Player Matchup

Vulcan
Vulcan
NNE_Futuristic
Vulcan
Level 147
God Stats
4W - 3L
1,378 SR
Queue Stats
251W - 254L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Nick552
Ao Kuang
Level 105
God Stats
24W - 25L
1,569 SR
Queue Stats
201W - 171L
1,524 Elo+
Solo
Chaac
Chaac
S-W-A-T--007
Chaac
Level 147
God Stats
1W - 6L
1,263 SR
Queue Stats
79W - 89L
1,487 Elo+
Solo
Nut
Nut
SaiyanForce
Nut
Level 61
God Stats
2W - 3L
1,777 SR
Queue Stats
151W - 150L
1,510 Elo+
Solo
Geb
Geb
hurshy21
Geb
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 106L
1,477 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,482 Elo+

VS

Team Averages
Level 123
1,528 SR
1,473 Elo+
Ymir
Ymir
Evve013
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 153L
1,414 Elo+
Solo
Discordia
Discordia
Jp6680
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 123L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Soren_132
Danzaburou
Level 105
God Stats
23W - 20L
1,642 SR
Queue Stats
48W - 43L
1,472 Elo+
Solo
Cerberus
Cerberus
xLyosin
Cerberus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 79L
1,446 Elo+
Solo
Hades
Hades
zMxri-
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 206L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,953
468
8,546
7,926
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Nick552
Ao Kuang
15
5 / 5 / 0
8,257
486
9,184
16,949
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 4 / 3
8,504
500
6,967
16,232
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 3 / 4
9,212
542
10,038
13,871
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
5,030
296
971
4,874
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Evve013
Ymir
16
6 / 4 / 2
9,263
545
5,386
14,861
8,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Jp6680
Discordia
17
4 / 0 / 7
10,464
616
8,097
6,352
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
Soren_132
Danzaburou
17
3 / 1 / 3
10,371
610
8,597
11,126
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xLyosin
Cerberus
15
4 / 2 / 5
9,175
540
6,804
16,818
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
zMxri-
Hades
15
1 / 3 / 5
9,361
551
7,606
14,588
9,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
19
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Evve013
Ymir
6
4
2
1.75
W
Discordia
Jp6680
Discordia
4
0
7
7.5
L
1
5
2
0.4
L
Ao Kuang
Nick552
Ao Kuang
5
5
0
1
L
2
4
3
0.88
L
2
3
4
1.33
W
Danzaburou
Soren_132
Danzaburou
3
1
3
4.5
L
0
2
0
0
W
Cerberus
xLyosin
Cerberus
4
2
5
3.25
W
Hades
zMxri-
Hades
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
36,490
59,852
Taken
63,745
30,823
Mitigated
39,799
16,524
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Evve013
Ymir
5,386
1,133
0
2,509
14,861
8,426
120
6,845
7,892
60,893
1,372
W
Discordia
Jp6680
Discordia
8,097
40
0
873
6,352
2,420
643
3,877
2,475
82,596
2,994
L
8,546
3,961
0
750
7,926
2,663
0
4,603
2,744
58,510
0
L
Ao Kuang
Nick552
Ao Kuang
9,184
2,267
0
7,078
16,949
5,499
0
9,133
7,554
60,585
2,880
L
6,967
1,338
0
6,016
16,232
15,267
0
6,967
9,225
0
59,306
L
10,038
5,851
0
1,973
13,871
5,278
1
3,886
9,985
0
80,311
W
Danzaburou
Soren_132
Danzaburou
8,597
4,442
0
6,029
11,126
4,965
897
601
10,525
0
93,302
L
971
182
0
707
4,874
2,116
0
1,066
3,808
5,397
0
W
Cerberus
xLyosin
Cerberus
6,804
666
0
4,896
16,818
14,895
0
4,714
11,959
34,410
2,859
W
Hades
zMxri-
Hades
7,606
1,225
272
8,346
14,588
9,093
0
3,150
10,702
69,614
3,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
48,634
429
Minions Killed
567
0
Camps Cleared
0
1,269,087
Distance Traveled
1,546,880
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,263
545
84
5
0
301,250
0
W
Discordia
10,464
616
164
10
0
351,875
1
L
Vulcan
7,953
468
91
5
0
321,714
2
L
Ao Kuang
8,257
486
91
5
0
339,875
0
L
Chaac
8,504
500
88
5
0
257,677
2
L
Nut
9,212
542
149
9
0
273,933
2
W
Danzaburou
10,371
610
140
8
0
299,848
2
L
Geb
5,030
296
10
1
0
75,888
0
W
Cerberus
9,175
540
58
3
0
323,026
6
W
Hades
9,361
551
121
7
0
270,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role