Player Matchup

Scylla
Scylla
Hugolasala23
Scylla
Level 64
God Stats
6W - 5L
1,504 SR
Queue Stats
55W - 47L
1,465 Elo+
Solo
Thanatos
Thanatos
ManuelPro10711
Thanatos
Level 93
God Stats
1W - 3L
1,123 SR
Queue Stats
178W - 159L
1,551 Elo+
Solo
Anubis
Anubis
Raĩzel
Anubis
Level 150
God Stats
6W - 3L
1,686 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 1
Nut
Nut
orbsessions
Nut
Level 154
God Stats
2W - 4L
1,224 SR
Queue Stats
325W - 323L
1,462 Elo+
Solo
Achilles
Achilles
sewer10
Achilles
Level 198
God Stats
2W - 0L
1,269 SR
Queue Stats
41W - 33L
1,527 Elo+
Party 1
Team Averages
Level 132
1,361 SR
1,499 Elo+

VS

Team Averages
Level 125
1,392 SR
1,435 Elo+
Ullr
Ullr
ChocoElNarco
Ullr
Level 118
God Stats
17W - 29L
1,234 SR
Queue Stats
213W - 208L
1,491 Elo+
Solo
Merlin
Merlin
JayhemXD
Merlin
Level 129
God Stats
7W - 2L
1,549 SR
Queue Stats
129W - 114L
1,493 Elo+
Solo
Bake Kujira
Bake Kujira
Runenash1
Bake Kujira
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,544 Elo+
Solo
Cthulhu
Cthulhu
martinos10000
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,175 Elo+
Solo
Mercury
Mercury
xMeysa_
Mercury
Level 102
God Stats
3W - 8L
1,175 SR
Queue Stats
24W - 25L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 0 / 3
6,592
599
1,966
2,355
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
4 / 1 / 3
6,260
569
4,431
8,197
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Raĩzel
Anubis
11
3 / 2 / 0
6,631
603
5,117
7,502
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 2
6,752
614
4,236
3,737
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
sewer10
Achilles
11
3 / 0 / 4
6,234
567
6,911
9,292
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,850
532
1,837
5,476
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JayhemXD
Merlin
10
1 / 4 / 0
5,529
503
2,929
6,953
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Runenash1
Bake Kujira
9
0 / 3 / 1
5,393
490
4,364
11,486
7,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
11
2 / 3 / 0
5,865
533
5,718
8,802
5,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
xMeysa_
Mercury
10
0 / 2 / 1
5,225
475
2,910
7,342
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
2
0
3
3.5
L
Merlin
JayhemXD
Merlin
1
4
0
0.25
W
Thanatos
4
1
3
5.5
W
Anubis
Raĩzel
Anubis
3
2
0
1.5
L
Bake Kujira
Runenash1
Bake Kujira
0
3
1
0.17
L
Cthulhu
2
3
0
0.67
W
1
0
2
2
W
Achilles
sewer10
Achilles
3
0
4
5
L
Mercury
xMeysa_
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
17,758
31,083
Taken
40,059
15,942
Mitigated
20,612
17,169
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,837
594
0
967
5,476
2,070
0
0
5,476
0
50,293
W
Scylla
1,966
257
0
470
2,355
754
13
1,039
1,316
42,260
1,378
L
Merlin
JayhemXD
Merlin
2,929
607
0
976
6,953
2,826
0
1,215
5,738
44,178
298
W
Thanatos
4,431
880
0
6,536
8,197
3,567
0
1,184
7,013
0
47,117
W
Anubis
Raĩzel
Anubis
5,117
539
0
3,750
7,502
3,848
0
4,318
3,184
47,114
889
L
Bake Kujira
Runenash1
Bake Kujira
4,364
2,614
0
1,765
11,486
7,562
19
1,060
10,426
24,036
0
L
Cthulhu
5,718
77
0
1,884
8,802
5,080
0
4,999
3,803
35,271
2,089
W
4,236
3,403
0
2,239
3,737
1,464
0
647
3,090
0
58,526
W
Achilles
sewer10
Achilles
6,911
1,220
0
4,174
9,292
6,309
0
5,333
3,959
1,459
22,127
L
Mercury
xMeysa_
Mercury
2,910
1,839
0
972
7,342
3,074
0
351
6,991
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
27,862
390
Minions Killed
320
0
Camps Cleared
0
1,016,819
Distance Traveled
1,037,220
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,850
532
91
8
0
202,424
1
W
Scylla
6,592
599
104
9
0
172,315
2
L
Merlin
5,529
503
75
7
0
171,570
1
W
Thanatos
6,260
569
71
6
0
243,279
0
W
Anubis
6,631
603
81
7
0
165,998
0
L
Bake Kujira
5,393
490
34
3
0
222,685
2
L
Cthulhu
5,865
533
56
5
0
203,172
1
W
Nut
6,752
614
113
10
0
198,658
1
W
Achilles
6,234
567
21
2
0
236,569
2
L
Mercury
5,225
475
64
6
0
237,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role