Player Matchup

Loki
Loki
Gobane
Loki
Level 157
God Stats
0W - 1L
1,845 SR
Queue Stats
132W - 122L
1,544 Elo+
Party 1
Agni
Agni
Zanzumak
Agni
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 74L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
libussy
Jing Wei
Level 35
God Stats
17W - 18L
1,338 SR
Queue Stats
59W - 67L
1,518 Elo+
Party 1
Team Averages
Level 107
1,561 SR
1,546 Elo+

VS

Team Averages
Level 61
1,659 SR
1,428 Elo+
Aphrodite
Aphrodite
FancyGods
Aphrodite
Level 34
God Stats
45W - 36L
1,721 SR
Queue Stats
325W - 342L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
MrYogiPK
Sun Wukong
Level 45
God Stats
2W - 1L
1,556 SR
Queue Stats
100W - 107L
1,556 Elo+
Party 2
Anubis
Anubis
starkiller388
Anubis
Level 105
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gobane
Loki
11
1 / 6 / 4
7,363
669
6,699
11,851
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
14
3 / 2 / 2
8,280
753
12,191
7,620
3,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
libussy
Jing Wei
13
1 / 5 / 0
7,502
682
3,158
11,121
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FancyGods
Aphrodite
14
4 / 2 / 7
8,436
767
5,471
10,467
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MrYogiPK
Sun Wukong
14
6 / 0 / 5
9,343
849
9,553
13,578
15,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 9
8,740
795
12,132
10,558
6,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FancyGods
Aphrodite
4
2
7
3.75
L
Loki
Gobane
Loki
1
6
4
0.5
W
Sun Wukong
MrYogiPK
Sun Wukong
6
0
5
8.5
L
Agni
3
2
2
2
L
Jing Wei
libussy
Jing Wei
1
5
0
0.2
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
27,156
30,592
Taken
34,603
15,573
Mitigated
27,345
4,217
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FancyGods
Aphrodite
5,471
792
4,412
6,159
10,467
5,278
140
3,470
6,952
27,520
0
L
Loki
Gobane
Loki
6,699
1,455
0
1,630
11,851
8,895
0
5,677
6,105
1,778
13,199
W
Sun Wukong
MrYogiPK
Sun Wukong
9,553
2,333
0
2,119
13,578
15,783
93
4,132
9,397
0
27,472
L
Agni
12,191
498
0
2,177
7,620
3,845
0
3,171
4,326
39,556
976
L
Jing Wei
libussy
Jing Wei
3,158
2,078
0
410
11,121
2,833
0
8,452
2,531
0
18,080
W
12,132
464
0
1,398
10,558
6,284
240
5,017
5,404
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
26,519
122
Minions Killed
134
0
Camps Cleared
0
590,100
Distance Traveled
634,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,436
767
55
5
0
223,180
1
L
Loki
7,363
669
18
2
0
198,084
0
W
Sun Wukong
9,343
849
30
3
0
236,800
0
L
Agni
8,280
753
63
6
0
196,329
0
L
Jing Wei
7,502
682
41
4
0
195,687
0
W
Anubis
8,740
795
49
4
0
174,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role