Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BaDThaiMyngh
Aphrodite
Level 64
God Stats
7W - 13L
1,338 SR
Queue Stats
38W - 45L
1,419 Elo+
Party 1
Ymir
Ymir
CptchaosEMP
Ymir
Level 20
God Stats
1W - 4L
1,185 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Izanami
Izanami
positiverkaktus
Izanami
Level 88
God Stats
1W - 3L
1,185 SR
Queue Stats
43W - 54L
1,419 Elo+
Party 1
Yu Huang
Yu Huang
tbyas
Yu Huang
Level 15
God Stats
4W - 2L
1,492 SR
Queue Stats
22W - 32L
1,502 Elo+
Party 1
Team Averages
Level 54
1,340 SR
1,405 Elo+

VS

Team Averages
Level 107
1,558 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gh0stSamurai92
Danzaburou
Level 242
God Stats
7W - 2L
1,801 SR
Queue Stats
66W - 89L
1,504 Elo+
Solo
Bacchus
Bacchus
Necros998
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,406 Elo+
Solo
Surtr
Surtr
Noopel
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
griezkax
Susano
Level 119
God Stats
2W - 6L
1,489 SR
Queue Stats
205W - 205L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 0
6,763
845
4,606
4,219
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
BaDThaiMyngh
Aphrodite
12
0 / 0 / 1
6,146
768
1,739
2,690
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
6,141
768
2,366
4,060
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 0
6,575
822
3,084
4,075
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yu Huang
tbyas
Yu Huang
12
0 / 1 / 2
6,159
770
3,026
3,802
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 0
6,155
769
2,292
1,272
524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gh0stSamurai92
Danzaburou
13
2 / 1 / 0
7,128
891
5,747
5,375
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
Necros998
Bacchus
12
1 / 2 / 2
6,576
822
3,246
5,978
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Noopel
Surtr
11
0 / 0 / 0
5,741
718
464
1,863
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
griezkax
Susano
12
0 / 1 / 1
6,222
778
4,483
7,208
4,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
0
2
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Aphrodite
BaDThaiMyngh
Aphrodite
0
0
1
0.5
W
1
1
2
2
L
Danzaburou
Gh0stSamurai92
Danzaburou
2
1
0
2
L
Bacchus
Necros998
Bacchus
1
2
2
1
L
Surtr
Noopel
Surtr
0
0
0
0
L
Susano
griezkax
Susano
0
1
1
0.5
W
1
0
0
1
W
Yu Huang
tbyas
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
16,232
18,846
Taken
21,696
8,740
Mitigated
13,994
7,157
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,606
708
0
806
4,219
1,560
0
797
3,332
15,339
0
L
Nu Wa
 
Nu Wa
2,292
1,053
0
662
1,272
524
435
255
1,017
14,125
0
W
Aphrodite
BaDThaiMyngh
Aphrodite
1,739
119
2,971
1,544
2,690
1,075
0
772
1,918
9,875
0
W
2,366
758
0
566
4,060
3,117
0
884
3,094
7,796
0
L
Danzaburou
Gh0stSamurai92
Danzaburou
5,747
1,938
0
1,537
5,375
2,159
0
2,968
2,265
0
28,228
L
Bacchus
Necros998
Bacchus
3,246
192
0
1,125
5,978
6,310
0
3,100
2,698
10,430
1,387
L
Surtr
Noopel
Surtr
464
36
0
519
1,863
881
0
1,177
494
100
3,392
L
Susano
griezkax
Susano
4,483
678
0
780
7,208
4,120
0
3,515
3,485
0
17,359
W
3,084
2,034
0
950
4,075
1,438
35
1,571
2,332
0
29,275
W
Yu Huang
tbyas
Yu Huang
3,026
156
0
320
3,802
1,550
0
983
2,737
16,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
31,822
181
Minions Killed
143
0
Camps Cleared
0
761,260
Distance Traveled
707,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,763
845
45
6
0
144,268
0
L
Nu Wa
6,155
769
26
3
0
121,346
0
W
Aphrodite
6,146
768
27
3
0
167,664
0
W
Ymir
6,141
768
14
2
0
125,430
0
L
Danzaburou
7,128
891
50
6
0
146,464
0
L
Bacchus
6,576
822
24
3
0
152,678
0
L
Surtr
5,741
718
9
1
0
96,972
0
L
Susano
6,222
778
34
4
0
190,117
0
W
Izanami
6,575
822
59
7
0
153,736
0
W
Yu Huang
6,159
770
36
5
0
170,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role