Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KaiqueHS33_
Ne Zha
Level 64
God Stats
6W - 4L
1,466 SR
Queue Stats
178W - 188L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
LunarWraith9593
Kuzenbo
Level 107
God Stats
53W - 43L
1,422 SR
Queue Stats
924W - 917L
1,420 Elo+
Solo
Izanami
Izanami
PatrickOp
Izanami
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 72L
1,491 Elo+
Solo
Team Averages
Level 118
1,478 SR
1,482 Elo+

VS

Team Averages
Level 114
1,568 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ELLiTEMASTER
Hades
Level 111
God Stats
6W - 3L
1,633 SR
Queue Stats
40W - 48L
1,416 Elo+
Solo
Maui
Maui
Vorkaky
Maui
Level 40
God Stats
9W - 7L
1,709 SR
Queue Stats
72W - 71L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 2
4,103
821
2,108
4,314
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
 
Ra
1
0 / 0 / 0
1,083
217
0
0
0
Ne Zha
7
2 / 0 / 0
3,754
751
1,262
3,098
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,745
749
1,351
4,324
2,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
PatrickOp
Izanami
5
0 / 4 / 0
3,069
614
2,773
4,538
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
4 / 0 / 1
4,362
872
5,507
4,098
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
 
Surtr
7
0 / 0 / 0
4,029
806
2,553
3,523
1,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
 
Arachne
5
0 / 1 / 0
3,271
654
327
3,851
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,775
755
395
2,385
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
Vorkaky
Maui
6
1 / 0 / 3
4,192
838
1,046
2,775
1,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
2
1
L
Ra
 
Ra
0
0
0
0
W
Izanami
 
Izanami
4
0
1
4.5
W
Surtr
 
Surtr
0
0
0
0
W
Arachne
 
Arachne
0
1
0
0
W
0
1
0
0
L
Ne Zha
2
0
0
2
L
0
1
0
0
L
Izanami
PatrickOp
Izanami
0
4
0
0
W
Maui
Vorkaky
Maui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,494
Damage
9,828
16,274
Taken
16,632
6,859
Mitigated
6,573
3,876
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,108
703
0
1,174
4,314
1,879
96
222
4,092
0
26,574
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
5,507
3,896
0
1,573
4,098
1,346
0
1,013
3,085
0
31,042
W
Surtr
 
Surtr
2,553
1,291
0
2,275
3,523
1,926
0
0
3,523
367
22,903
W
Arachne
 
Arachne
327
235
0
659
3,851
1,406
0
0
3,851
0
14,851
W
395
76
58
1,094
2,385
818
78
0
2,385
15,840
926
L
Ne Zha
1,262
409
0
1,581
3,098
872
0
273
2,825
0
14,601
L
1,351
619
0
682
4,324
2,815
0
377
3,947
9,346
1,322
L
Izanami
PatrickOp
Izanami
2,773
1,912
0
439
4,538
1,293
0
669
3,869
0
17,432
W
Maui
Vorkaky
Maui
1,046
361
585
838
2,775
1,077
0
254
2,521
6,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,754
Gold Earned
19,629
147
Minions Killed
171
0
Camps Cleared
0
477,386
Distance Traveled
489,194
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,103
821
59
12
0
124,392
2
L
Ra
1,083
217
0
0
0
0
0
W
Izanami
4,362
872
56
11
0
99,246
0
W
Surtr
4,029
806
52
10
0
105,227
0
W
Arachne
3,271
654
28
6
0
106,950
0
W
Hades
3,775
755
26
5
0
77,377
0
L
Ne Zha
3,754
751
43
9
0
137,090
0
L
Kuzenbo
3,745
749
15
3
0
122,435
0
L
Izanami
3,069
614
30
6
0
93,469
0
W
Maui
4,192
838
9
2
0
100,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role