Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver II
AfroChamploo27
Anhur
Silver II
Level 148
God Stats
1W - 3L
1,499 SR
Queue Stats
14W - 14L
1,511 MMR
Party 1
Hercules
Hercules
Gold II
OnlyFuns
Hercules
Gold II
Level 214
God Stats
13W - 22L
1,570 SR
Queue Stats
671W - 692L
1,466 MMR
Solo
Xing Tian
Xing Tian
Gold II
alexishergg
Xing Tian
Gold II
Level 99
God Stats
3W - 2L
1,807 SR
Queue Stats
196W - 196L
1,501 MMR
Party 2
Thor
Thor
Gold III
llTiwoNll
Thor
Gold III
Level 158
God Stats
14W - 31L
1,471 SR
Queue Stats
196W - 196L
1,392 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,569 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,667 SR
1,485 MMR
Vamana
Vamana
Bronze III
Heårtwärd
Vamana
Bronze III
Level 167
God Stats
1W - 0L
1,668 SR
Queue Stats
30W - 22L
1,546 MMR
Solo
Loki
Loki
Gold IV
HunterFire
Loki
Gold IV
Level 116
God Stats
1W - 4L
1,817 SR
Queue Stats
287W - 273L
1,424 MMR
Solo
Hachiman
Hachiman
Gold IV
Kitana_121693
Hachiman
Gold IV
Level 157
God Stats
17W - 14L
1,687 SR
Queue Stats
232W - 231L
1,471 MMR
Solo
Athena
Athena
Gold III
Promortyus
Athena
Gold III
Level 99
God Stats
13W - 12L
1,584 SR
Queue Stats
67W - 60L
1,490 MMR
Solo
Janus
Janus
Gold III
candyman44
Janus
Gold III
Level 196
God Stats
13W - 12L
1,578 SR
Queue Stats
301W - 306L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 4 / 1
8,428
527
7,776
9,716
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,086
505
6,252
12,853
4,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
OnlyFuns
Hercules
13
0 / 4 / 0
7,809
488
3,545
13,809
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
alexishergg
Xing Tian
11
1 / 1 / 2
7,344
459
3,574
11,370
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
1 / 1 / 2
7,741
484
3,512
10,466
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAgniSusanoAwilix

VS

Bans
KuzenboAresChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 0 / 4
10,146
634
12,129
11,820
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 7
8,733
546
6,344
9,137
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Kitana_121693
Hachiman
16
3 / 1 / 4
9,106
569
10,735
12,343
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Promortyus
Athena
13
0 / 1 / 6
7,941
496
3,255
9,969
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
16
3 / 1 / 5
9,291
581
8,527
7,241
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
0
4
2
0.25
W
Vamana
5
0
4
7
W
3
1
7
6.5
W
Hachiman
Kitana_121693
Hachiman
3
1
4
5
L
Hercules
OnlyFuns
Hercules
0
4
0
0
W
Athena
Promortyus
Athena
0
1
6
3
L
Xing Tian
alexishergg
Xing Tian
1
1
2
2
W
Janus
3
1
5
5.5
L
Thor
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
40,990
58,214
Taken
50,510
34,009
Mitigated
35,214
14,927
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,776
1,239
0
836
9,716
3,621
0
5,093
4,518
70,728
0
L
6,252
4,683
0
3,996
12,853
4,543
0
1,131
11,722
0
70,425
W
Vamana
12,129
5,202
0
2,932
11,820
14,831
88
2,137
9,204
1,950
79,051
W
6,344
1,272
0
5,244
9,137
3,611
0
1,854
7,155
0
68,352
W
Hachiman
Kitana_121693
Hachiman
10,735
5,653
0
6,613
12,343
4,287
0
1,329
11,008
0
85,932
L
Hercules
OnlyFuns
Hercules
3,545
1,079
0
3,827
13,809
10,350
0
1,614
11,439
0
61,202
W
Athena
Promortyus
Athena
3,255
1,136
0
1,998
9,969
9,671
85
2,877
6,889
21,776
0
L
Xing Tian
alexishergg
Xing Tian
3,574
354
0
1,672
11,370
10,994
0
3,219
7,942
30,129
0
W
Janus
8,527
359
0
827
7,241
2,814
434
3,772
3,107
95,182
1,786
L
Thor
3,512
575
0
4,596
10,466
4,501
0
1,436
8,929
0
55,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
45,217
495
Minions Killed
552
0
Camps Cleared
0
1,642,648
Distance Traveled
1,668,232
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,428
527
149
9
0
340,139
0
L
Anhur
8,086
505
113
7
0
282,517
6
W
Vamana
10,146
634
137
9
0
304,819
0
W
Loki
8,733
546
103
6
0
369,835
0
W
Hachiman
9,106
569
131
8
0
304,152
4
L
Hercules
7,809
488
105
7
0
297,451
2
W
Athena
7,941
496
27
2
0
366,347
7
L
Xing Tian
7,344
459
31
2
0
349,839
3
W
Janus
9,291
581
154
10
0
323,079
2
L
Thor
7,741
484
97
6
0
372,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role