Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HighSkilledAngel
Charybdis
Level 108
God Stats
3W - 3L
1,489 SR
Queue Stats
238W - 214L
1,394 Elo+
Party 2
Merlin
Merlin
romanempire2017
Merlin
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
156W - 137L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Ф0ЛК
Amaterasu
Level 111
God Stats
3W - 1L
1,581 SR
Queue Stats
44W - 50L
1,415 Elo+
Solo
Team Averages
Level 111
1,480 SR
1,472 Elo+

VS

Team Averages
Level 71
1,459 SR
1,410 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Oopezdal
Anhur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Ymir
Ymir
VDM_craft3
Ymir
Level 104
God Stats
6W - 6L
1,572 SR
Queue Stats
93W - 96L
1,394 Elo+
Solo
Izanami
Izanami
ragiohh
Izanami
Level 24
God Stats
0W - 3L
1,202 SR
Queue Stats
15W - 22L
1,296 Elo+
Party 1
Arachne
Arachne
redonuhlol
Arachne
Level 49
God Stats
2W - 3L
1,519 SR
Queue Stats
55W - 62L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
4 / 0 / 1
5,675
568
3,988
6,929
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
 
Nox
8
1 / 2 / 5
4,759
476
1,573
5,073
2,959
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
9
3 / 2 / 1
5,509
551
5,429
7,034
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
5,823
582
3,637
5,331
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ф0ЛК
Amaterasu
9
5 / 2 / 0
5,474
547
5,161
9,254
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 0
5,842
584
3,859
5,390
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Oopezdal
Anhur
4
0 / 7 / 0
3,722
372
504
6,747
1,718
10
3 / 3 / 0
6,295
630
5,071
8,949
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ragiohh
Izanami
11
3 / 1 / 0
6,558
656
4,295
6,081
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
redonuhlol
Arachne
7
0 / 4 / 0
4,345
435
2,053
6,574
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
7
7
Deaths
17
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Nox
 
Nox
1
2
5
1.75
L
Hera
 
Hera
1
2
0
0.5
W
Charybdis
3
2
1
1.75
L
Anhur
Oopezdal
Anhur
0
7
0
0
L
3
3
0
1
L
Izanami
ragiohh
Izanami
3
1
0
3
L
Arachne
redonuhlol
Arachne
0
4
0
0
W
2
1
1
2.5
W
Amaterasu
Ф0ЛК
Amaterasu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
15,782
33,621
Taken
33,741
15,315
Mitigated
11,923
12,013
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,988
636
0
4,556
6,929
2,952
0
399
6,484
0
36,714
W
Nox
 
Nox
1,573
89
0
688
5,073
2,959
0
1,398
3,602
10,504
0
L
Hera
 
Hera
3,859
1,070
0
500
5,390
1,718
0
1,485
3,584
49,887
2,312
W
Charybdis
5,429
3,898
0
3,555
7,034
2,237
0
0
7,034
0
42,882
L
Anhur
Oopezdal
Anhur
504
504
0
0
6,747
1,718
0
1,755
4,822
0
1,710
L
5,071
2,076
0
2,125
8,949
4,002
335
790
7,756
36,171
325
L
Izanami
ragiohh
Izanami
4,295
2,888
0
2,065
6,081
2,065
0
277
5,804
0
49,427
L
Arachne
redonuhlol
Arachne
2,053
1,211
0
152
6,574
2,420
0
293
6,231
0
21,840
W
3,637
895
0
700
5,331
2,094
0
2,533
2,798
35,411
833
W
Amaterasu
Ф0ЛК
Amaterasu
5,161
2,678
0
2,514
9,254
5,073
6
4,009
4,969
0
25,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
26,762
260
Minions Killed
290
0
Camps Cleared
0
926,023
Distance Traveled
800,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,675
568
57
6
0
236,633
0
W
Nox
4,759
476
18
2
0
201,512
0
L
Hera
5,842
584
88
9
0
181,431
0
W
Charybdis
5,509
551
75
8
0
144,407
0
L
Anhur
3,722
372
3
0
0
119,068
0
L
Ymir
6,295
630
65
7
0
134,301
0
L
Izanami
6,558
656
94
9
0
191,258
0
L
Arachne
4,345
435
40
4
0
174,282
0
W
Merlin
5,823
582
76
8
0
185,213
0
W
Amaterasu
5,474
547
34
3
0
158,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role