hussen34
Hou Yi
2,086
1,375
0
1,683
3,964
1,286
0
2,238
1,726
0
23,996
L
Merlin
monszy
Merlin
861
0
0
670
3,655
912
0
1,377
2,278
20,828
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
19,241
233
Minions Killed
145
0
Camps Cleared
0
701,445
Distance Traveled
653,028
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,000
571
46
7
0
156,148
0
L
Izanami
3,804
543
42
6
0
118,051
0
W
Ao Kuang
3,911
559
41
6
0
159,107
3
L
Tsukuyomi
3,284
469
10
1
0
110,580
1
W
Horus
5,628
804
64
9
0
114,820
0
W
Bacchus
4,581
654
15
2
0
154,526
2
W
Morgan Le Fay
4,836
691
66
9
0
142,666
3
L
Charon
4,158
594
11
2
0
136,691
2
W
Hou Yi
4,313
616
47
7
0
130,326
0
L
Merlin
3,995
571
36
5
0
131,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role