Player Matchup

Anhur
Anhur
JamesBaxtuh
Anhur
Level 18
God Stats
6W - 1L
1,861 SR
Queue Stats
13W - 2L
1,930 Elo+
Party 1
Xbalanque
Xbalanque
MisterBertt
Xbalanque
Level 143
God Stats
5W - 2L
1,742 SR
Queue Stats
245W - 117L
1,872 Elo+
Party 1
Bacchus
Bacchus
VastLife
Bacchus
Level 154
God Stats
25W - 9L
1,835 SR
Queue Stats
186W - 107L
1,704 Elo+
Party 1
Team Averages
Level 105
1,812 SR
1,835 Elo+

VS

Team Averages
Level 46
1,479 SR
1,345 Elo+
Nu Wa
Nu Wa
EmiXstacy__
Nu Wa
Level 37
God Stats
151W - 142L
1,514 SR
Queue Stats
602W - 630L
1,340 Elo+
Party 2
Artio
Artio
Heartless3940
Artio
Level 22
God Stats
122W - 131L
1,422 SR
Queue Stats
423W - 459L
1,311 Elo+
Party 2
Achilles
Achilles
StoopidBen
Achilles
Level 78
God Stats
36W - 36L
1,501 SR
Queue Stats
101W - 113L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 4
10,881
907
15,041
9,667
3,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
MisterBertt
Xbalanque
15
4 / 0 / 9
9,843
820
12,756
8,313
3,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
VastLife
Bacchus
15
3 / 2 / 11
9,592
799
8,380
10,834
12,083
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,569
714
5,535
10,401
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 2
7,006
584
2,209
14,525
8,957
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
StoopidBen
Achilles
14
2 / 3 / 3
9,010
751
5,752
13,793
11,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
8
2
0.13
W
10
3
4
4
W
Xbalanque
MisterBertt
Xbalanque
4
0
9
8.5
L
Achilles
StoopidBen
Achilles
2
3
3
1.17
W
Bacchus
VastLife
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
13,496
28,814
Taken
38,719
18,965
Mitigated
23,859
5,584
Healing
1,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,535
2,696
0
438
10,401
3,183
16
2,361
7,822
32,939
0
L
2,209
476
137
283
14,525
8,957
0
2,736
11,538
5,331
425
W
15,041
8,724
0
2,016
9,667
3,498
224
3,633
6,034
0
61,369
W
Xbalanque
MisterBertt
Xbalanque
12,756
7,578
0
776
8,313
3,384
2,342
2,086
6,227
0
65,039
L
Achilles
StoopidBen
Achilles
5,752
1,022
146
400
13,793
11,719
0
2,419
11,091
0
18,528
W
Bacchus
VastLife
Bacchus
8,380
62
0
2,792
10,834
12,083
0
1,943
8,891
23,870
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
24,585
220
Minions Killed
93
0
Camps Cleared
0
678,047
Distance Traveled
567,473
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,569
714
44
4
0
192,583
0
L
Artio
7,006
584
19
2
0
158,725
0
W
Anhur
10,881
907
96
8
0
201,729
1
W
Xbalanque
9,843
820
100
8
0
219,614
0
L
Achilles
9,010
751
30
3
0
216,165
0
W
Bacchus
9,592
799
24
2
0
256,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role