Player Matchup

Charon
Charon
Bronze III
AyoDrjII
Charon
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,406 MMR
Party 1
Achilles
Achilles
Bronze III
Hersheey76
Achilles
Bronze III
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,406 MMR
Party 1
Fenrir
Fenrir
Gold V
VIH Slayer
Fenrir
Gold V
Level 184
God Stats
5W - 7L
1,290 SR
Queue Stats
81W - 90L
1,438 MMR
Solo
Izanami
Izanami
Silver II
xTiger125x
Izanami
Silver II
Level 68
God Stats
2W - 3L
1,410 SR
Queue Stats
6W - 9L
1,465 MMR
Solo
Poseidon
Poseidon
Gold IV
xkoolaidman87x
Poseidon
Gold IV
Level 153
God Stats
1W - 2L
1,561 SR
Queue Stats
65W - 64L
1,481 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,452 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,613 SR
1,439 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
BEASTREIN
Morgan Le Fay
Gold II
Level 171
God Stats
32W - 21L
1,654 SR
Queue Stats
244W - 244L
1,475 MMR
Solo
Artemis
Artemis
Gold IV
BlueBiohazard
Artemis
Gold IV
Level 129
God Stats
12W - 5L
1,876 SR
Queue Stats
33W - 40L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold V
Gr8Kahn
Xing Tian
Gold V
Level 144
God Stats
67W - 67L
1,536 SR
Queue Stats
246W - 264L
1,394 MMR
Solo
Susano
Susano
Gold III
ST0PFeeding
Susano
Gold III
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
296W - 301L
1,420 MMR
Solo
Bacchus
Bacchus
Bronze III
Worth it Rob
Bacchus
Bronze III
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
90W - 94L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AyoDrjII
Charon
9
0 / 0 / 0
5,465
547
1,667
4,823
2,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Hersheey76
Achilles
9
0 / 5 / 0
5,202
520
3,701
10,253
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Fenrir
VIH Slayer
Fenrir
11
1 / 2 / 0
5,797
580
2,693
8,926
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xTiger125x
Izanami
11
1 / 1 / 0
5,756
576
3,353
6,274
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
10
0 / 3 / 0
5,473
547
1,632
5,996
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GilgameshNutAo KuangThorAres

VS

Bans
ThanatosAtlasKing ArthurSun WukongAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BEASTREIN
Morgan Le Fay
13
5 / 0 / 1
7,255
726
7,655
4,830
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
11
0 / 1 / 1
5,688
569
3,631
5,856
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Gr8Kahn
Xing Tian
11
5 / 1 / 0
6,749
675
4,837
7,676
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
1 / 0 / 2
5,973
597
2,335
8,051
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Worth it Rob
Bacchus
10
0 / 0 / 1
5,782
578
2,626
4,714
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
11
11
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
AyoDrjII
Charon
0
0
0
0
W
Morgan Le Fay
BEASTREIN
Morgan Le Fay
5
0
1
5.5
W
Artemis
0
1
1
0.5
W
Xing Tian
Gr8Kahn
Xing Tian
5
1
0
5
L
Achilles
Hersheey76
Achilles
0
5
0
0
W
Susano
1
0
2
2
L
Fenrir
VIH Slayer
Fenrir
1
2
0
0.5
W
Bacchus
Worth it Rob
Bacchus
0
0
1
0.5
L
Izanami
xTiger125x
Izanami
1
1
0
1
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
21,084
36,272
Taken
31,127
15,443
Mitigated
15,163
7,915
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AyoDrjII
Charon
1,667
445
0
1,109
4,823
2,962
26
2,316
2,419
13,031
0
W
Morgan Le Fay
BEASTREIN
Morgan Le Fay
7,655
647
0
1,345
4,830
2,019
0
1,771
3,059
51,494
2,711
W
Artemis
3,631
1,672
0
2,477
5,856
2,152
0
571
5,285
0
47,461
W
Xing Tian
Gr8Kahn
Xing Tian
4,837
0
0
1,381
7,676
4,340
0
0
7,676
27,962
147
L
Achilles
Hersheey76
Achilles
3,701
492
0
1,215
10,253
4,789
0
4,086
5,563
0
27,357
W
Susano
2,335
616
0
4,989
8,051
3,008
0
837
7,214
0
48,309
L
Fenrir
VIH Slayer
Fenrir
2,693
506
0
2,677
8,926
3,924
0
1,716
7,086
0
45,720
W
Bacchus
Worth it Rob
Bacchus
2,626
210
0
1,739
4,714
3,644
0
808
3,906
18,745
0
L
Izanami
xTiger125x
Izanami
3,353
2,591
0
1,451
6,274
1,887
580
1,773
4,449
0
50,989
L
Poseidon
1,632
575
0
1,463
5,996
1,881
0
3,251
2,389
44,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
31,447
328
Minions Killed
345
0
Camps Cleared
0
1,074,997
Distance Traveled
1,122,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,465
547
11
1
0
236,512
0
W
Morgan Le Fay
7,255
726
92
9
0
247,325
2
W
Artemis
5,688
569
76
8
0
186,993
0
W
Xing Tian
6,749
675
65
7
0
191,315
0
L
Achilles
5,202
520
39
4
0
184,218
2
W
Susano
5,973
597
84
8
0
257,760
0
L
Fenrir
5,797
580
85
9
0
232,074
0
W
Bacchus
5,782
578
28
3
0
239,544
0
L
Izanami
5,756
576
98
10
0
196,506
0
L
Poseidon
5,473
547
95
10
0
225,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role