Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
CHRISSI VfB
Agni
Gold IV
Level 155
God Stats
4W - 5L
1,245 SR
Queue Stats
107W - 113L
1,389 MMR
Solo
Izanami
Izanami
Gold V
baquazan
Izanami
Gold V
Level 160
God Stats
1W - 1L
1,275 SR
Queue Stats
284W - 285L
1,311 MMR
Solo
Loki
Loki
Gold V
josecuki97
Loki
Gold V
Level 127
God Stats
5W - 6L
1,455 SR
Queue Stats
238W - 246L
1,299 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,395 SR
1,400 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,526 SR
1,314 MMR
Odin
Odin
Bronze III
AndrewEvans6993
Odin
Bronze III
Level 122
God Stats
2W - 3L
1,684 SR
Queue Stats
7W - 11L
1,346 MMR
Party 1
Ganesha
Ganesha
Bronze III
BradConutZA
Ganesha
Bronze III
Level 153
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Heimdallr
Heimdallr
Silver II
Pwnificati0n
Heimdallr
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,264 MMR
Party 1
Merlin
Merlin
Silver I
RaggedyOlDan
Merlin
Silver I
Level 126
God Stats
14W - 13L
1,584 SR
Queue Stats
114W - 115L
1,292 MMR
Solo
Cliodhna
Cliodhna
Silver IV
luludesbois3
Cliodhna
Silver IV
Level 87
God Stats
2W - 4L
1,529 SR
Queue Stats
114W - 121L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 0
6,845
856
3,110
5,566
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
9
1 / 0 / 0
5,330
666
1,858
3,785
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 0
5,872
734
3,489
3,551
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
baquazan
Izanami
10
0 / 0 / 1
5,257
657
2,562
2,004
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 1
5,091
636
1,649
5,534
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeAo KuangBake Kujira

VS

Bans
AthenaSusanoNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,719
465
831
4,182
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
BradConutZA
Ganesha
6
0 / 0 / 0
3,991
499
225
3,807
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Pwnificati0n
Heimdallr
5
0 / 1 / 0
3,719
465
583
3,702
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
11
0 / 0 / 0
5,166
646
1,589
4,557
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
luludesbois3
Cliodhna
8
1 / 2 / 0
4,691
586
1,646
6,253
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
W
Bacchus
 
Bacchus
1
0
0
1
L
0
3
0
0
L
Ganesha
BradConutZA
Ganesha
0
0
0
0
W
1
0
0
1
L
Heimdallr
Pwnificati0n
Heimdallr
0
1
0
0
L
Merlin
0
0
0
0
W
Izanami
baquazan
Izanami
0
0
1
0.5
W
0
0
1
0.5
L
Cliodhna
luludesbois3
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,668
Damage
4,874
20,440
Taken
22,501
8,025
Mitigated
9,283
8,083
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,110
1,331
0
2,317
5,566
1,844
114
0
5,462
0
48,526
W
Bacchus
 
Bacchus
1,858
324
0
1,283
3,785
2,677
0
225
3,560
18,732
0
L
831
184
0
1,084
4,182
2,849
0
0
4,182
0
12,544
L
Ganesha
BradConutZA
Ganesha
225
0
0
1,819
3,807
1,920
0
1,107
2,700
10,268
601
W
3,489
233
0
375
3,551
1,144
0
1,084
2,265
46,501
655
L
Heimdallr
Pwnificati0n
Heimdallr
583
206
0
1,110
3,702
1,150
0
568
3,134
0
13,022
L
Merlin
1,589
36
0
1,020
4,557
1,566
0
2,163
2,394
37,583
790
W
Izanami
baquazan
Izanami
2,562
1,655
0
661
2,004
617
694
0
2,004
0
45,206
W
1,649
132
0
3,447
5,534
1,743
0
159
5,325
0
39,942
L
Cliodhna
luludesbois3
Cliodhna
1,646
120
0
2,985
6,253
1,798
0
1,484
4,769
0
23,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
21,286
339
Minions Killed
195
0
Camps Cleared
0
813,748
Distance Traveled
732,900
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,845
856
84
11
0
133,804
1
W
Bacchus
5,330
666
25
3
0
174,204
0
L
Odin
3,719
465
20
3
0
88,311
0
L
Ganesha
3,991
499
7
1
0
175,952
2
W
Agni
5,872
734
86
11
0
164,597
0
L
Heimdallr
3,719
465
25
3
0
91,666
0
L
Merlin
5,166
646
90
11
0
178,630
0
W
Izanami
5,257
657
72
9
0
148,941
0
W
Loki
5,091
636
72
9
0
192,202
0
L
Cliodhna
4,691
586
53
7
0
198,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role